/// <summary> /// Renders the axis on the specified render context. /// </summary> /// <param name="rc">The render context.</param> /// <param name="model">The model.</param> /// <param name="axisLayer">The rendering order.</param> /// <param name="pass">The pass.</param> public override void Render(IRenderContext rc, PlotModel model, AxisLayer axisLayer, int pass) { if (this.Layer != axisLayer) { return; } var r = new AngleAxisRenderer(rc, model); r.Render(this, pass); }
/// <summary> /// Renders the axis on the specified render context. /// </summary> /// <param name="rc">The render context.</param> /// <param name="pass">The pass.</param> public override void Render(IRenderContext rc, int pass) { var r = new AngleAxisRenderer(rc, this.PlotModel); r.Render(this, pass); }