public bool AddRuleList(RuleList ruleList) { RuleLists.Add(ruleList); return true; }
public bool AddRuleList(RuleList ruleList) { RuleLists.Add(ruleList); return(true); }
/// <summary> /// Default Constructor For The RuleList /// </summary> public RuleList(RuleList.Conditions myCondition) { Rules = new ArrayList(); //Added For Sync In MultiThread Enviroments Rules = ArrayList.Synchronized(Rules); RuleLists = ArrayList.Synchronized(RuleLists); condition = myCondition; }