void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.mainWindow = ((PZ3.MainWindow)(target)); return; case 2: this.scrollViewer = ((System.Windows.Controls.ScrollViewer)(target)); #line 11 "..\..\MainWindow.xaml" this.scrollViewer.MouseDoubleClick += new System.Windows.Input.MouseButtonEventHandler(this.scrollViewer_MouseDoubleClick); #line default #line hidden #line 11 "..\..\MainWindow.xaml" this.scrollViewer.PreviewMouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.scrollViewer_PreviewMouseLeftButtonDown); #line default #line hidden #line 11 "..\..\MainWindow.xaml" this.scrollViewer.PreviewMouseMove += new System.Windows.Input.MouseEventHandler(this.scrollViewer_PreviewMouseMove); #line default #line hidden #line 11 "..\..\MainWindow.xaml" this.scrollViewer.PreviewMouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.scrollViewer_PreviewMouseLeftButtonUp); #line default #line hidden #line 11 "..\..\MainWindow.xaml" this.scrollViewer.PreviewMouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.scrollViewer_PreviewMouseWheel); #line default #line hidden return; case 3: this.myCanvas = ((System.Windows.Controls.Canvas)(target)); return; case 4: this.path = ((System.Windows.Shapes.Path)(target)); return; case 5: this.mainScreen = ((System.Windows.Controls.Image)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.mw = ((PZ3.MainWindow)(target)); return; case 2: this.viewPort = ((System.Windows.Controls.Viewport3D)(target)); #line 11 "..\..\MainWindow.xaml" this.viewPort.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.viewPort_MouseDown); #line default #line hidden #line 11 "..\..\MainWindow.xaml" this.viewPort.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.Viewport3D_MouseLeftButtonDown); #line default #line hidden #line 11 "..\..\MainWindow.xaml" this.viewPort.MouseMove += new System.Windows.Input.MouseEventHandler(this.viewPort_MouseMove); #line default #line hidden #line 11 "..\..\MainWindow.xaml" this.viewPort.MouseUp += new System.Windows.Input.MouseButtonEventHandler(this.viewPort_MouseUp); #line default #line hidden #line 11 "..\..\MainWindow.xaml" this.viewPort.MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.viewPort_MouseWheel); #line default #line hidden return; case 3: this.translacija = ((System.Windows.Media.Media3D.TranslateTransform3D)(target)); return; case 4: this.skaliranje = ((System.Windows.Media.Media3D.ScaleTransform3D)(target)); return; case 5: this.rotateY = ((System.Windows.Media.Media3D.AxisAngleRotation3D)(target)); return; case 6: this.rotateX = ((System.Windows.Media.Media3D.AxisAngleRotation3D)(target)); return; case 7: this.modelGroup = ((System.Windows.Media.Media3D.Model3DGroup)(target)); return; case 8: this.ground = ((System.Windows.Media.Media3D.GeometryModel3D)(target)); return; case 9: this.groupBox = ((System.Windows.Controls.GroupBox)(target)); return; } this._contentLoaded = true; }