static void Main(string[] args) { List <Car> cars = new List <Car>(); int lines = int.Parse(Console.ReadLine()); for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); string model = parameters[0]; int engineSpeed = int.Parse(parameters[1]); int enginePower = int.Parse(parameters[2]); int cargoWeight = int.Parse(parameters[3]); string cargoType = parameters[4]; double tire1Pressure = double.Parse(parameters[5]); int tire1age = int.Parse(parameters[6]); double tire2Pressure = double.Parse(parameters[7]); int tire2age = int.Parse(parameters[8]); double tire3Pressure = double.Parse(parameters[9]); int tire3age = int.Parse(parameters[10]); double tire4Pressure = double.Parse(parameters[11]); int tire4age = int.Parse(parameters[12]); var engine = new Engine(engineSpeed, enginePower); var cargo = new Cargo(cargoWeight, cargoType); var tire1 = new Tire(tire1Pressure, tire1age); var tire2 = new Tire(tire2Pressure, tire2age); var tire3 = new Tire(tire3Pressure, tire3age); var tire4 = new Tire(tire4Pressure, tire4age); cars.Add(new Car(model, engine, cargo, tire1, tire2, tire3, tire4)); } string command = Console.ReadLine(); if (command == "fragile") { List <string> fragile = cars .Where(x => x.Cargo.cargoType == "fragile" && x.Tire1.Pressure < 1 || x.Tire2.Pressure < 1 || x.Tire3.Pressure < 1 || x.Tire4.Pressure < 1) .Select(x => x.Model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, fragile)); } else { List <string> flamable = cars .Where(x => x.Cargo.cargoType == "flamable" && x.Engine.enginePower > 250) .Select(x => x.Model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, flamable)); } }
static void Main(string[] args) { List <Car> cars = new List <Car>(); int lines = int.Parse(Console.ReadLine()); for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); string model = parameters[0]; int engineSpeed = int.Parse(parameters[1]); int enginePower = int.Parse(parameters[2]); IEngine engine = new Engine(engineSpeed, enginePower); int cargoWeight = int.Parse(parameters[3]); string cargoType = parameters[4]; ICargo cargo = new Cargo(cargoWeight, cargoType); ITire[] tires = new Tire[4]; int j = 0; for (int z = 5; z < 13; z++) { double tirePressure = double.Parse(parameters[z]); z++; int tireAge = int.Parse(parameters[z]); ITire tire = new Tire(tirePressure, tireAge); tires[j] = tire; j++; } cars.Add(new Car(model, engine, cargo, tires)); } string command = Console.ReadLine(); if (command == "fragile") { List <string> fragile = cars .Where(x => x.Cargo.CargoType == "fragile" && x.Tires.Any(y => y.Pressure < 1)) .Select(x => x.model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, fragile)); } else { List <string> flamable = cars .Where(x => x.Cargo.CargoType == "flamable" && x.Engine.EnginePower > 250) .Select(x => x.model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, flamable)); } }
private static List <Tire> CreateTires(string[] parameters) { List <Tire> tires = new List <Tire>(); for (int j = 0; j <= 6; j += 2) { double tirePressure = double.Parse(parameters[5 + j]); int tireAge = int.Parse(parameters[5 + j + 1]); Tire tire = new Tire(tirePressure, tireAge); tires.Add(tire); } return(tires); }
public static void Run() { int lines = int.Parse(Console.ReadLine()); for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); string model = parameters[0]; int engineSpeed = int.Parse(parameters[1]); int enginePower = int.Parse(parameters[2]); Engine engine = new Engine(engineSpeed, enginePower); int cargoWeight = int.Parse(parameters[3]); string cargoType = parameters[4]; Cargo cargo = new Cargo(cargoWeight, cargoType); Tire[] tires = new Tire[(parameters.Length - 5) / 2]; int index = 5; for (int j = 0; j < tires.Length; j++) { double pressure = double.Parse(parameters[index]); index++; int age = int.Parse(parameters[index]); index++; tires[j] = new Tire(age, pressure); } Car car = new Car(model, engine, cargo, tires); cars.Add(car); } string command = Console.ReadLine(); List <string> neededCars = new List <string>(); if (command == "fragile") { neededCars = cars.Where(x => x.Cargo.Type == "fragile" && x.Tires.Any(y => y.Pressure < 1)) .Select(x => x.Model) .ToList(); } else { neededCars = cars .Where(x => x.Cargo.Type == "flamable" && x.Engine.Power > 250) .Select(x => x.Model) .ToList(); } Console.WriteLine(string.Join(Environment.NewLine, neededCars)); }
static void Main(string[] args) { List <Car> cars = new List <Car>(); int lines = int.Parse(Console.ReadLine()); for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); string model = parameters[0]; // int engineSpeed = int.Parse(parameters[1]); int enginePower = int.Parse(parameters[2]); Engine engine = new Engine(engineSpeed, enginePower); // int cargoWeight = int.Parse(parameters[3]); string cargoType = parameters[4]; Cargo cargo = new Cargo(cargoWeight, cargoType); // double tire1Pressure = double.Parse(parameters[5]); int tire1age = int.Parse(parameters[6]); Tire tire1 = new Tire(tire1Pressure, tire1age); double tire2Pressure = double.Parse(parameters[7]); int tire2age = int.Parse(parameters[8]); Tire tire2 = new Tire(tire2Pressure, tire2age); double tire3Pressure = double.Parse(parameters[9]); int tire3age = int.Parse(parameters[10]); Tire tire3 = new Tire(tire3Pressure, tire3age); double tire4Pressure = double.Parse(parameters[11]); int tire4age = int.Parse(parameters[12]); Tire tire4 = new Tire(tire4Pressure, tire4age); List <Tire> list = new List <Tire>(); list.Add(tire1); list.Add(tire2); list.Add(tire3); list.Add(tire4); // cars.Add(new Car(model, engine, cargo, list)); } string command = Console.ReadLine(); if (command == "fragile") { cars.Where(x => x.cargo.Type == "fragile").Where(y => y.tire.Any(z => z.Pessure < 1)).Select(x => x.model).ToList().ForEach(x => Console.WriteLine(x)); } else if (command == "flamable") { cars.Where(x => x.cargo.Type == command).Where(y => y.engine.Power > 250).Select(x => x.model).ToList().ForEach(x => Console.WriteLine(x)); } }
public List <Tire> CreateTiresCollection(List <string> tiresParameters) { var tires = new List <Tire>(); for (var i = 1; i < tiresParameters.Count; i += 2) { var tirePressure = double.Parse(tiresParameters[i - 1]); var tireAge = int.Parse(tiresParameters[i]); var tire = new Tire(tirePressure, tireAge); tires.Add(tire); } return(tires); }
public Car(string model, int engineSpeed, int enginePower, int cargoWeight, string cargoType, double tire1Pressure, int tire1Age, double tire2Pressure, int tire2Age, double tire3Pressure, int tire3age, double tire4Pressure, int tire4age) { Model = model; Engine = new Engine(engineSpeed, enginePower); Cargo = new Cargo(cargoWeight, cargoType); Tires = new Tire[4]; Tires[0] = new Tire(tire1Pressure, tire1Age); Tires[1] = new Tire(tire2Pressure, tire2Age); Tires[2] = new Tire(tire3Pressure, tire3age); Tires[3] = new Tire(tire4Pressure, tire4age); }
private List <Tire> SetTires(string[] tireData) { var tiresList = new List <Tire>(); for (int i = 0; i < tireData.Length; i += 2) { double tirePressure = double.Parse(tireData[i]); int tireAge = int.Parse(tireData[i + 1]); var newTire = new Tire(tirePressure, tireAge); tiresList.Add(newTire); } return(tiresList); }
public Car(string model, int engineSpeed, int enginePower, int cargoWeight, string cargoType, double tire1Pressure, int tire1Age, double tire2Pressure, int tire2Age, double tire3Pressure, int tire3age, double tire4Pressure, int tire4age) { Model = model; Engine = new Engine(engineSpeed, enginePower); Cargo = new Cargo(cargoWeight, cargoType); Tire tire1 = new Tire(tire1Pressure, tire1Age); Tire tire2 = new Tire(tire2Pressure, tire2Age); Tire tire3 = new Tire(tire3Pressure, tire3age); Tire tire4 = new Tire(tire4Pressure, tire4age); Tires.Add(tire1); Tires.Add(tire2); Tires.Add(tire3); Tires.Add(tire4); }
