public Mail3(SAV3 sav, int index) { JP = sav.Japanese; GetMailBlockOffset(sav.Version, ref index, out int block, out int offset); DataOffset = (index * SIZE) + sav.GetBlockOffset(block) + offset; Data = sav.GetData(DataOffset, SIZE); }
private int GetRecordOffset(int record) { var baseOffset = GetOffset(SAV.Version); var offset = baseOffset + (4 * record); SAV3.GetLargeBlockOffset(offset, out var chunk, out var ofs); return(SAV.GetBlockOffset(chunk) + ofs); }
private static List <StorageSlotOffset> GetExtraSlots3(SAV3 sav) { if (!sav.FRLG) { return(None); } return(new List <StorageSlotOffset> { new StorageSlotOffset { Type = StorageSlotType.Daycare, Offset = sav.GetBlockOffset(4) + 0xE18 } }); }
public Roamer3(SAV3 sav) { SAV = sav; Offset = sav.GetBlockOffset(4); if (GameVersion.FRLG.Contains(SAV.Version)) { Offset += 0x250; // 0x250 - FRLG } else { Offset += 0x35C; // 0x35C - RSE } IsGlitched = SAV.Version != GameVersion.E; }
public Roamer3(SAV3 sav) { SAV = sav; Offset = sav.GetBlockOffset(4); if (GameVersion.FRLG.Contains(SAV.Version)) { Offset += 0x250; } else if (SAV.Version == GameVersion.E) { Offset += 0x35C; } else // RS { Offset += 0x2C4; } IsGlitched = SAV.Version != GameVersion.E; }
public Mail3(SAV3 sav, int index) { DataOffset = index * SIZE + sav.GetBlockOffset(3) + 0xCE0; Data = sav.GetData(DataOffset, SIZE); }
public Mail3(SAV3 sav, int index) { GetMailBlockOffset(sav.Version, index, out int block, out int offset); DataOffset = index * SIZE + sav.GetBlockOffset(block) + offset; Data = sav.GetData(DataOffset, SIZE); }