protected LongTermMemory(IAgent agent, ShortTermMemory shortTermMemory) : base(agent) { this.ShortTermMemory = shortTermMemory; this.MaxStates = this.Scenario.MaxStates; this.NumTasks = new StatisticalQuantity(); }
public StringLTM(CellAgent agent, ShortTermMemory shortTermMemory) : base(agent, shortTermMemory) { }
public CellStateLTM(CellAgent agent, ShortTermMemory shortTermMemory) : base(agent, shortTermMemory) { }
public StochasticTransitionLTM(IAgent agent, ShortTermMemory shortTermMemory) : base(agent, shortTermMemory) { }
protected CellAgentLTM(CellAgent agent, ShortTermMemory shortTermMemory) : base(agent, shortTermMemory) { }