public void Test2xUnclosedPolyFrameMesh() { var shapeMesh = new PolyFrameMesh(new Polygon2X(), false, 2.0f); var mesh = shapeMesh.Build(); var vertices = mesh.vertices; Assert.AreEqual(8, vertices.Length); var triangles = mesh.triangles; Assert.AreEqual(12, triangles.Length); var uv = mesh.uv; Assert.AreEqual(vertices.Length, uv.Length); Assert.AreEqual(0, triangles[0]); Assert.AreEqual(2, triangles[1]); Assert.AreEqual(1, triangles[2]); Assert.AreEqual(2, triangles[3]); Assert.AreEqual(3, triangles[4]); Assert.AreEqual(1, triangles[5]); Assert.AreEqual(4, triangles[6]); Assert.AreEqual(6, triangles[7]); Assert.AreEqual(5, triangles[8]); Assert.AreEqual(6, triangles[9]); Assert.AreEqual(7, triangles[10]); Assert.AreEqual(5, triangles[11]); }
public EllipseFrameMesh(float angleStep, Vector2 size, float strokeWidth) { this.angleStep = angleStep; this.worldSize = size; this.strokeWidth = strokeWidth; var polygon = new Polygon(); for (int i = 0; i < SliceCount; i++) { polygon.vertices.Add(MeshVertexFor(angleStep * i)); } polyFrameMesh = new PolyFrameMesh(polygon, true, strokeWidth); }