private Tire[] GetTires(string[] parameters) { Tire[] tires = new Tire[4]; int tireIndex = 0; for (int j = 5; j <= 12; j += 2) { double currentTirePressure = double.Parse(parameters[j]); int currentTireAge = int.Parse(parameters[j + 1]); Tire currentTire = tireFactory.Create(currentTirePressure, currentTireAge); tires[tireIndex] = currentTire; tireIndex++; } return(tires); }
public Car(string model, int engineSpeed, int enginePower, int cargoWeight, string cargoType, double tire1Pressure, int tire1Age, double tire2Pressure, int tire2Age, double tire3Pressure, int tire3Age, double tire4Pressure, int tire4Age) { this.model = model; this.engine = new Engine(engineSpeed, enginePower); this.cargo = new Cargo(cargoWeight, cargoType); this.tires = new List <Tire>(); var tire1 = new Tire(tire1Pressure, tire1Age); var tire2 = new Tire(tire2Pressure, tire2Age); var tire3 = new Tire(tire3Pressure, tire3Age); var tire4 = new Tire(tire4Pressure, tire4Age); tires.Add(tire1); tires.Add(tire2); tires.Add(tire3); tires.Add(tire4); }
public Car(string model, Engine engine, Cargo cargo, Tire tire1, Tire tire2, Tire tire3, Tire tire4) { this.Model = model; this.Cargo = cargo; this.Engine = engine; this.Tire1 = tire1; this.Tire2 = tire2; this.Tire3 = tire3; this.Tire4 = tire4; }
static void Main(string[] args) { List <Car> cars = new List <Car>(); const int TIRE_COUNT = 4; int lines = int.Parse(Console.ReadLine()); for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); string model = parameters[0]; Engine engine = new Engine(int.Parse(parameters[1]), int.Parse(parameters[2])); Cargo cargo = new Cargo(int.Parse(parameters[3]), parameters[4]); Tire[] tires = new Tire[TIRE_COUNT]; int tireNumber = 0; for (int j = 5; j < 12; j += 2) { Tire tire = new Tire(double.Parse(parameters[j]), int.Parse(parameters[j + 1])); tires[tireNumber] = tire; tireNumber++; } cars.Add(new Car(model, engine, cargo, tires)); } List <string> carsModelsToPrint = new List <string>(); string command = Console.ReadLine(); if (command == "fragile") { carsModelsToPrint = SelectFragile(cars); } else if (command == "flamable") { carsModelsToPrint = SelectFlamable(cars); } Console.WriteLine(string.Join(Environment.NewLine, carsModelsToPrint)); }
public static void Main(string[] args) { List <Car> cars = new List <Car>(); int lines = int.Parse(Console.ReadLine()); for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); string model = parameters[0]; int engineSpeed = int.Parse(parameters[1]); int enginePower = int.Parse(parameters[2]); Engine engine = new Engine(engineSpeed, enginePower); int cargoWeight = int.Parse(parameters[3]); string cargoType = parameters[4]; Cargo cargo = new Cargo(cargoWeight, cargoType); double tire1Pressure = double.Parse(parameters[5]); int tire1age = int.Parse(parameters[6]); double tire2Pressure = double.Parse(parameters[7]); int tire2age = int.Parse(parameters[8]); double tire3Pressure = double.Parse(parameters[9]); int tire3age = int.Parse(parameters[10]); double tire4Pressure = double.Parse(parameters[11]); int tire4age = int.Parse(parameters[12]); Tire tire = new Tire(tire1Pressure, tire1age, tire2Pressure, tire2age, tire3Pressure, tire3age, tire4Pressure, tire4age); cars.Add(new Car(model, engine, cargo, tire)); } string command = Console.ReadLine(); Predicate <Car> filter; if (command == "fragile") { filter = x => x.Cargo.CargoType == "fragile" && x.Tire.Tires.Any(y => y.Key < 1); } else { filter = x => x.Cargo.CargoType == "flamable" && x.Engine.EnginePower > 250; } Console.WriteLine(string.Join(Environment.NewLine, cars.FindAll(filter).Select(x => x.Model))); }
