public void OnKeyPress(OpenTK.KeyPressEventArgs e) { if (typingfield != -1) { var widget = currentForm.Widgets[typingfield]; if (e.KeyChar == 8 && widget.Text.Length > 0)//backspace { widget.Text = widget.Text.Substring(0, widget.Text.Length - 1); } else { if (e.KeyChar == 8) { return; } if (widget.IsNumeric && !char.IsDigit(e.KeyChar)) { return; } if (e.KeyChar == 22) { if (Clipboard.ContainsText()) { widget.Text += Clipboard.GetText(); } return; } widget.Text += e.KeyChar; } if (widget.OnText != null) { widget.OnText(); } } }
void gw_KeyPress(object sender, KeyPressEventArgs e) { if (!CaptureText) return; CapturedText += e.KeyChar; }
protected override void OnKeyPress(OpenTK.KeyPressEventArgs e) { if (this.Keyboard[OpenTK.Input.Key.Escape]) { this.Exit(); } }
protected override void OnKeyPress(OpenTK.KeyPressEventArgs e) { if (e.KeyChar == 'q') { Exit(); } }
//----------------------------------------------------------------------------------------- protected override void OnKeyPress(OpenTK.KeyPressEventArgs e) { switch (e.KeyChar) { case 'P': case 'p': _pausedFlag = !_pausedFlag; break; case 'V': case 'v': _vsyncFlag = !_vsyncFlag; this.VSync = _vsyncFlag ? VSyncMode.On : VSyncMode.Off; break; case 'D': case 'd': switch (_drawMode) { case Mode.Multidraw: _drawMode = Mode.SeparateDraws; break; case Mode.SeparateDraws: _drawMode = Mode.Multidraw; break; } break; } }
protected override void OnKeyPress(KeyPressEventArgs e) { if (e.KeyChar == ' ') DisplayNormals = !DisplayNormals; base.OnKeyPress(e); }
private void OnInternalKeyPress(object sender, OpenTK.KeyPressEventArgs e) { var args = new KeyboardPressEventArgs(e.KeyChar); OnKeyPress(this, args); KeyPress?.Invoke(this, args); }
static public void InvokeOnKeyPress(OpenTK.KeyPressEventArgs e) { if (OnKeyPress != null) { OnKeyPress.Invoke(null, e); } }
protected override void OnKeyPress(OpenTK.KeyPressEventArgs e) { if (e.KeyChar == 'a') { MyApplication.moveX += 0.5f; } else if (e.KeyChar == 'd') { MyApplication.moveX -= 0.5f; } else if (e.KeyChar == 'w') { MyApplication.moveY += 0.5f; } else if (e.KeyChar == 's') { MyApplication.moveY -= 0.5f; } else if (e.KeyChar == 'q') { MyApplication.rotate += 0.04f; } else if (e.KeyChar == 'e') { MyApplication.rotate -= 0.04f; } else if (e.KeyChar == 'r') { MyApplication.moveZ += 0.3f; } else if (e.KeyChar == 'f') { MyApplication.moveZ -= 0.3f; } }
protected override void OnKeyPress(KeyPressEventArgs e) { base.OnKeyPress(e); if (e.KeyChar == 27) { Exit(); } switch (e.KeyChar) { case 'w': cam.Move(0f, 0.1f, 0f); break; case 'a': cam.Move(-0.1f, 0f, 0f); break; case 's': cam.Move(0f, -0.1f, 0f); break; case 'd': cam.Move(0.1f, 0f, 0f); break; case 'q': cam.Move(0f, 0f, 0.1f); break; case 'e': cam.Move(0f, 0f, -0.1f); break; } }
private void KeyPressHandler(object sender, KeyPressEventArgs e) { if (TypedText.Length > 32) TypedText.Remove(0, 1); TypedText.Append(e.KeyChar); }
private void WindowOnKeyboardEvent(object sender, KeyPressEventArgs e) { if (_kuat.WindowOnKeyboardEvent(sender, e)) { return; } }
