コード例 #1
0
        /// <summary>
        /// 读操作
        /// </summary>
        /// <param name="owinSocket"></param>
        /// <param name="buffer"></param>
        /// <param name="nread"></param>
        /// <param name="ex"></param>
        /// <param name="state"></param>
        private void OnReadCompleteCallback(OwinSocket owinSocket, byte[] buffer, int nread, Exception ex, object state)
        {
            if (nread < 1 || ex != null || buffer == null)
            {
                owinSocket.Dispose();
                RequestDataFactory.Recover(_requestData);
                _requestData = null;
                return;
            }
            Buffer.BlockCopy(buffer, 0, _requestData, _requestDataOffset, nread);

            _requestDataOffset += nread;
            _requestDataSize   += nread;
            if (_requestDataSize > 15)
            {
                int length = CommonUtil.GetBytesRealLength(_requestData, _requestDataSize, false);
                if (length > 0)
                {
                    AddToProcessThread(length, owinSocket);
                    return;
                }
            }
            if (_requestDataSize > 4000)
            {
                owinSocket.Dispose();
                RequestDataFactory.Recover(_requestData);
                _requestData = null;
                return;
            }
            owinSocket.Read(new Action <OwinSocket, byte[], int, Exception, object>(OnReadCompleteCallback), null);
        }
コード例 #2
0
ファイル: OwinTask.cs プロジェクト: zr8091/OwinDog
        private static void WriteCallBack(OwinSocket socket, int num, Exception ex, object obj)
        {
            RequestData requestData = obj as RequestData;

            if (requestData == null)
            {
                socket.Dispose();
                return;
            }
            if (!requestData.IsKeepAlive() || ex != null)
            {
                requestData.SaveToPoll();
                socket.Dispose();
                return;
            }
            byte[] preLoadedBody = requestData._preLoadedBody;
            requestData.SaveToPoll();
            OwinHttpWorkerManage.Start(socket, preLoadedBody);
        }
コード例 #3
0
 /// <summary>
 /// 执行请求的入口
 /// </summary>
 /// <param name="owinSocket"></param>
 public void Start(OwinSocket owinSocket)
 {
     if (_requestDataSize > 13)
     {
         int handleSize = CommonUtil.GetBytesRealLength(_requestData, _requestDataSize, false);
         if (handleSize > 0)
         {
             AddToProcessThread(handleSize, owinSocket);
             return;
         }
     }
     if (_requestDataSize > 4000)
     {
         owinSocket.Dispose();
         RequestDataFactory.Recover(_requestData);
         _requestData = null;
         return;
     }
     owinSocket.Read(new Action <OwinSocket, byte[], int, Exception, object>(OnReadCompleteCallback), null);
 }
コード例 #4
0
 /// <summary>
 /// 写操作完毕的回调事件
 /// </summary>
 /// <param name="owinSocket"></param>
 /// <param name="status"></param>
 /// <param name="ex"></param>
 /// <param name="state"></param>
 private void OnWriteCompleteToClose(OwinSocket owinSocket, int status, Exception ex, object state)
 {
     owinSocket.Dispose();
 }