public void TileY_Set_Get() { var packet = new DoorToggle(); packet.TileY = 100; Assert.Equal(100, packet.TileY); }
public void Direction_Set_Get(bool isRightDirection) { var packet = new DoorToggle(); packet.IsRightDirectionOpen = isRightDirection; Assert.Equal(isRightDirection, packet.IsRightDirectionOpen); }
public void Action_Set_Get(DoorAction action) { var packet = new DoorToggle(); packet.Action = action; Assert.Equal(action, packet.Action); }