private Tire[] GetTires(List <string> tireParameters) { Tire[] tires = new Tire[tireCount]; int tireIndex = 0; for (int j = 0; j <= 7; j += 2) { double tirePressure = double.Parse(tireParameters[j]); int tireAge = int.Parse(tireParameters[j + 1]); Tire tire = new Tire(tirePressure, tireAge); tires[tireIndex] = tire; tireIndex++; } return(tires); }
static void Main(string[] args) { List <Car> cars = new List <Car>(); int lines = int.Parse(Console.ReadLine()); for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); string model = parameters[0]; Engine engine = new Engine(int.Parse(parameters[1]), int.Parse(parameters[2])); Cargo cargo = new Cargo(int.Parse(parameters[3]), parameters[4]); Tire[] tires = new Tire[] { new Tire(double.Parse(parameters[5]), int.Parse(parameters[6])), new Tire(double.Parse(parameters[7]), int.Parse(parameters[8])), new Tire(double.Parse(parameters[9]), int.Parse(parameters[10])), new Tire(double.Parse(parameters[11]), int.Parse(parameters[12])), }; cars.Add(new Car(model, engine, cargo, tires)); } string command = Console.ReadLine(); if (command == "fragile") { List <string> fragile = cars .Where(x => x.Cargo.Type == "fragile" && x.Tires.Any(y => y.Pressure < 1)) .Select(x => x.Model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, fragile)); } else { List <string> flamable = cars .Where(x => x.Cargo.Type == "flamable" && x.Engine.Power > 250) .Select(x => x.Model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, flamable)); } }
public Car(string model, int engineSpeed, int enginePower, int cargoWeight, string cargoType, double tire1Pressure, int tire1Age, double tire2Pressure, int tire2Age, double tire3Pressure, int tire3Age, double tire4Pressure, int tire4Age) { this.model = model; this.engineSpeed = engineSpeed; this.enginePower = enginePower; this.cargoWeight = cargoWeight; this.cargoType = cargoType; Tire t1 = new Tire(tire1Pressure, tire1Age); Tire t2 = new Tire(tire2Pressure, tire2Age); Tire t3 = new Tire(tire3Pressure, tire3Age); Tire t4 = new Tire(tire4Pressure, tire4Age); this.tireList = new List <Tire>(); this.tireList.Add(t1); this.tireList.Add(t2); this.tireList.Add(t3); this.tireList.Add(t4); }
private static void AddCar(List <Car> cars, int lines) { for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); string model = parameters[0]; int engineSpeed = int.Parse(parameters[1]); int enginePower = int.Parse(parameters[2]); Engine engine = new Engine(engineSpeed, enginePower); int cargoWeight = int.Parse(parameters[3]); string cargoType = parameters[4]; Cargo cargo = new Cargo(cargoWeight, cargoType); double tire1Pressure = double.Parse(parameters[5]); int tire1age = int.Parse(parameters[6]); Tire tire1 = new Tire(tire1Pressure, tire1age); double tire2Pressure = double.Parse(parameters[7]); int tire2age = int.Parse(parameters[8]); Tire tire2 = new Tire(tire2Pressure, tire2age); double tire3Pressure = double.Parse(parameters[9]); int tire3age = int.Parse(parameters[10]); Tire tire3 = new Tire(tire3Pressure, tire3age); double tire4Pressure = double.Parse(parameters[11]); int tire4age = int.Parse(parameters[12]); Tire tire4 = new Tire(tire4Pressure, tire4age); List <Tire> tires = new List <Tire>(); tires.Add(tire1); tires.Add(tire2); tires.Add(tire3); tires.Add(tire4); Car car = new Car(model, engine, cargo, tires); cars.Add(car); } }
private Tire[] GetTires(List <string> tireParameters) { Tire[] tires = new Tire[tireCount]; int tireIndex = 0; for (int j = 0; j < 8; j += 2) { double pressure = double.Parse(tireParameters[j]); int age = int.Parse(tireParameters[j + 1]); Tire tire = tireFactory.Create(pressure, age); tires[tireIndex] = tire; tireIndex++; } return(tires); }
