public void SetMain(int x, int y) { m_mainHex = HexManager.GetHexagon(x, y) as GameHexagon; m_mainHex.IsMain = true; GameStep = GameStep.Start; // 开始随机 // GameStep = GameStep.RandomOperation; foreach (Player p in m_players.Values) { CmdResponse.MainHex(p, x, y); } }