コード例 #1
0
ファイル: MemoryBlock.cs プロジェクト: vip57884381/Paint.Net
        public void WriteFormat2Data(SerializationInfo info, StreamingContext context)
        {
            DeferredFormatter deferred = context.Context as DeferredFormatter;

            if (deferred != null)
            {
                info.AddValue("deferred", true);
                deferred.AddDeferredObject(this, this.length);
            }
            else
            {
                WriteFormat1Data(info, context);
            }
        }
コード例 #2
0
ファイル: MemoryBlock.cs プロジェクト: vip57884381/Paint.Net
        private MemoryBlock(SerializationInfo info, StreamingContext context)
        {
            disposed = false;

            // Try to read a 64-bit value, and for backwards compatibility fall back on a 32-bit value.
            try
            {
                this.length = info.GetInt64("length64");
            }

            catch (SerializationException)
            {
                this.length = (long)info.GetInt32("length");
            }

            try
            {
                this.bitmapWidth  = (int)info.GetInt32("bitmapWidth");
                this.bitmapHeight = (int)info.GetInt32("bitmapHeight");

                if (this.bitmapWidth != 0 || this.bitmapHeight != 0)
                {
                    long bytes = (long)this.bitmapWidth * (long)this.bitmapHeight * (long)ColorBgra.SizeOf;

                    if (bytes != this.length)
                    {
                        throw new ApplicationException("Invalid file format: width * height * 4 != length");
                    }
                }
            }

            catch (SerializationException)
            {
                this.bitmapWidth  = 0;
                this.bitmapHeight = 0;
            }

            bool hasParent = info.GetBoolean("hasParent");

            if (hasParent)
            {
                this.parentBlock = (MemoryBlock)info.GetValue("parentBlock", typeof(MemoryBlock));

                // Try to read a 64-bit value, and for backwards compatibility fall back on a 32-bit value.
                long parentOffset;

                try
                {
                    parentOffset = info.GetInt64("parentOffset64");
                }

                catch (SerializationException)
                {
                    parentOffset = (long)info.GetInt32("parentOffset");
                }

                this.voidStar = (void *)((byte *)parentBlock.VoidStar + parentOffset);
                this.valid    = true;
            }
            else
            {
                DeferredFormatter deferredFormatter = context.Context as DeferredFormatter;
                bool deferred = false;

                // Was this stream serialized with deferment?
                foreach (SerializationEntry entry in info)
                {
                    if (entry.Name == "deferred")
                    {
                        deferred = (bool)entry.Value;
                        break;
                    }
                }

                if (deferred && deferredFormatter != null)
                {
                    // The newest PDN files use deferred deserialization. This lets us read straight from the stream,
                    // minimizing memory use and adding the potential for multithreading
                    // Deserialization will complete in IDeferredDeserializer.FinishDeserialization()
                    deferredFormatter.AddDeferredObject(this, this.length);
                }
                else if (deferred && deferredFormatter == null)
                {
                    throw new InvalidOperationException("stream has deferred serialization streams, but a DeferredFormatter was not provided");
                }
                else
                {
                    this.voidStar = Allocate(this.length).ToPointer();
                    this.valid    = true;

                    // Non-deferred format serializes one big byte[] chunk. This is also
                    // how PDN files were saved with v2.1 Beta 2 and before.
                    byte[] array = (byte[])info.GetValue("pointerData", typeof(byte[]));

                    fixed(byte *pbArray = array)
                    {
                        Memory.Copy(this.VoidStar, (void *)pbArray, (ulong)array.LongLength);
                    }
                }
            }
        }