/// <summary> /// Generates the code for an Assignment node. /// </summary> /// <param name="a">The Assignment node.</param> /// <returns>String containing C# code for Assignment a.</returns> private string GenerateAssignment(Assignment a) { string retstr = String.Empty; List<string> identifiers = new List<string>(); checkForMultipleAssignments(identifiers, a); retstr += GenerateNode(a, (SYMBOL) a.kids.Pop()); retstr += Generate(String.Format(" {0} ", a.AssignmentType), a); foreach (SYMBOL kid in a.kids) retstr += GenerateNode(a, kid); return retstr; }
/// <summary> /// Replaces an instance of the node at s.kids[didx] with an assignment /// node. The assignment node has the Declaration node on the left hand /// side and a default initializer on the right hand side. /// </summary> /// <param name="s"> /// The node containing the Declaration node that needs replacing. /// </param> /// <param name="didx">Index of the Declaration node to replace.</param> private void AddImplicitInitialization(SYMBOL s, int didx) { // We take the kids for a while to play with them. int sKidSize = s.kids.Count; object [] sKids = new object[sKidSize]; for (int i = 0; i < sKidSize; i++) sKids[i] = s.kids.Pop(); // The child to be changed. Declaration currentDeclaration = (Declaration) sKids[didx]; // We need an assignment node. Assignment newAssignment = new Assignment(currentDeclaration.yyps, currentDeclaration, GetZeroConstant(currentDeclaration.yyps, currentDeclaration.Datatype), "="); sKids[didx] = newAssignment; // Put the kids back where they belong. for (int i = 0; i < sKidSize; i++) s.kids.Add(sKids[i]); }
/// <summary> /// Generates the code for an Assignment node. /// </summary> /// <param name="a">The Assignment node.</param> /// <returns>String containing C# code for Assignment a.</returns> private string GenerateAssignment(Assignment a) { string retstr = String.Empty; retstr += GenerateNode((SYMBOL) a.kids.Pop()); retstr += Generate(String.Format(" {0} ", a.AssignmentType), a); foreach (SYMBOL kid in a.kids) retstr += GenerateNode(kid); return retstr; }
public GlobalVariableDeclaration (Parser yyp, Assignment a ):base(((LSLSyntax )yyp)){ kids . Add ( a ); }
public Statement (Parser yyp, Assignment a ):base(((LSLSyntax )yyp)){ kids . Add ( a ); }