/// <summary> /// Generates the code for a VectorConstant node. /// </summary> /// <param name="vc">The VectorConstant node.</param> /// <returns>String containing C# code for VectorConstant vc.</returns> private string GenerateVectorConstant(VectorConstant vc) { string retstr = String.Empty; retstr += Generate(String.Format("new {0}(", vc.Type), vc); retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); retstr += Generate(", "); retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); retstr += Generate(", "); retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); retstr += Generate(")"); return retstr; }