public override Register Clone() { Register reg = new BinaryRegister(this.n); this.polinom.CopyTo(reg.polinom, 0); return(reg); }
public SCHVNRegister(NotationSystem notSystem) : base(notSystem) { this.schvnSys = notSystem; double binaryNDouble = Math.Log(notSystem.alpha, Math.E) * this.n / Math.Log(2, Math.E); int binaryNInt = (int)Math.Ceiling(binaryNDouble); this.Diapason = Math.Pow(2, binaryNDouble) - 1; binarySys = new NotationSystem(binaryNInt, 2, 0); binaryReg = new BinaryRegister(binarySys); CollapsingNumberOfBits = GetCollapsingNumberOfBits(); }