Do not cache instances of this type outside their event handler. If necessary, you can clone an instance using the MouseWheelEventArgs(MouseWheelEventArgs) constructor.
void Mouse_WheelChanged(object sender, MouseWheelEventArgs e) { #region LOL Better Don't look to long at this crap here if (e.Delta == 1) { if (WeaponSelectIndex != 0) { WeaponSelectIndex--; } else { WeaponSelectIndex = 3; } } else { if (WeaponSelectIndex != 3) { WeaponSelectIndex++; } else { WeaponSelectIndex = 0; } } #endregion }
public void OnMouseWheel(MouseWheelEventArgs e) { if (e.DeltaPrecise > 0) game.GAME_VIEW.zoom += 0.05; else if (e.DeltaPrecise < 0) game.GAME_VIEW.zoom -= 0.05; }
void Mouse_WheelChanged(object sender, OpenTK.Input.MouseWheelEventArgs e) { float speed = ZoomSpeed; if (Keyboard[OpenTK.Input.Key.ShiftLeft]) { speed *= 0.1f; } else if (Keyboard[OpenTK.Input.Key.ControlLeft]) { speed *= 20.0f; } eyeDistTarget -= e.Delta * speed; if (eyeDistTarget < zNear + 1) { eyeDistTarget = zNear + 1; } else if (eyeDistTarget > zFar - 6) { eyeDistTarget = zFar - 6; } //EyeDist = eyeDistTarget; Animation.StartAnimation(new Animation <float> (this, "EyeDist", eyeDistTarget, (eyeDistTarget - eyeDist) * 0.1f)); }
private void BoardGame_MouseWheel(object sender, OpenTK.Input.MouseWheelEventArgs e) { if (e.Delta < 0) { _view.ZoomOut(); } else { _view.ZoomIn(); } }
protected override void OnMouseWheel(MouseWheelEventArgs e) { _scale += e.DeltaPrecise > 0 ? _scale/10 : -_scale/10; if (_scale < float.Epsilon) _scale = float.Epsilon; Rescale(); if (e.Mouse.MiddleButton == ButtonState.Released) CalcData(); base.OnMouseWheel(e); }
void Mouse_WheelChanged(object sender, OpenTK.Input.MouseWheelEventArgs e) { if (e.Delta > 0) { Key.Event(Key.K_MWHEELUP, true); Key.Event(Key.K_MWHEELUP, false); } else { Key.Event(Key.K_MWHEELDOWN, true); Key.Event(Key.K_MWHEELDOWN, false); } }
void Mouse_WheelChanged(object sender, OpenTK.Input.MouseWheelEventArgs e) { if (e.Delta > 0) { game_engine.Key_Event(q_shared.K_MWHEELUP, true); game_engine.Key_Event(q_shared.K_MWHEELUP, false); } else { game_engine.Key_Event(q_shared.K_MWHEELDOWN, true); game_engine.Key_Event(q_shared.K_MWHEELDOWN, false); } }
void OpenGLTess_MouseWheel(object sender, OpenTK.Input.MouseWheelEventArgs e) { if (!_enabled) { return; } float delta = 0.0f; if (e.Delta != 0) { // Firefox delta = -(float)e.Delta / 3.0f; } _zoomStart.Y += delta * 0.05f; }
void Mouse_WheelChanged(object sender, OpenTK.Input.MouseWheelEventArgs e) { float speed = ZoomSpeed; if (Keyboard [OpenTK.Input.Key.ShiftLeft]) { if (e.Delta > 0) { terrain.SelectionRadius *= 1.25f; } else { terrain.SelectionRadius *= 0.8f; } if (terrain.SelectionRadius > 0.1f) { terrain.SelectionRadius = 0.1f; } else if (terrain.SelectionRadius < 1f / 1024f) { terrain.SelectionRadius = 1f / 1024f; } return; } if (Keyboard[OpenTK.Input.Key.ShiftLeft]) { speed *= 0.1f; } else if (Keyboard[OpenTK.Input.Key.ControlLeft]) { speed *= 20.0f; } eyeDistTarget -= e.Delta * speed; if (eyeDistTarget < zNear + 1) { eyeDistTarget = zNear + 1; } else if (eyeDistTarget > zFar - 6) { eyeDistTarget = zFar - 6; } //EyeDist = eyeDistTarget; Animation.StartAnimation(new Animation <float> (this, "EyeDist", eyeDistTarget, (eyeDistTarget - eyeDist) * 0.1f)); }
