public SaveBlockAccessor6XY(SAV6XY sav) { Puff = new Puff6(sav, 0x00000); Items = new MyItem6XY(sav, 0x00400); ItemInfo = new ItemInfo6(sav, 0x01000); GameTime = new GameTime6(sav, 0x01200); Situation = new Situation6(sav, 0x01400); Played = new PlayTime6(sav, 0x01800); Fashion = new Fashion6XY(sav, 0x1A00); Misc = new Misc6XY(sav, 0x4200); BoxLayout = new BoxLayout6(sav, 0x4400); BattleBox = new BattleBox6(sav, 0x04A00); Status = new MyStatus6XY(sav, 0x14000); Zukan = new Zukan6XY(sav, 0x15000, 0x3C8); Config = new ConfigSave6(sav, 0x16200); OPower = new OPower6(sav, 0x16A00); Encount = new Encount6(sav, 0x17E00); MysteryGift = new MysteryBlock6(sav, 0x1BC00); SUBE = new SubEventLog6XY(sav, 0x1D800); Records = new RecordBlock6(sav, 0x1E400); SuperTrain = new SuperTrainBlock(sav, 0x1F200); Link = new LinkBlock6(sav, 0x1FE00); Maison = new MaisonBlock(sav, 0x1B000); }
public SaveBlockAccessor6AO(SAV6AO sav) { Puff = new Puff6(sav, 0x0000); Items = new MyItem6AO(sav, 0x00400); ItemInfo = new ItemInfo6(sav, 0x1000); GameTime = new GameTime6(sav, 0x01200); Situation = new Situation6(sav, 0x01400); Played = new PlayTime6(sav, 0x01800); Misc = new Misc6AO(sav, 0x04200); BoxLayout = new BoxLayout6(sav, 0x04400); BattleBox = new BattleBox6(sav, 0x04A00); Status = new MyStatus6(sav, 0x14000); Zukan = new Zukan6AO(sav, 0x15000, 0x400); Config = new ConfigSave6(sav, 0x16C00); OPower = new OPower6(sav, 0x17400); Encount = new Encount6(sav, 0x18800); Maison = new MaisonBlock(sav, 0x1BA00); MysteryGift = new MysteryBlock6(sav, 0x1CC00); SUBE = new SubEventLog6AO(sav, 0x1E800); Records = new RecordBlock6(sav, 0x1F400); SuperTrain = new SuperTrainBlock(sav, 0x20200); Link = new LinkBlock6(sav, 0x20E00); Sango = new SangoInfoBlock(sav, 0x2B600); }