public override void ViewDidLoad() { base.ViewDidLoad(); View.BackgroundColor = UIColor.White; nfloat statusBarHeight = UIDevice.CurrentDevice.CheckSystemVersion(7, 0) ? UIApplication.SharedApplication.StatusBarFrame.Height : 0f; button = new BlueButton(new CGRect(10, 10 + statusBarHeight, 120, 120 - statusBarHeight)); button.Tapped += (obj) => { new UIAlertView("Tapped", "Button tapped", null, "OK", null).Show(); }; View.AddSubview(button); text = new UITextView(new CGRect(10, 100 + statusBarHeight, 300, 300 - statusBarHeight)); text.Font = UIFont.SystemFontOfSize(14f); text.Editable = false; text.Text = "PaintCode BlueButton Example\n\n" + "After the button is drawn in PaintCode then added to a UIButton subclass " + "Draw() method override, some color/style properties are tweaked in code " + "to create the TouchDown effect."; View.AddSubview(text); }
public override void ViewDidLoad () { base.ViewDidLoad (); View.BackgroundColor = UIColor.White; button = new BlueButton (new RectangleF (10, 10, 120, 120)); button.Tapped += (obj) => { new UIAlertView ("Tapped", "Button tapped", null, "OK", null).Show (); }; View.AddSubview (button); text = new UITextView (new Rectangle (10, 100, 300, 300)); text.Font = UIFont.SystemFontOfSize (14f); text.Editable = false; text.Text = "PaintCode GlossyButton Example\n\n" + "After the button is drawn in PaintCode then added to a UIButton subclass " + "Draw() method override, some color/style properties are tweaked in code " + "to create the TouchDown effect."; View.AddSubview (text); }
public override void ViewDidLoad () { base.ViewDidLoad (); View.BackgroundColor = UIColor.White; float statusBarHeight = float.Parse(UIDevice.CurrentDevice.SystemVersion) >= 7 ? UIApplication.SharedApplication.StatusBarFrame.Height : 0f; button = new BlueButton (new RectangleF (10, 10 + statusBarHeight, 120, 120 - statusBarHeight)); button.Tapped += (obj) => { new UIAlertView ("Tapped", "Button tapped", null, "OK", null).Show (); }; View.AddSubview (button); text = new UITextView (new RectangleF (10, 100 + statusBarHeight, 300, 300 - statusBarHeight)); text.Font = UIFont.SystemFontOfSize (14f); text.Editable = false; text.Text = "PaintCode BlueButton Example\n\n" + "After the button is drawn in PaintCode then added to a UIButton subclass " + "Draw() method override, some color/style properties are tweaked in code " + "to create the TouchDown effect."; View.AddSubview (text); }
public override void ViewDidLoad() { base.ViewDidLoad(); View.BackgroundColor = UIColor.White; button = new BlueButton(new RectangleF(10, 10, 120, 120)); button.Tapped += (obj) => { new UIAlertView("Tapped", "Button tapped", null, "OK", null).Show(); }; View.AddSubview(button); text = new UITextView(new Rectangle(10, 100, 300, 300)); text.Font = UIFont.SystemFontOfSize(14f); text.Editable = false; text.Text = "PaintCode BlueButton Example\n\n" + "After the button is drawn in PaintCode then added to a UIButton subclass " + "Draw() method override, some color/style properties are tweaked in code " + "to create the TouchDown effect."; View.AddSubview(text); }