public ServerInstance GetServer(String name) { lock (this.serversLock) { ServerInstance foundServer = null; this.servers.TryGetValue(name, out foundServer); return(foundServer); } }
public void UpdateKeepAliveTime(String name) { lock (this.serversLock) { ServerInstance server = null; if (this.servers.TryGetValue(name, out server)) { server.UpdateAlive(); } } }