private static void Initialize() { var proSurfaceSnapInstances = GameObject.FindObjectsOfType <ProSurfaceSnap>(); foreach (var instance in proSurfaceSnapInstances) { DestroyImmediate(instance.gameObject); } GameObject newObject = new GameObject("ProSurfaceSnap"); newObject.AddComponent <ProSurfaceSnap>(); SnapSettingsWindow.Init(); }
public static void Init() { SnapSettingsWindow window = (SnapSettingsWindow)EditorWindow.GetWindow(typeof(SnapSettingsWindow)); window.Show(); }