static void Main(string[] args) { List <Car> cars = new List <Car>(); int lines = int.Parse(Console.ReadLine()); for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); string model = parameters[0]; var engine = new Engine(int.Parse(parameters[1]), int.Parse(parameters[2])); var cargo = new Cargo(int.Parse(parameters[3]), parameters[4]); var tire1 = new Tire(double.Parse(parameters[5]), int.Parse(parameters[6])); var tire2 = new Tire(double.Parse(parameters[7]), int.Parse(parameters[8])); var tire3 = new Tire(double.Parse(parameters[9]), int.Parse(parameters[10])); var tire4 = new Tire(double.Parse(parameters[11]), int.Parse(parameters[12])); cars.Add(new Car(model, engine.Speed, engine.Power, cargo.Weight, cargo.Type, tire1.Pressure, tire1.Age, tire2.Pressure, tire2.Age, tire3.Pressure, tire3.Age, tire4.Pressure, tire4.Age)); } string command = Console.ReadLine(); if (command == "fragile") { List <string> fragile = cars .Where(x => x.cargoType == "fragile" && x.tires.Any(y => y.Key < 1)) .Select(x => x.model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, fragile)); } else { List <string> flamable = cars .Where(x => x.cargoType == "flamable" && x.enginePower > 250) .Select(x => x.model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, flamable)); } }
private static Car CreateCar() { string[] parameters = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); string model = parameters[0]; int engineSpeed = int.Parse(parameters[1]); int enginePower = int.Parse(parameters[2]); Engine engine = new Engine(engineSpeed, enginePower); int cargoWeight = int.Parse(parameters[3]); string cargoType = parameters[4]; Cargo cargo = new Cargo(cargoWeight, Enum.Parse <CargoType>(cargoType)); double tire1Pressure = double.Parse(parameters[5]); int tire1age = int.Parse(parameters[6]); Tire tire1 = new Tire(tire1age, tire1Pressure); double tire2Pressure = double.Parse(parameters[7]); int tire2age = int.Parse(parameters[8]); Tire tire2 = new Tire(tire2age, tire2Pressure); double tire3Pressure = double.Parse(parameters[9]); int tire3age = int.Parse(parameters[10]); Tire tire3 = new Tire(tire3age, tire3Pressure); double tire4Pressure = double.Parse(parameters[11]); int tire4age = int.Parse(parameters[12]); Tire tire4 = new Tire(tire4age, tire4Pressure); List <Tire> tires = new List <Tire> { tire1, tire2, tire3, tire4 }; Car car = new Car(model, engine, cargo, tires); return(car); }
private static Car CreateCar(string[] inputLine) { string model = inputLine[0]; int engineSpeed = int.Parse(inputLine[1]); int enginePower = int.Parse(inputLine[2]); int cargoWeight = int.Parse(inputLine[3]); string cargoType = inputLine[4]; Engine engine = new Engine(engineSpeed, enginePower); Cargo cargo = new Cargo(cargoWeight, cargoType); List <Tire> tires = new List <Tire>(); for (int j = 5; j < inputLine.Length; j += 2) { Tire tire = new Tire(double.Parse(inputLine[j]), int.Parse(inputLine[j + 1])); tires.Add(tire); } Car tempCar = new Car(model, engine, cargo, tires); return(tempCar); }
public static void Main() { List <Car> cars = new List <Car>(); int lines = int.Parse(Console.ReadLine()); for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); string model = parameters[0]; Engine engine = new Engine(int.Parse(parameters[1]), int.Parse(parameters[2])); Cargo cargo = new Cargo(int.Parse(parameters[3]), parameters[4]); Tire[] tires = new Tire[4] { new Tire(double.Parse(parameters[5]), int.Parse(parameters[6])), new Tire(double.Parse(parameters[7]), int.Parse(parameters[8])), new Tire(double.Parse(parameters[9]), int.Parse(parameters[10])), new Tire(double.Parse(parameters[11]), int.Parse(parameters[12])) }; cars.Add(new Car(model, engine, cargo, tires)); } string command = Console.ReadLine(); if (command == "fragile") { cars.Where(c => c.Cargo.Type == "fragile" && c.Tires.Any(t => t.Pressure < 1)) .ToList() .ForEach(c => Console.WriteLine(c.Model)); } else { cars.Where(c => c.Cargo.Type == "flamable" && c.Engine.Power > 250) .ToList() .ForEach(c => Console.WriteLine(c.Model)); } }