protected override void OnKeyPress(KeyPressEventArgs e) { base.OnKeyPress(e); switch (e.KeyChar) { // Move main camera case 'w': mainCamera.Move(0f, 0.1f, 0f); break; case 'a': mainCamera.Move(-0.1f, 0f, 0f); break; case 's': mainCamera.Move(0f, -0.1f, 0f); break; case 'd': mainCamera.Move(0.1f, 0f, 0f); break; case 'q': mainCamera.Move(0f, 0f, 0.1f); break; case 'e': mainCamera.Move(0f, 0f, -0.1f); break; // Move screen camera case 'u': screenCamera.Move(0f, 0f, 0.1f); break; case 'j': screenCamera.Move(0f, 0f, -0.1f); break; case 'h': screenCamera.Move(-0.1f, 0f, 0f); break; case 'k': screenCamera.Move(0.1f, 0f, 0f); break; // Change shader of screen case 'v': tvScreen.Shader = (tvScreen.Shader == "screen") ? "lit_advanced" : "screen"; break; // Switch between camera view and depth case 'c': tvScreen.TextureID = (tvScreen.TextureID == textures["screendepth"]) ? textures["screen"] : (int)textures["screendepth"]; break; } }
private void OnKeyPress(object sender, KeyPressEventArgs e) { if (TextBoxHandler.TextBox == null) { return; } TextBoxHandler.TextBox.OnCharacter(e.KeyChar); }
protected override void OnKeyPress(OpenTK.KeyPressEventArgs e) { if (_Present.Game != null && _Present.Game.CurrentState is IDirectKeyboardInputState) { var Casted = (IDirectKeyboardInputState)_Present.Game.CurrentState; Casted.KeyPressed(this, (Keys)e.KeyChar); } }
protected override void OnKeyPress(OpenTK.KeyPressEventArgs e) { base.OnKeyPress(e); if (Keyboard[OpenTK.Input.Key.V]) { cameraMode = !cameraMode; } }
protected override void OnKeyPress(KeyPressEventArgs e) { base.OnKeyPress(e); if (e.KeyChar == 'w' || e.KeyChar == 'W') { wireframe = !wireframe; GL.PolygonMode(MaterialFace.FrontAndBack, wireframe ? PolygonMode.Line : PolygonMode.Fill); } }
protected override void OnKeyPress(OpenTK.KeyPressEventArgs e) { switch (e.KeyChar) { case 'y': if (clickFlag == 2) { game.Manager.MoveArmy(selectedArmy, selectedPos); Console.WriteLine("Army has moved."); clickFlag = 0; selectedArmy = null; } break; case 'u': if (clickFlag == 2) { Console.WriteLine("Army has been moved back to its previous position"); clickFlag = 0; } break; case '+': scale *= 1.1f; break; case '-': scale /= 1.1f; break; case 'w': centerY += 1; break; case 'a': centerX -= 1; break; case 'd': centerX += 1; break; case 's': centerY -= 1; break; case 'n': Console.WriteLine("Turn Ended"); game.EndTurn(); clickFlag = 0; break; } }
//----------------------------------------------------------------------------------------- protected override void OnKeyPress(OpenTK.KeyPressEventArgs e) { if (e.KeyChar == 't' || e.KeyChar == 'T') { _textureIndex++; if (_textureIndex > 1) { _textureIndex = 0; } } }
protected virtual void OpenTKGameWindow_KeyPress(object sender, OpenTK.KeyPressEventArgs e) { if (focusedIdx >= 0) { if (ifaceControl [focusedIdx].ProcessKeyPress(e.KeyChar)) { return; } } //TODO:create keyboardkeypress evt }
protected override void OnKeyPress(OpenTK.KeyPressEventArgs e) { if (e.KeyChar == 'y' && clickFlag == 2) { game.Manager.MoveArmy(army, pos); Console.WriteLine("Army has moved."); clickFlag = 0; } if (e.KeyChar == 'u' && clickFlag == 2) { Console.WriteLine("Army has been moved back to its previous position"); clickFlag = 0; } if (e.KeyChar == '+') { scale *= 1.1f; } if (e.KeyChar == '-') { scale /= 1.1f; } if (e.KeyChar == 'w') { centerY += 1; } if (e.KeyChar == 'a') { centerX -= 1; } if (e.KeyChar == 'd') { centerX += 1; } if (e.KeyChar == 's') { centerY -= 1; } if (e.KeyChar == 'n') { game.EndTurn(); Console.WriteLine("Ended turn"); } }
