public void TestSendGroupNoticeOnlineOnly() { TestHelpers.InMethod(); // TestHelpers.EnableLogging(); TestScene scene = new SceneHelpers().SetupScene(); MessageTransferModule mtm = new MessageTransferModule(); GroupsModule gm = new GroupsModule(); GroupsMessagingModule gmm = new GroupsMessagingModule(); IConfigSource configSource = new IniConfigSource(); { IConfig config = configSource.AddConfig("Messaging"); config.Set("MessageTransferModule", mtm.Name); } { IConfig config = configSource.AddConfig("Groups"); config.Set("Enabled", true); config.Set("Module", gm.Name); config.Set("DebugEnabled", true); config.Set("MessagingModule", gmm.Name); config.Set("MessagingEnabled", true); config.Set("MessageOnlineUsersOnly", true); } SceneHelpers.SetupSceneModules(scene, configSource, new MockGroupsServicesConnector(), mtm, gm, gmm); UUID userId = TestHelpers.ParseTail(0x1); string subjectText = "newman"; string messageText = "Hello"; string combinedSubjectMessage = string.Format("{0}|{1}", subjectText, messageText); ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); TestClient tc = (TestClient)sp.ControllingClient; UUID groupID = gm.CreateGroup(tc, "group1", null, true, UUID.Zero, 0, true, true, true); gm.JoinGroupRequest(tc, groupID); // Create a second user who doesn't want to receive notices ScenePresence sp2 = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x2)); TestClient tc2 = (TestClient)sp2.ControllingClient; gm.JoinGroupRequest(tc2, groupID); gm.SetGroupAcceptNotices(tc2, groupID, false, true); List<GridInstantMessage> spReceivedMessages = new List<GridInstantMessage>(); tc.OnReceivedInstantMessage += im => spReceivedMessages.Add(im); List<GridInstantMessage> sp2ReceivedMessages = new List<GridInstantMessage>(); tc2.OnReceivedInstantMessage += im => sp2ReceivedMessages.Add(im); GridInstantMessage noticeIm = new GridInstantMessage(); noticeIm.fromAgentID = userId.Guid; noticeIm.toAgentID = groupID.Guid; noticeIm.message = combinedSubjectMessage; noticeIm.dialog = (byte)InstantMessageDialog.GroupNotice; tc.HandleImprovedInstantMessage(noticeIm); Assert.That(spReceivedMessages.Count, Is.EqualTo(1)); Assert.That(spReceivedMessages[0].message, Is.EqualTo(combinedSubjectMessage)); Assert.That(sp2ReceivedMessages.Count, Is.EqualTo(0)); }
public void TestSendAgentGroupDataUpdate() { TestHelpers.InMethod(); // TestHelpers.EnableLogging(); TestScene scene = new SceneHelpers().SetupScene(); IConfigSource configSource = new IniConfigSource(); IConfig config = configSource.AddConfig("Groups"); config.Set("Enabled", true); config.Set("Module", "GroupsModule"); config.Set("DebugEnabled", true); GroupsModule gm = new GroupsModule(); EventQueueGetModule eqgm = new EventQueueGetModule(); // We need a capabilities module active so that adding the scene presence creates an event queue in the // EventQueueGetModule SceneHelpers.SetupSceneModules( scene, configSource, gm, new MockGroupsServicesConnector(), new CapabilitiesModule(), eqgm); ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseStem("1")); gm.SendAgentGroupDataUpdate(sp.ControllingClient); Hashtable eventsResponse = eqgm.GetEvents(UUID.Zero, sp.UUID); Assert.That((int)eventsResponse["int_response_code"], Is.EqualTo((int)HttpStatusCode.OK)); // Console.WriteLine("Response [{0}]", (string)eventsResponse["str_response_string"]); OSDMap rawOsd = (OSDMap)OSDParser.DeserializeLLSDXml((string)eventsResponse["str_response_string"]); OSDArray eventsOsd = (OSDArray)rawOsd["events"]; bool foundUpdate = false; foreach (OSD osd in eventsOsd) { OSDMap eventOsd = (OSDMap)osd; if (eventOsd["message"] == "AgentGroupDataUpdate") foundUpdate = true; } Assert.That(foundUpdate, Is.True, "Did not find AgentGroupDataUpdate in response"); // TODO: More checking of more actual event data. }