コード例 #1
0
 static Command()
 {
     cachedSpotMaterials = P3dPaintableManager.BuildMaterialsBlendModes("Hidden/Paint in 3D/Decal");
     cachedLineMaterials = P3dPaintableManager.BuildMaterialsBlendModes("Hidden/Paint in 3D/Decal", "P3D_LINE");
     cachedQuadMaterials = P3dPaintableManager.BuildMaterialsBlendModes("Hidden/Paint in 3D/Decal", "P3D_QUAD");
 }
コード例 #2
0
 static Command()
 {
     cachedMaterials = P3dPaintableManager.BuildMaterialsBlendModes("Hidden/Paint in 3D/Fill");
     cachedSwaps     = P3dPaintableManager.BuildSwapBlendModes();
 }
コード例 #3
0
 static Command()
 {
     cachedMaterials = P3dPaintableManager.BuildMaterialsBlendModes("Hidden/Paint in 3D/Direct Decal");
 }
コード例 #4
0
 static Command()
 {
     cachedMaterials = P3dPaintableManager.BuildMaterialsBlendModes("Hidden/Paint in 3D/Sphere Triplanar");
 }