private void ParseInput(int lines) { for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine() .Split(" ", StringSplitOptions.RemoveEmptyEntries) .ToArray(); string model = parameters[0]; int engineSpeed = int.Parse(parameters[1]); int enginePower = int.Parse(parameters[2]); int cargoWeight = int.Parse(parameters[3]); string cargoType = parameters[4]; double tire1Pressure = double.Parse(parameters[5]); int tire1age = int.Parse(parameters[6]); double tire2Pressure = double.Parse(parameters[7]); int tire2age = int.Parse(parameters[8]); double tire3Pressure = double.Parse(parameters[9]); int tire3age = int.Parse(parameters[10]); double tire4Pressure = double.Parse(parameters[11]); int tire4age = int.Parse(parameters[12]); Engine engine = this.CreateEngine(engineSpeed, enginePower); Cargo cargo = this.CreateCargo(cargoWeight, cargoType); Tire tire1 = this.CreateTire(tire1age, tire1Pressure); Tire tire2 = this.CreateTire(tire2age, tire2Pressure); Tire tire3 = this.CreateTire(tire3age, tire3Pressure); Tire tire4 = this.CreateTire(tire4age, tire4Pressure); Tire[] tires = new Tire[] { tire1, tire2, tire3, tire4 }; Car car = this.CreateCar(model, engine, cargo, tires); this.cars.Add(car); } }
public void Add(string[] parameters) { var model = parameters[0]; var engineSpeed = int.Parse(parameters[1]); var enginePower = int.Parse(parameters[2]); var engine = new Engine(engineSpeed, enginePower); var cargoWeight = int.Parse(parameters[3]); var cargoType = parameters[4]; var cargo = new Cargo(cargoWeight, cargoType); var tires = new Tire[TireCount] { new Tire(double.Parse(parameters[5]), int.Parse(parameters[6])), new Tire(double.Parse(parameters[7]), int.Parse(parameters[8])), new Tire(double.Parse(parameters[9]), int.Parse(parameters[10])), new Tire(double.Parse(parameters[11]), int.Parse(parameters[12])) }; this.cars.Add(new Car(model, engine, cargo, tires)); }
public void Add(string[] paramaeters) { int numberOfCars = int.Parse(Console.ReadLine()); for (int i = 0; i < numberOfCars; i++) { string[] carParameters = Console.ReadLine() .Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); string model = carParameters[0]; int engineSpeed = int.Parse(carParameters[1]); int enginePower = int.Parse(carParameters[2]); int cargoWeight = int.Parse(carParameters[3]); string cargoType = carParameters[4]; Engine engine = new Engine(engineSpeed, enginePower); Cargo cargo = new Cargo(cargoWeight, cargoType); Tire[] tires = new Tire[4]; int tireIndex = 0; for (int j = 5; j < 12; j++) { double tirePressure = double.Parse(carParameters[j]); int tireAge = int.Parse(carParameters[j]); Tire tire = new Tire(tirePressure, tireAge); tires[tireIndex] = tire; tireIndex++; } Car car = new Car(model, engine, cargo, tires); cars.Add(car); } }
private void GenerateCar(List <Car> cars, string[] parameters) { Tire[] tires = new Tire[4]; string model = parameters[0]; int engineSpeed = int.Parse(parameters[1]); int enginePower = int.Parse(parameters[2]); Engine engine = new Engine(engineSpeed, enginePower); int cargoWeight = int.Parse(parameters[3]); string cargoType = parameters[4]; Cargo cargo = new Cargo(cargoWeight, cargoType); double firstTirePressure = double.Parse(parameters[5]); int firstTireAge = int.Parse(parameters[6]); tires[0] = new Tire(firstTireAge, firstTirePressure); double secondTirePressure = double.Parse(parameters[7]); int secondTireAge = int.Parse(parameters[8]); tires[1] = new Tire(secondTireAge, secondTirePressure); double ThirdTirePressure = double.Parse(parameters[9]); int thirdTireAge = int.Parse(parameters[10]); tires[2] = new Tire(thirdTireAge, ThirdTirePressure); double fourthTirePressure = double.Parse(parameters[11]); int fourthTireAge = int.Parse(parameters[12]); tires[3] = new Tire(fourthTireAge, fourthTirePressure); cars.Add(new Car(model, engine, cargo, tires)); }