void KeyPressed(object sender, OpenTK.KeyPressEventArgs e) { if (e.KeyChar == 'l') { if (GL.IsEnabled(EnableCap.Lighting)) { GL.Disable(EnableCap.Lighting); } else { GL.Enable(EnableCap.Lighting); } } }
public override void OnKeyPress( KeyPressEventArgs e ) { switch ( e.KeyChar ) { case (char) 0x1b: myCaptureMouse = !myCaptureMouse; CursorVisible = !myCaptureMouse; break; case 'f': case 'F': GameWindow.Fullscreen = !GameWindow.Fullscreen; break; } }
protected override void OnKeyPress(KeyPressEventArgs e) { base.OnKeyPress(e); if(e.KeyChar == 'b') { bold = !bold; if (bold) largeText.Weight = 2.0f; else largeText.Weight = 1.0f; } }
protected override void OnKeyPress(KeyPressEventArgs e) { base.OnKeyPress(e); if (e.KeyChar == 27) { if (GameMenu != null) { if (State == WindowState.Game) GameMenu.Show(); else if (State == WindowState.InGameMenu) { GameMenu.Hide(); State = WindowState.Game; } } } }
protected override void OnKeyPress(KeyPressEventArgs e) { base.OnKeyPress(e); switch (e.KeyChar) { // Change shader of screen case 'v': tvScreen.Shader = (tvScreen.Shader == "screen") ? "lit_advanced" : "screen"; break; // Switch between camera view and depth case 'c': tvScreen.TextureID = (tvScreen.TextureID == textures["screendepth"]) ? textures["screen"] : (int)textures["screendepth"]; break; } }
public void AddChatKey(KeyPressEventArgs e) { var key = (int)e.KeyChar; if (key > Constants.HIGHEST_ASCII_CHAR || (key < Constants.LOWEST_ASCII_CHAR && key != 8)) return; //ignore all strange characters except for 8=backspace switch (key) { case 47: //forward slash if (CurrentChatText == "/") return; //dont allow more slashes when theres only one slash for a slash command (key repeat on some comps seems to make them too quick) CurrentChatText += e.KeyChar; break; case 8: //backspace if (CurrentChatText.Length == 0) return; CurrentChatText = CurrentChatText.Substring(0, CurrentChatText.Length - 1); break; default: CurrentChatText += e.KeyChar; break; } }
private static void Window_KeyPress(object sender, KeyPressEventArgs e) { if (KeyPress != null) KeyPress(sender, e); }
private static void Window_KeyPress(object sender, OpenTK.KeyPressEventArgs e) { key = e.KeyChar; mainFunctions.keyPressed(); }
private void Game_KeyPress(object sender, KeyPressEventArgs e) { switch (e.KeyChar) { case (char)Key.W: //Camera.Move(0f, 0.1f, 0f); break; } }
protected override void OnKeyPress(OpenTK.KeyPressEventArgs e) { input.handleKeypress(e); base.OnKeyPress(e); }
protected override void OnKeyPress(OpenTK.KeyPressEventArgs e) { base.OnKeyPress(e); mywindow.OnKeyPress(e); }
private void VEngineWindowAdapter_KeyPress(object sender, KeyPressEventArgs e) { GLThread.InvokeOnKeyPress(e); }
void KeyPressHandler( object sender, KeyPressEventArgs e ) { char key = e.KeyChar; if( game.activeScreen == null || !game.activeScreen.HandlesKeyPress( key ) ) { } }
private void OnKeyPress(object sender, KeyPressEventArgs e) { var func = KeyPress; if (func != null) func(this, new KeyCharEventArgs(e.KeyChar)); }
private void window_KeyPress(object sender, OpenTK.KeyPressEventArgs e) { this.charInputBuffer.Append(e.KeyChar); }
