private void move(Turtle tut, int row, int pos, Label label, string player) { for (int i = 0; i <= row; i++) { pos++; label.Content = (pos); if ((pos == 11) || (pos == 31) || (pos == 51) || (pos == 71) || (pos == 91)) { tut.Left(90); Thread.Sleep(250); tut.Forward(100); tut.Left(90); } else if ((pos == 21) || (pos == 41) || (pos == 61) || (pos == 81)) { Thread.Sleep(250); tut.Right(90); tut.Forward(100); tut.Right(90); } else { Thread.Sleep(250); tut.Forward(100); } if (pos == 100) { cw = new congratulations(player); cw.Show(); this.Hide(); } } }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.wn_con = ((PLAYERS.congratulations)(target)); return; case 2: this.lbl_winner = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }