public Optional <AbsoluteFilePath> CreateFile(string name, Template template, Optional <AbsoluteDirectoryPath> destinationPath) { var location = destinationPath.HasValue ? destinationPath.Value : DirectoryPath.GetCurrentDirectory(); var fileName = location / new FileName(name); var fileNameWithExt = template.FileExt.MatchWith(fileName.AddExtension, () => fileName); var project = FindAndLoadProjectInDirectory(location); var nss = new NamespaceName(project.GetString("RootNamespace") ?? ""); var rootDir = location.ContainingDirectory; var relativeDir = location.RelativeTo(rootDir); var ns = relativeDir.ToNamespace(nss).Or(new NamespaceName("")); var fullTypeName = ns.FullName == "" ? fileName.Name.ToString() : ns.FullName + "." + fileName.Name; var environment = new TemplateVariableResolver() .With("filename", fileNameWithExt.Name.ToString()) .With("typename", fileName.Name.ToString()) .With("fulltypename", fullTypeName) .With(ns.FullName == "" ? "exclude_namespace" : "include_namespace", "") //we just check the existence of the key so no value is needed .With("namespace", ns.FullName); var result = TemplateSpawner.SpawnTemplate(template, location, environment, _fileSystem); return(result.SpawnedProjectFiles.FirstOrNone()); }
public AbsoluteDirectoryPath CreateProject(string name, Template template, Optional <AbsoluteDirectoryPath> destinationPath) { var location = destinationPath.HasValue ? destinationPath.Value : DirectoryPath.GetCurrentDirectory(); var projectDir = location / name; if (_fileSystem.Exists(projectDir) && (_fileSystem.GetFiles(projectDir).Any() || _fileSystem.GetDirectories(projectDir).Any())) { throw new ProjectFolderNotEmpty(); } var environment = new TemplateVariableResolver().With("filename", name); TemplateSpawner.SpawnTemplate(template, projectDir, environment, _fileSystem); return(projectDir); }
public static SpawnedTemplate SpawnTemplate(Template template, AbsoluteDirectoryPath whereToSpawnTemplate, ITemplateVariableResolver variableResolver, IFileSystem fileSystem) { var spawner = new TemplateSpawner(variableResolver, fileSystem); return(new SpawnedTemplate(spawner.Spawn(template, whereToSpawnTemplate))); }