private void GOnKeyPress(object sender, KeyPressEventArgs e) { /* * //if (event.key.keysym.sym == SDLK_p && event.key.keysym.mod & KMOD_LALT) { // if (orthoCam) { // projection = perspective; // } // else { // projection = ortho; // } // // orthoCam = !orthoCam; //} * const var state = event.type == SDL_KEYDOWN; * * switch (event. * * key.keysym.sym) { * case SDLK_ESCAPE: * return 0; * * case SDLK_w: * b_W = state; * break; * * case SDLK_a: * b_A = state; * break; * * case SDLK_s: * b_S = state; * break; * * case SDLK_d: * b_D = state; * break; * * case SDLK_q: * b_Q = state; * break; * * case SDLK_e: * b_E = state; * break; * * case SDLK_F1: * if ( state ) camera.SetFreeCam( !camera.GetFreeCam() ); * break; * * case SDLK_F2: * if ( state ) SDL_SetRelativeMouseMode( SDL_FALSE ); * break; * * case SDLK_f: * if ( state ) b_F = !b_F; * break; * * default: ; * } * if (event.key.keysym.mod & KMOD_LSHIFT) { * camaraSpeed = 140.0; * } else if (event.key.keysym.mod & KMOD_LCTRL) { * camaraSpeed = 2.0; * } else { * camaraSpeed = 60.0; * } * * //if (event.key.keysym.sym == SDLK_p && event.key.keysym.mod & KMOD_LALT) { } * } else if (event.type == SDL_MOUSEMOTION) { * if ( SDL_GetRelativeMouseMode() ) camera.onMouseMoved( event. * motion.xrel, event.motion.yrel); * } else if (event.type == SDL_MOUSEBUTTONDOWN) { * if (event.button.button == SDL_BUTTON_LEFT) { * SDL_SetRelativeMouseMode( SDL_TRUE ); * } * } else if (event.type == SDL_WINDOWEVENT) { * int w, h; * SDL_GetWindowSize( window, &w, &h ); * GL.Viewport( 0, 0, w, h ); * } * //else if (event.type == SDL_WINDOWEVENT_FOCUS_LOST) { * // SDL_SetRelativeMouseMode(SDL_FALSE); * //} */ }
private void Window_KeyPress(object sender, OpenTK.KeyPressEventArgs e) { KeyPress(sender, new KeyPressEventArgs(e.KeyChar)); }
public override void HandleKeyPress(KeyPressEventArgs e) { if (handler.textboxfilter != null) Text += handler.textboxfilter(this, e.KeyChar.ToString()); else Text += e.KeyChar.ToString(); HandleTextChanged(); time = 0; textAppearence.AppendText = "|"; base.HandleKeyPress(e); }
void OpenTKGameWindow_KeyPress(object sender, OpenTK.KeyPressEventArgs e) { CrowInterface.ProcessKeyPress(e.KeyChar); }
private void HandleKeyPress(object sender, KeyPressEventArgs e) { if(enabled) { byte key = (byte)e.KeyChar; if(key == 8) //BACKSPACE { } else if(key == 13) //ENTER { } else { input += e.KeyChar; } } }
private void OnKeyPress(object sender, KeyPressEventArgs e) { OnTextInput(sender, new TextInputEventArgs(e.KeyChar)); }
/// <summary> /// This method is fired when a key is pressed over the element /// </summary> /// <param name="e">The <see cref="KeyPressEventArgs"/> associated with the KeyPress event</param> internal void OnKeyPressed(KeyPressEventArgs e) { if(this.KeyPressed != null) { this.KeyPressed(this, e); } }
public override void OnKeyPress(KeyPressEventArgs e) { hud.OnKeyPress(e); }
protected override void OnKeyPress(KeyPressEventArgs e) { }
void window_KeyPress(object sender, KeyPressEventArgs e) { if (e.KeyChar == '\t' || e.KeyChar == '\r' || char.IsControl(e.KeyChar)) return; if (root.Focused) { root.OnCharEvent(new CharEventArgs(e.KeyChar)); } }
void KeyPressHandler( object sender, KeyPressEventArgs e ) { char key = e.KeyChar; if( !game.GetActiveScreen.HandlesKeyPress( key ) ) { } }
private void OnKeyPress(KeyPressEventArgs keyPressArgs) { this.KeyPress((object) this, keyPressArgs); }
