public void TC(Client client, Packet packet) { TradeChangedPacket p = (TradeChangedPacket)packet; PZClient cl = clientlist[IndexOfClient(client)]; cl.customer.UpdateItems(p.Offers); if (cl.enabled) { Console.WriteLine("--------------------------"); int totlefts = 0; string msg = ""; foreach (var item in cl.CheckCustomer(true)) { Console.WriteLine(item.ToString() + " - " + item.amount); totlefts += item.amount; if (item.amount > 0) { msg += item.amount + " " + item.ToString() + ";"; } } Console.WriteLine("Verdict: " + (totlefts <= 0)); if (totlefts <= 0) { cl.SelectSelling(); AcceptTradePacket ac = (AcceptTradePacket)Packet.Create(PacketType.ACCEPTTRADE); ac.YourOffers = p.Offers; ac.MyOffers = cl.GetToSel(); cl.client.SendToServer(ac); } else { PlayerTextPacket ptpkt = (PlayerTextPacket)Packet.Create(PacketType.PLAYERTEXT); ptpkt.Text = "/t " + cl.customer.name + " An extra: " + msg + " plz!"; cl.client.SendToServer(ptpkt); } } }
public void TS(Client client, Packet packet) { TradeStartPacket ts = (TradeStartPacket)packet; PZClient cl = clientlist[IndexOfClient(client)]; cl.InTrade = true; if (cl.enabled) { cl.customer = new PZCustomer(ts); cl.last = client.PlayerData.Slot; cl.CancelTimerStart(); if (!cl.curTrade.CheckBuying(cl, ts.YourItems)) { PlayerTextPacket pt = (PlayerTextPacket)Packet.Create(PacketType.PLAYERTEXT); try { pt.Text = @"/tell " + ts.YourName + " You don't have " + cl.curTrade.BuyingToString(); client.SendToServer(pt); } catch { Console.WriteLine("Please define trades for \"" + client.PlayerData.Name + "\" to do"); } CancelTradePacket ct = (CancelTradePacket)Packet.Create(PacketType.CANCELTRADE); client.SendToServer(ct); cl.InTrade = false; } else { Console.WriteLine("Found correct stuff!"); cl.InTrade = true; cl.SelectSelling(); } } }