public static void Main(string[] args) { List <Car> cars = new List <Car>(); int lines = int.Parse(Console.ReadLine()); for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine() .Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); string model = parameters[0]; int engineSpeed = int.Parse(parameters[1]); int enginePower = int.Parse(parameters[2]); Engine engine = new Engine(engineSpeed, enginePower); int cargoWeight = int.Parse(parameters[3]); string cargoType = parameters[4]; Cargo cargo = new Cargo(cargoType, cargoWeight); List <Tire> tires = new List <Tire>(); for (int j = 0; j < 8; j += 2) { double tirePressure = double.Parse(parameters[5 + j]); int tireAge = int.Parse(parameters[6 + j]); Tire tire = new Tire(tireAge, tirePressure); tires.Add(tire); } Car car = new Car(model, engine, cargo, tires); cars.Add(car); } List <string> resultModels = new List <string>(); string command = Console.ReadLine(); if (command == "fragile") { resultModels = cars .Where(x => x.Cargo.Type == "fragile" && x.Tires.Any(y => y.Pressure < 1)) .Select(x => x.Model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, resultModels)); } else { resultModels = cars .Where(x => x.Cargo.Type == "flamable" && x.Engine.Power > 250) .Select(x => x.Model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, resultModels)); } }
public Car(string model, Engine engine, Cargo cargo, Tire tire1, Tire tire2, Tire tire3, Tire tire4) { this.model = model; this.engine = engine; this.cargo = cargo; this.tires = new Tire[] { tire1, tire2, tire3, tire4 }; }
static void Main(string[] args) { List <Car> cars = new List <Car>(); int lines = int.Parse(Console.ReadLine()); for (int i = 0; i < lines; i++) { Tire[] tires = new Tire[4]; string[] parameters = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); string model = parameters[0]; int engineSpeed = int.Parse(parameters[1]); int enginePower = int.Parse(parameters[2]); Engine engine = new Engine(engineSpeed, enginePower); int cargoWeight = int.Parse(parameters[3]); string cargoType = parameters[4]; Cargo cargo = new Cargo(cargoWeight, cargoType); double firstTirePressure = double.Parse(parameters[5]); int firstTireAge = int.Parse(parameters[6]); tires[0] = new Tire(firstTireAge, firstTirePressure); double secondTirePressure = double.Parse(parameters[7]); int secondTireAge = int.Parse(parameters[8]); tires[1] = new Tire(secondTireAge, secondTirePressure); double thirdTirePressure = double.Parse(parameters[9]); int thirdTireAge = int.Parse(parameters[10]); tires[2] = new Tire(thirdTireAge, thirdTirePressure); double forthTirePressure = double.Parse(parameters[11]); int forthTireAge = int.Parse(parameters[12]); tires[3] = new Tire(forthTireAge, forthTirePressure); cars.Add(new Car(model, cargo, engine, tires)); } string command = Console.ReadLine(); if (command == "fragile") { List <string> fragile = cars .Where(x => x.Cargo.CargoType == "fragile" && x.Tires.Any(y => y.TirePressure < 1)) .Select(x => x.Model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, fragile)); } else { List <string> flamable = cars .Where(x => x.Cargo.CargoType == "flamable" && x.Engine.EnginePower > 250) .Select(x => x.Model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, flamable)); } }