void mouse_WheelChanged(object sender, OpenTK.Input.MouseWheelEventArgs e) { Vector2 position = new Vector2(e.X, e.Y); root.OnMouseWheelChanged(new MouseWheelEventArgs(e.DeltaPrecise, GetModifierKeys())); }
protected void OnMouseWheel(object sender, MouseWheelEventArgs e) { if (!Focused) return; gwenInput.ProcessMouseMessage(e); }
private void WheelMove(object sender, MouseWheelEventArgs e) { if (!_window.Focused) return; _wheelPosition = e.ValuePrecise; if(Wheel != null) Wheel(sender, new DunamisMouseWheelEventArgs(e.Value, e.ValuePrecise, e.Delta)); }
private void GameWindow_MouseWheel(object sender, MouseWheelEventArgs e) { visual.OrbitCamera.Distance -= e.DeltaPrecise; }
public void OnMouseWheel(OpenTK.Input.MouseWheelEventArgs e) { }
public virtual bool MouseZoom( MouseWheelEventArgs e ) { return false; }
protected override void MouseWheelChanged( object sender, MouseWheelEventArgs e ) { AdjustSelectedColour( e.Delta ); }
protected override void OnMouseWheel(OpenTK.Input.MouseWheelEventArgs e) { base.OnMouseWheel(e); renderer.OnMouseWheelMove(e.DeltaPrecise); }
internal static void MouseWheel(object Sender, MouseWheelEventArgs mouse) { WheelPosition += mouse.Delta; }
/// <summary> /// Kaldes når mussehjulet drejes /// </summary> /// <param name="e"></param> protected override void OnMouseWheel(MouseWheelEventArgs e) { base.OnMouseWheel(e); States.Peek().OnMouseWheel(e); }
void Mouse_WheelChanged(object sender, MouseWheelEventArgs e) { gameWidth /= Math.Exp(e.Delta / 10.0); gameHeight /= Math.Exp(e.Delta / 10.0); gameWidth = Calculator.Clip((extents[1] - extents[0]) / 20.0, (extents[1] - extents[0]) * 20.0, gameWidth); gameHeight = Calculator.Clip((extents[3] - extents[2]) / 20.0, (extents[3] - extents[2]) * 20.0, gameHeight); }
private void W_MouseWheel(object sender, OpenTK.Input.MouseWheelEventArgs e) { //throw new System.NotImplementedException(); }
internal void HandleMouseWheel(object sender, MouseWheelEventArgs e) { state = e.Mouse; WheelChanged(this, e); }
private void Window_MouseWheel(object sender, OpenTK.Input.MouseWheelEventArgs e) { zoom -= zoom * e.DeltaPrecise / 10f; Console.WriteLine("zoom: " + zoom); }
protected virtual void MouseWheelChanged( object sender, MouseWheelEventArgs e ) { }
public static void OnMouseWheeled(object sender, MouseWheelEventArgs args) { // Renderer.Render.Instance.gui.Input.ProcessMouseMessage(args); }
private void realInput_WheelChanged(object sender, MouseWheelEventArgs e) { if (this.pipeWheel != null) this.pipeWheel(sender, e); }
private void OnMouseWheelChanged(object sender, MouseWheelEventArgs e) { var changeFunc = WheelChanged; var downFunc = WheelDown; var upFunc = WheelUp; var delta = e.DeltaPrecise; if (delta < 0 && downFunc != null) downFunc(this, e); else if (delta > 0 && upFunc != null) upFunc(this, e); if (changeFunc != null) changeFunc(this, e); }