public void KeyPress(object sender, KeyPressEventArgs e) { m_Canvas.Input_Character(e.KeyChar); }
private void OnKeyPressInternal(object sender, KeyPressEventArgs e) { OnKeyPress(e); }
/// <summary> /// Called when a character is typed. /// </summary> /// <param name="e">The <see cref="OpenTK.KeyPressEventArgs"/> for this event.</param> protected virtual void OnKeyPress(KeyPressEventArgs e) { KeyPress(this, e); }
private void WindowOnKeyPress(object sender, KeyPressEventArgs e) { this.sg.ClientKeyPress(sender, e); }
/// <summary> /// Called when a character is typed. /// </summary> /// <param name="e">The <see cref="OpenTK.KeyPressEventArgs"/> for this event.</param> protected virtual void OnKeyPress(KeyPressEventArgs e) { if (KeyPress != null) KeyPress(this, e); }
// For text input public void KeyPress(object sender, KeyPressEventArgs e) { }
protected override void OnKeyPress(OpenTK.KeyPressEventArgs e) { if (e.KeyChar == 'C' || e.KeyChar == 'c') { ((VrRenderer)mRenderer).ovrvision_controller.getMatrixHeadtoCamera(0); mScene.popInteraction(); mScene.pushInteraction(new Interaction.CalibrationAR(ref mScene, ref mRenderer.ovrvision_controller)); } if (e.KeyChar == 'D' || e.KeyChar == 'd') { mRenderer.ovrvision_controller.setDefaultMatrixHC(); } if (e.KeyChar == 'J' || e.KeyChar == 'j') { //mScene.popInteraction(); //mScene.pushInteraction(new Interaction.EditPlane(ref mScene, ref xyPlane, ref xzPlane, ref yzPlane)); //mScene.pushInteraction(new Interaction.RotatePlane(ref mScene, ref xyPlane2, ref xzPlane2, ref yzPlane2)); //clear the stroke foreach (SceneNode sn in mScene.tableGeometry.children) { if (sn.name == "PrintStroke") { mScene.tableGeometry.children.Remove(sn); break; } } } if (e.KeyChar == 'M' || e.KeyChar == 'm') { mScene.popInteraction(); mScene.pushInteraction(new Interaction.Stroke(ref mScene)); } if (e.KeyChar == 'V' || e.KeyChar == 'v') { calibrationVRtoRobot(); } if (e.KeyChar == 'P' || e.KeyChar == 'p') { /* * mScene.popInteraction(); * controllerP = new List<Vector3>(); * mScene.pushInteraction(new Interaction.PickPoint(ref mScene, ref controllerP)); */ Rhino.DocObjects.ObjectEnumeratorSettings settings = new Rhino.DocObjects.ObjectEnumeratorSettings(); settings.ObjectTypeFilter = Rhino.DocObjects.ObjectType.Brep; Brep teapotBody = new Brep(); Brep teapotSprout = new Brep(); Brep teapotHandle = new Brep(); foreach (Rhino.DocObjects.RhinoObject rhObj in mScene.rhinoDoc.Objects.GetObjectList(settings)) { if (rhObj.Attributes.Name == "aprinteGZx3Sz91Ag") { teapotBody = ((Brep)rhObj.Geometry).DuplicateBrep(); mScene.rhinoDoc.Objects.Delete(rhObj.Id, true); } else if (rhObj.Attributes.Name == "aprintS8FyJC391Ag") { teapotSprout = ((Brep)rhObj.Geometry).DuplicateBrep(); mScene.rhinoDoc.Objects.Delete(rhObj.Id, true); } else if (rhObj.Attributes.Name == "aprintVBE2eS391Ag") { teapotHandle = ((Brep)rhObj.Geometry).DuplicateBrep(); mScene.rhinoDoc.Objects.Delete(rhObj.Id, true); } } Material.Material mesh_m = new Material.LambertianMaterial(.7f, .7f, .7f, .3f); string modelName = "aprint"; SceneNode teapotBodySN; UtilOld.addRhinoObjectSceneNode(ref mScene, ref teapotBody, ref mesh_m, modelName, out teapotBodySN); SceneNode teapotSproutSN; UtilOld.addRhinoObjectSceneNode(ref