private void OnServerInitialized() { if (serverInitialized) { return; } if (Interface.Oxide.CheckConsole() && ServerConsole.Instance != null) { ServerConsole.Instance.enabled = false; UnityEngine.Object.Destroy(ServerConsole.Instance); typeof(SingletonComponent <ServerConsole>).GetField("instance", BindingFlags.NonPublic | BindingFlags.Static)?.SetValue(null, null); } Analytics.Collect(); RustExtension.ServerConsole(); if (!Interface.Oxide.Config.Options.Modded) { Interface.Oxide.LogWarning("The server is currently listed under Community. Please be aware that Facepunch only allows admin tools" + "(that do not affect gameplay) under the Community section"); } serverInitialized = true; }