コード例 #1
0
 public BattleSetup(BattleSetup copy)
 {
     Attacker      = copy.Attacker;
     Defender      = copy.Defender;
     DefenderTile  = copy.DefenderTile;
     AllTargets    = copy.AllTargets;
     moveSlot      = copy.moveSlot;
     moveIndex     = copy.moveIndex;
     Move          = new MoveEntry(copy.Move);
     Cancel        = copy.Cancel;
     Multiplier    = copy.Multiplier;
     BattleTags    = copy.BattleTags;
     TimeForHit    = copy.TimeForHit;
     TotalWaveTime = copy.TotalWaveTime;
     TotalWaves    = copy.TotalWaves;
 }
コード例 #2
0
ファイル: BattleSetup.cs プロジェクト: blastboy/PMD-Toolkit
 public BattleSetup(BattleSetup copy)
 {
     Attacker = copy.Attacker;
     Defender = copy.Defender;
     DefenderTile = copy.DefenderTile;
     AllTargets = copy.AllTargets;
     moveSlot = copy.moveSlot;
     moveIndex = copy.moveIndex;
     Move = new MoveEntry(copy.Move);
     Cancel = copy.Cancel;
     Multiplier = copy.Multiplier;
     BattleTags = copy.BattleTags;
     TimeForHit = copy.TimeForHit;
     TotalWaveTime = copy.TotalWaveTime;
     TotalWaves = copy.TotalWaves;
 }