public void Simple() { var unity = new UnityContainer(); var tracker = new Tracker(); unity.RegisterInstance(tracker); var registrator = new HandlerRegistry(); registrator.Register(Assembly.GetExecutingAssembly(), new string[] {}); var dispatcher = new Dispatcher.Dispatcher(unity, registrator, 1); var message = new SimpleMessage1(); dispatcher.Dispatch(message); var message2 = new SimpleMessage2(); dispatcher.Dispatch(message2); Assert.AreEqual(2, tracker.Handlers.Count); Assert.AreEqual(typeof(SimpleMessage1), tracker.Handlers[0]); Assert.AreEqual(typeof(SimpleMessage2), tracker.Handlers[1]); }
/// <summary> /// Initializes a new instance of the <see cref="T:System.Object"/> class. /// </summary> public Dispatcher(IUnityContainer container, HandlerRegistry registry, Int32 maxRetries) { _container = container; _registry = registry; _maxRetries = maxRetries; }