mScene, ref teapotSprout, ref mesh_m, modelName, out teapotSproutSN); SceneNode teapotHandleSN; UtilOld.addRhinoObjectSceneNode(ref mScene, ref teapotHandle, ref mesh_m, modelName, out teapotHandleSN); } if (e.KeyChar == 'A' || e.KeyChar == 'a') { //mScene.popInteraction(); //mScene.pushInteraction(new Interaction.Align(ref mScene)); //for rhino object OpenTK.Matrix4 currentRotation = mScene.platformRotation; float theta = (float)(90.0f / 360f * 2 * Math.PI); Rhino.RhinoApp.WriteLine("Theta = " + theta); Matrix4.CreateRotationZ(theta, out mScene.platformRotation); mScene.platformRotation.Transpose(); //rotate Rhino objects OpenTK.Matrix4 rotMRhino = mScene.platformRotation * currentRotation.Inverted(); Rhino.DocObjects.ObjectEnumeratorSettings settings = new Rhino.DocObjects.ObjectEnumeratorSettings(); mScene.transM = new Transform(); for (int row = 0; row < 4; row++) { for (int col = 0; col < 4; col++) { mScene.transM[row, col] = rotMRhino[row, col]; } } settings.ObjectTypeFilter = Rhino.DocObjects.ObjectType.Brep; foreach (Rhino.DocObjects.RhinoObject rhObj in mScene.rhinoDoc.Objects.GetObjectList(settings)) { SceneNode sn; if (mScene.BiDictionaryRhinoVR.TryGetByFirst(rhObj.Id, out sn) && !rhObj.Attributes.Name.Contains("planeXY") && !rhObj.Attributes.Name.Contains("planeXZ") && !rhObj.Attributes.Name.Contains("planeYZ")) { //SceneNode sn = mScene.brepToSceneNodeDic[rhObj.Id]; //mScene.brepToSceneNodeDic.Remove(rhObj.Id); Guid newGuid = mScene.rhinoDoc.Objects.Transform(rhObj.Id, mScene.transM, true); Rhino.RhinoApp.WriteLine("transM " + mScene.transM.ToString()); mScene.rhinoDoc.Views.Redraw(); //mScene.brepToSceneNodeDic.Add(newGuid, sn); //mScene.SceneNodeToBrepDic[sn.guid] = mScene.rhinoDoc.Objects.Find(newGuid); } } } if (e.KeyChar == 'O' || e.KeyChar == 'o') { mScene.popInteraction(); UtilOld.clearAllModel(ref mScene); } if (e.KeyChar == 'Q' || e.KeyChar == 'q') { //print out debug info foreach (var item in mScene.selectionDic) { Rhino.RhinoApp.WriteLine(item.Key.ToString() + ": " + item.Value.ToString()); } } if (e.KeyChar == 'Z' || e.KeyChar == 'z') { while (!mScene.interactionStackEmpty()) { mScene.popInteraction(); } } if (e.KeyChar == 'X' || e.KeyChar == 'x') { mScene.popInteraction(); mScene.pushInteraction(new Interaction.CreatePatch(ref mScene)); } if (e.KeyChar == '[' || e.KeyChar == '{') { mScene.popInteraction(); mScene.pushInteraction(new Interaction.PickPoint(ref mScene, ref mLeftControllerPoses)); current_i = null; } if (e.KeyChar == ']' || e.KeyChar == '}') { mScene.popInteraction(); mScene.pushInteraction(new Interaction.PickPoint(ref mScene, ref mRightControllerPoses)); current_i = null; } }
protected void KeyPress( object sender, KeyPressEventArgs e ) { if( lastInput != null && lastInput.AppendChar( e.KeyChar ) ) { RedrawLastInput(); OnAddedChar(); } }
protected override void OnKeyPress( KeyPressEventArgs e ) { switch( e.KeyChar ) { case (char) 0x1B: myCaptureMouse = !myCaptureMouse; break; case 'l': case 'L': /* myGeoShader.LineMode = !myGeoShader.LineMode; */ break; } if( !myCaptureMouse ) { myUIRoot.SendKeyPressEvent( e ); } }
private void OnKeyPress(object sender, OpenTK.KeyPressEventArgs e) { this.OnTextInput(sender, new TextInputEventArgs(e.KeyChar)); }