public void Evil_Set_Get() { var packet = new WorldBiomes(); packet.Evil = 50; Assert.Equal(50, packet.Evil); }
public void Crimson_Set_Get() { var packet = new WorldBiomes(); packet.Crimson = 50; Assert.Equal(50, packet.Crimson); }
public void Good_Set_Get() { var packet = new WorldBiomes(); packet.Good = 50; Assert.Equal(50, packet.Good); }