protected override void Initialize() { Assets.LoadAssets(Content); base.Initialize(); base.MainWindow.TransparentClientArea = true; room = new Room(this, ScreenWidth, ScreenHeight-40); setResolution(prefWindowedResolution, false); globalGameMode = new GlobalGameMode(this); frameRateCounter = new FrameRateCounter(this); Player.CreatePlayers(room); ui = UserInterface.Start(); ui.Initialize(); room.attatchToSidebar(ui); GlobalKeyBinds(ui); }