public FocusSequence(SpecialMoveAction specialAction) : base(specialAction) { }
public StarSpiritMoveSequence(SpecialMoveAction specialAction) : base(specialAction) { }
public SpecialMoveSequence(SpecialMoveAction specialAction) : base(specialAction) { SpecialAction = specialAction; }
public CrystalStarMoveSequence(SpecialMoveAction specialAction) : base(specialAction) { }
public LullabySequence(SpecialMoveAction specialAction) : base(specialAction) { }
public RefreshSequence(SpecialMoveAction specialAction) : base(specialAction) { }
public PowerLiftSequence(SpecialMoveAction specialAction) : base(specialAction) { }
public ArtAttackSequence(SpecialMoveAction specialAction) : base(specialAction) { }