コード例 #1
0
 public static void RegisterTreeManager()
 {
     if (GameObject.Find("_nodeTreeManager") == null)
     {
         CreateManager();
     }
     TreeNodeManager = TreeNodeManager ?? GameObject.Find("_nodeTreeManager").GetComponent <TreeNodeManager>();
     TreeNodeManager.RegisterGraph(curNodeGraph);
 }
コード例 #2
0
        public static void CreateManager()
        {
            var obj = GameObject.Find("_nodeTreeManager");
            var cam = GameObject.Find("Canvas/drawline");

            if (obj == null)
            {
                obj                = new GameObject("_nodeTreeManager");
                TreeNodeManager    = obj.AddComponent <TreeNodeManager>();
                TreeNodeGUIManager = obj.AddComponent <TreeNodeGUIManager>();
            }
            if (cam == null)
            {
                cam = new GameObject("drawline", typeof(DrawLine));
                var canvas = GameObject.Find("Canvas");
                if (canvas == null)
                {
                    throw new InvalidCastException("目前,需要一个名字为Canvas的UGUI_Canvas");
                }
                cam.transform.SetParent(canvas.transform);
                cam.transform.localPosition = Vector3.zero;
            }
        }
コード例 #3
0
 void Awake()
 {
     TriggerEditorUtility.Init();
     Instance = this;
 }