/// <summary> /// Called to queue a change to a prim /// to use in place of old taint mechanism so changes do have a time sequence /// </summary> public void AddChange(OdeCharacter character, changes what, Object arg) { ODEchangeitem item = new ODEchangeitem(); item.character = character; item.what = what; item.arg = arg; ChangesQueue.Enqueue(item); }
public void AddChange(OdePrim prim, changes what, Object arg) { ODEchangeitem item = new ODEchangeitem(); item.prim = prim; item.what = what; item.arg = arg; ChangesQueue.Enqueue(item); }