public HeapOnNodeHeader(byte[] buffer, int offset) { ibHnpm = LittleEndianConverter.ToUInt16(buffer, offset + 0); bSig = ByteReader.ReadByte(buffer, offset + 2); bClientSig = (OnHeapTypeName)ByteReader.ReadByte(buffer, offset + 3); hidUserRoot = new HeapID(buffer, offset + 4); rgbFillLevel = HeapOnNodeHelper.ReadFillLevelMap(buffer, offset + 8, 8); }
public HeapOnNodeBitmapHeader(byte[] buffer, int offset) { ibHnpm = LittleEndianConverter.ToUInt16(buffer, offset + 0); rgbFillLevel = HeapOnNodeHelper.ReadFillLevelMap(buffer, offset + 2, 128); }