protected override void OnEnable() { base.OnEnable(); Instance = this; if (mainToolbar == null) { mainToolbar = new MainToolbar(); } mainToolbar.OnEnable(); centerView = true; EditorApplication.playModeStateChanged += OnPlayModeStateChanged; }
public static BehaviorTreeEditor ShowWindow() { BehaviorTreeEditor window = EditorWindow.GetWindow <BehaviorTreeEditor>("BTDebugger"); return(window); }