/// <summary> /// Initializes the command system provider /// </summary> private void Initialize() { registeredCommands = new Dictionary<string, CommandCallback>(); commandHandler = new ChatCommandHandler(ChatCommandCallback, registeredCommands.ContainsKey); consolePlayer = new HurtworldConsolePlayer(); }
/// <summary> /// Initializes the command system /// </summary> public HurtworldCommandSystem() { registeredCommands = new Dictionary <string, CommandCallback>(); commandHandler = new CommandHandler(ChatCommandCallback, registeredCommands.ContainsKey); consolePlayer = new HurtworldConsolePlayer(); }
/// <summary> /// Initializes the command system provider /// </summary> private void Initialize() { registeredCommands = new Dictionary <string, CommandCallback>(); commandHandler = new ChatCommandHandler(ChatCommandCallback, registeredCommands.ContainsKey); consolePlayer = new HurtworldConsolePlayer(); }