protected override void OnEnd() { base.OnEnd(); if (ArtAttackUI != null) { User.BManager.battleUIManager.RemoveUIElement(ArtAttackUI); ArtAttackUI = null; } }
protected override void OnStart() { base.OnStart(); if (Action.CommandEnabled == true && Action.DrawActionCommandInfo == true) { ArtAttackUI = new ArtAttackActionCommandUI(actionCommand as ArtAttackCommand); User.BManager.battleUIManager.AddUIElement(ArtAttackUI); } }