/// <summary> /// Unity will just auto-initialize this. Since we're not responsible for login, we don't /// need the application id -- just the tokens. /// </summary> internal static void Initialize() { ParseUser.RegisterProvider(authProvider); }
/// <summary> /// Initializes Facebook for use with Parse. /// </summary> /// <param name="applicationId">Your Facebook application ID.</param> public static void Initialize(string applicationId) { authProvider.AppId = applicationId; ParseUser.RegisterProvider(authProvider); }