/// <param name="vector"><see cref="Vector" />, expected 3 dimensions</param> /// <param name="whitePoint">Reference white (see <see cref="Illuminants" />)</param> public LuvColor(Vector vector, XYZColor whitePoint) : this(vector[0], vector[1], vector[2], whitePoint) { }
/// <param name="vector"><see cref="Vector" />, expected 3 dimensions</param> /// <param name="whitePoint">Reference white (see <see cref="Illuminants" />)</param> public HunterLabColor(Vector vector, XYZColor whitePoint) : this(vector[0], vector[1], vector[2], whitePoint) { }
public bool Equals(XYZColor other) => X == other.X && Y == other.Y && Z == other.Z;