ModelEntity InitiateLetter(int letter) { ModelEntity letterModel = new ModelEntity(Game, TheCamera, WordXNAModels[letter]); letterModel.Moveable = false; letterModel.ModelScale = new Vector3(Scale); return(letterModel); }
ModelEntity InitiateLetter(int letter) { ModelEntity letterModel = new ModelEntity(Game, TheCamera, WordXNAModels[letter]); letterModel.Moveable = false; letterModel.Scale = Scale; letterModel.PO.AddAsChildOf(this); return(letterModel); }
ModelEntity InitiateNumber(uint number) { if (number < 0) { number = 0; } ModelEntity digit = new ModelEntity(Game, TheCamera, NumberModels[number]); digit.Moveable = false; digit.ModelScale = new Vector3(Scale); digit.PO.AddAsChildOf(this); return(digit); }
void RemoveNumber(ModelEntity numberE) { NumberEntities.Remove(numberE); }