public HTTPSession(IPEndPoint Local, Socket TheSocket) { /* Eveything calls this */ OpenSource.Utilities.InstanceTracker.Add(this); this.Connected = TheSocket.Connected; local_ep = Local; MainSocket = new AsyncSocket(4096); MainSocket.Attach(TheSocket); MainSocket.OnReceive += new AsyncSocket.OnReceiveHandler(HandleReceive); MainSocket.OnDisconnect += new AsyncSocket.ConnectHandler(HandleDisconnect); MainSocket.OnSendReady += new AsyncSocket.OnSendReadyHandler(HandleReady); /* This is New */ //MainSocket.BufferReadLength = 1; MainSocket.BufferReadLength = 1024; }
public override void Start(UPnPDevice device) { UPnPDevice d = device; while (d.ParentDevice != null) { d = d.ParentDevice; } TestDevice = d; ASocket = new AsyncSocket(4096); ASocket.Attach(new IPEndPoint(TestDevice.InterfaceToHost, 0), System.Net.Sockets.ProtocolType.Udp); ASocket.SetTTL(4); ASocket.AddMembership((IPEndPoint)ASocket.LocalEndPoint, IPAddress.Parse("239.255.255.250")); ASocket.OnReceive += new AsyncSocket.OnReceiveHandler(ReceiveSink); ASocket.Begin(); ASocket2 = new AsyncSocket(4096); ASocket2.Attach(new IPEndPoint(TestDevice.InterfaceToHost, 1900), System.Net.Sockets.ProtocolType.Udp); ASocket2.SetTTL(2); ASocket2.AddMembership((IPEndPoint)ASocket.LocalEndPoint, IPAddress.Parse("239.255.255.250")); ASocket2.OnReceive += new AsyncSocket.OnReceiveHandler(ReceiveSink2); Validate_MSEARCH_RESPONSETIME(); Validate_NOTIFY(); Validate_DISCOVERY(); UPnPTestStates RetState = UPnPTestStates.Pass; if (NOTIFY == UPnPTestStates.Failed || DISCOVERY == UPnPTestStates.Failed) { RetState = UPnPTestStates.Failed; } else { if (NOTIFY == UPnPTestStates.Warn || DISCOVERY == UPnPTestStates.Warn || MX == UPnPTestStates.Warn) { RetState = UPnPTestStates.Warn; } } state = RetState; }
/// <summary> /// Creates a new HTTPSession /// </summary> /// <param name="Local">Source IPEndPoint to use</param> /// <param name="Remote">Remote IPEndPoint to connect to</param> /// <param name="CreateCallback">Succussful callback</param> /// <param name="CreateFailedCallback">Failed callback</param> /// <param name="State">StateObject</param> public HTTPSession(IPEndPoint Local, IPEndPoint Remote, SessionHandler CreateCallback, SessionHandler CreateFailedCallback, Object State) { OpenSource.Utilities.InstanceTracker.Add(this); local_ep = Local; OnCreateSession += CreateCallback; OnCreateFailed += CreateFailedCallback; StateObject = State; MainSocket = new AsyncSocket(4096); MainSocket.Attach(Local,ProtocolType.Tcp); MainSocket.OnConnect += new AsyncSocket.ConnectHandler(HandleConnect); MainSocket.OnConnectFailed += new AsyncSocket.ConnectHandler(HandleConnectFailed); MainSocket.OnDisconnect += new AsyncSocket.ConnectHandler(HandleDisconnect); MainSocket.OnSendReady += new AsyncSocket.OnSendReadyHandler(HandleReady); MainSocket.Connect(Remote); }