コード例 #1
0
ファイル: Packetizer.cs プロジェクト: NeoTim/etch
        public void TransportPacket(Who recipient, FlexBuffer buf)
        {
            // Data-ize the packet

            // assert index is at the start of the header.
            int dataSize = buf.Avail();

            if (dataSize < HEADER_SIZE)
            {
                throw new ArgumentException("dataSize < HEADER_SIZE");
            }

            int pktSize = dataSize - HEADER_SIZE;

            if (maxPktSize > 0 && pktSize > maxPktSize)
            {
                throw new ArgumentException("maxPktSize > 0 && pktSize > maxPktSize");
            }

            int index = buf.Index();

            buf.PutInt(SIG);
            buf.PutInt(pktSize);
            buf.SetIndex(index);
            transport.TransportData(recipient, buf);
        }
コード例 #2
0
ファイル: FlexBuffer.cs プロジェクト: NeoTim/etch
        /// <summary>
        /// Copies the Available bytes from buf into buffer as if by
        /// repeated execution of put( buf.Get() ).
        /// </summary>
        /// <param name="buf">the source of the bytes to put. All Available
        /// bytes are copied.</param>
        /// <returns>flex buffer object.</returns>
        /// Exception:
        ///     IOException if the buffer overflows its max length.

        public FlexBuffer Put(FlexBuffer buf)
        {
            int n = buf.Avail();

            Put(buf.buffer, buf.index, n);
            buf.Skip(n, false);
            return(this);
        }
コード例 #3
0
ファイル: FlexBuffer.cs プロジェクト: NeoTim/etch
        /// <summary>
        /// Copies the specified number of bytes from buf into buffer
        /// as if by repeated execution of Put( buf.Get() ).
        /// </summary>
        /// <param name="buf">the source of the bytes to put.</param>
        /// <param name="len"></param>len the number of bytes to put. Len must be
        /// less than or equal to buf.Avail().
        /// <returns>flex buffer object.</returns>
        /// Exception:
        ///     IOException if the buffer overflows its max length.

        public FlexBuffer Put(FlexBuffer buf, int len)
        {
            if (len > buf.Avail())
            {
                throw new ArgumentOutOfRangeException("len > buf.Avail()");
            }

            Put(buf.buffer, buf.index, len);
            buf.Skip(len, false);
            return(this);
        }
コード例 #4
0
ファイル: TcpTransport.cs プロジェクト: aaronkim/etch
 public void TransportData(Who recipient, FlexBuffer buf)
 {
     Send(buf.GetBuf(), buf.Index(), buf.Avail());
 }
コード例 #5
0
ファイル: TestFlexBuffer.cs プロジェクト: NeoTim/etch
 // General test function
 private void CheckBuf(int length, int index, int avail)
 {
     Assert.AreEqual(length, buf.Length());
     Assert.AreEqual(index, buf.Index());
     Assert.AreEqual(avail, buf.Avail());
 }
コード例 #6
0
ファイル: Packetizer.cs プロジェクト: NeoTim/etch
        public void SessionData(Who sender, FlexBuffer buf)
        {
            while (buf.Avail() > 0)
            {
                if (wantHeader)
                {
                    // do we have enough to make a header
                    if ((savedBuf.Length() + buf.Avail()) >= HEADER_SIZE)
                    {
                        int pktSize;
                        if (savedBuf.Length() == 0)
                        {
                            // savedBuf is empty, entire header in buf.
                            pktSize = ProcessHeader(buf, false);
                        }
                        else   // header split across savedBuf and buf
                        {
                            // move just enough data from buf to savedBuf to have a header.

                            int needFromBuf = HEADER_SIZE - savedBuf.Length();
                            savedBuf.Put(buf, needFromBuf);
                            savedBuf.SetIndex(0);

                            pktSize = ProcessHeader(savedBuf, true);
                        }
                        if (pktSize == 0)
                        {
                            continue;
                        }

                        bodyLen    = pktSize;
                        wantHeader = false;
                    }
                    else     // want header but not enough space to make it
                    {
                        // save buf in savedBuf.

                        savedBuf.SetIndex(savedBuf.Length());
                        savedBuf.Put(buf);
                    }
                }
                else if ((savedBuf.Length() + buf.Avail()) >= bodyLen)
                {
                    // want body, and there's enough to make it.

                    // three possible cases: the body is entirely in savedBuf,
                    // the body is split, or the body is entirely in buf. assert
                    // that the body cannot entirely be in savedBuf, or else
                    // we'd have processed it last time.

                    Debug.Assert(savedBuf.Length() < bodyLen);

                    if (savedBuf.Length() == 0)
                    {
                        // savedBuf is empty, entire body in buf.

                        int length = buf.Length();
                        int index  = buf.Index();
                        buf.SetLength(index + bodyLen);

                        //  handler.Packet(sender, buf);
                        session.SessionPacket(sender, buf);

                        buf.SetLength(length);
                        buf.SetIndex(index + bodyLen);

                        wantHeader = true;
                    }

                    else    // body split across savedBuf and buf
                    {
                        // move just enough data from buf to savedBuf to have a body.

                        int needFromBuf = bodyLen - savedBuf.Length();
                        savedBuf.Put(buf, needFromBuf);
                        savedBuf.SetIndex(0);

                        //         handler.Packet(sender, savedBuf);
                        session.SessionPacket(sender, savedBuf);

                        savedBuf.Reset();
                        wantHeader = true;
                    }
                }

                else     // want body, but there's not enough to make it.
                {
                    // save buf in savedBuf.

                    savedBuf.Put(buf);
                }
            }
            // buf is now empty, and there's nothing else to do.
            Debug.Assert(buf.Avail() == 0);
        }