void MouseWheelChanged( object sender, MouseWheelEventArgs e ) { if( !game.GetActiveScreen.HandlesMouseScroll( e.Delta ) ) { Inventory inv = game.Inventory; if( game.Camera.MouseZoom( e ) || !inv.CanChangeHeldBlock ) return; int diff = -e.Delta % inv.Hotbar.Length; int newIndex = inv.HeldBlockIndex + diff; if( newIndex < 0 ) newIndex += inv.Hotbar.Length; if( newIndex >= inv.Hotbar.Length ) newIndex -= inv.Hotbar.Length; inv.HeldBlockIndex = newIndex; } }
void OnMouseWheelChanged(object sender, MouseWheelEventArgs e) { dy = e.Delta * MOUSE_DOLLY_SPEED; cameraPosition[2] -= dy; //if (cameraPosition[2] < 0) // cameraPosition[2] = 0; }
/// <summary> /// Constructs a new <see cref="MouseWheelEventArgs"/> instance. /// </summary> /// <param name="args">The <see cref="MouseWheelEventArgs"/> instance to clone.</param> public MouseWheelEventArgs(MouseWheelEventArgs args) : this(args.X, args.Y, args.Value, args.Delta) { }
public override bool MouseZoom( MouseWheelEventArgs e ) { distance -= e.DeltaPrecise; if( distance < 2 ) distance = 2; return true; }
private void MouseKeyboard_MouseWheel(object sender, OpenTK.Input.MouseWheelEventArgs e) { OnZoomChanged(new OrientPosEventArgs(e.Value * 2, 0)); }
protected virtual void mouseWheelHandler(object sender, MouseWheelEventArgs e) { if (!base.Focused) return; // Console.WriteLine("mousewheel {0} {1}",e.Delta,e.DeltaPrecise); SSCameraThirdPerson ctp = scene.ActiveCamera as SSCameraThirdPerson; if (ctp != null) { ctp.followDistance += -e.DeltaPrecise; } }
public void OnMouseWheel(MouseWheelEventArgs e) { OnMouseWheel (null,e); }
void Mouse_Wheel(object sender, MouseWheelEventArgs args) { input.ProcessMouseMessage(args); }
public void OnMouseWheel(object s, MouseWheelEventArgs e) { this.ZoomTarget *= (double) Math.Pow(1.1f,e.DeltaPrecise); }
protected override void MouseWheelChanged( object sender, MouseWheelEventArgs e ) { LauncherTableWidget table = (LauncherTableWidget)widgets[view.tableIndex]; table.CurrentIndex -= e.Delta; MarkPendingRedraw(); }
/// <summary> /// Event handler for mouse wheel event /// </summary> /// <param name="sender">event sender object</param> /// <param name="e">event arguments</param> void Mouse_WheelChanged(object sender, OpenTK.Input.MouseWheelEventArgs e) { // Update z-Distance of camera _camZ -= (float)e.Delta; }
private void Game_WheelChanged(object sender, MouseWheelEventArgs e) { chaseDistance -= e.Delta; }
private void OnMouseWheelInternal(object sender, MouseWheelEventArgs e) { OnMouseWheel(e); }
private void MouseWheelChanged(object sender, MouseWheelEventArgs e) { navigation.MouseWheelUpdateFocus(e.DeltaPrecise); }
/// <summary> /// Raises the <see cref="MouseWheel"/> event. /// </summary> /// <param name="e"> /// A <see cref="MouseWheelEventArgs"/> instance carrying mouse state information. /// The information carried by this instance is only valid within this method body. /// </param> protected virtual void OnMouseWheel(MouseWheelEventArgs e) { MouseWheel(this, e); }
public void OnMouseWheel(MouseWheelEventArgs e) { }