// Load settings and apply them to the checkboxes private void InitSettings() { CheckBox_Minimize.IsChecked = MainModel.LoadSetting(MainModel.Setting.Minimize); CheckBox_Tray.IsChecked = MainModel.LoadSetting(MainModel.Setting.Tray); CheckBox_DebugNotifications.IsChecked = MainModel.LoadSetting(MainModel.Setting.Notification); CheckBox_HapticFeedback.IsChecked = MainModel.LoadSetting(MainModel.Setting.Haptic); Label_Version.Content = MainModel.GetVersion(); }
// Load settings and apply them to the checkboxes private void InitSettings() { CheckBox_Minimize.IsChecked = MainModel.LoadSetting(MainModel.Setting.Minimize); CheckBox_Tray.IsChecked = MainModel.LoadSetting(MainModel.Setting.Tray); CheckBox_ExitWithSteamVR.IsChecked = MainModel.LoadSetting(MainModel.Setting.ExitWithSteam); CheckBox_DebugNotifications.IsChecked = MainModel.LoadSetting(MainModel.Setting.Notification); CheckBox_HapticFeedback.IsChecked = MainModel.LoadSetting(MainModel.Setting.Haptic); #if DEBUG Label_Version.Content = $"{MainModel.GetVersion()}d"; #else Label_Version.Content = MainModel.GetVersion(); #endif }