public HGCommunicationsGridMode( NetworkServersInfo serversInfo, SceneManager sman, LibraryRootFolder libraryRootFolder) : base(serversInfo, libraryRootFolder) { // From constructor at CommunicationsOGS1 HGGridServices gridInterComms = new HGGridServicesGridMode(serversInfo, sman, m_userProfileCacheService); m_gridService = gridInterComms; m_osw = gridInterComms; // The HG InventoryService always uses secure handlers HGInventoryServiceClient invService = new HGInventoryServiceClient(serversInfo.InventoryURL, this.m_userProfileCacheService, true); invService.UserProfileCache = m_userProfileCacheService; AddSecureInventoryService(invService); m_defaultInventoryHost = invService.Host; if (SecureInventoryService != null) m_log.Info("[HG]: SecureInventoryService."); else m_log.Info("[HG]: Non-secureInventoryService."); HGUserServices userServices = new HGUserServices(this); // This plugin arrangement could eventually be configurable rather than hardcoded here. userServices.AddPlugin(new TemporaryUserProfilePlugin()); userServices.AddPlugin(new OGS1UserDataPlugin(this)); m_userService = userServices; m_messageService = userServices; m_avatarService = userServices; }
public HGCommunicationsStandalone( ConfigSettings configSettings, NetworkServersInfo serversInfo, BaseHttpServer httpServer, HGGridServices gridService, LibraryRootFolder libraryRootFolder, bool dumpAssetsToFile) : base(serversInfo, libraryRootFolder) { LocalUserServices localUserService = new LocalUserServices( serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY, this); localUserService.AddPlugin(configSettings.StandaloneUserPlugin, configSettings.StandaloneUserSource); HGUserServices hgUserService = new HGUserServices(this, localUserService); // This plugin arrangement could eventually be configurable rather than hardcoded here. hgUserService.AddPlugin(new TemporaryUserProfilePlugin()); hgUserService.AddPlugin(new HGUserDataPlugin(this, hgUserService)); m_userService = hgUserService; m_userAdminService = hgUserService; m_avatarService = hgUserService; m_messageService = hgUserService; gridService.UserProfileCache = m_userProfileCacheService; m_gridService = gridService; }
public HGCommunicationsStandalone( ConfigSettings configSettings, NetworkServersInfo serversInfo, BaseHttpServer httpServer, IAssetCache assetCache, HGGridServices gridService, LibraryRootFolder libraryRootFolder, bool dumpAssetsToFile) : base(serversInfo, httpServer, assetCache, dumpAssetsToFile, libraryRootFolder) { LocalUserServices localUserService = new LocalUserServices( serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY, this); localUserService.AddPlugin(configSettings.StandaloneUserPlugin, configSettings.StandaloneUserSource); HGInventoryServiceClient inventoryService = new HGInventoryServiceClient(serversInfo.InventoryURL, null, false); List <IInventoryDataPlugin> plugins = DataPluginFactory.LoadDataPlugins <IInventoryDataPlugin>( configSettings.StandaloneInventoryPlugin, configSettings.StandaloneInventorySource); foreach (IInventoryDataPlugin plugin in plugins) { // Using the OSP wrapper plugin should be made configurable at some point inventoryService.AddPlugin(new OspInventoryWrapperPlugin(plugin, this)); } AddInventoryService(inventoryService); m_defaultInventoryHost = inventoryService.Host; m_interServiceInventoryService = inventoryService; inventoryService.UserProfileCache = UserProfileCacheService; m_assetCache = assetCache; // Let's swap to always be secure access to inventory AddSecureInventoryService((ISecureInventoryService)inventoryService); m_inventoryServices = null; HGUserServices hgUserService = new HGUserServices(this, localUserService); // This plugin arrangement could eventually be configurable rather than hardcoded here. hgUserService.AddPlugin(new TemporaryUserProfilePlugin()); hgUserService.AddPlugin(new OGS1UserDataPlugin(this)); m_userService = hgUserService; m_userAdminService = hgUserService; m_avatarService = hgUserService; m_messageService = hgUserService; gridService.UserProfileCache = m_userProfileCacheService; m_gridService = gridService; }
public HGCommunicationsGridMode( NetworkServersInfo serversInfo, SceneManager sman, LibraryRootFolder libraryRootFolder) : base(serversInfo, libraryRootFolder) { HGUserServices userServices = new HGUserServices(this); // This plugin arrangement could eventually be configurable rather than hardcoded here. userServices.AddPlugin(new TemporaryUserProfilePlugin()); userServices.AddPlugin(new HGUserDataPlugin(this, userServices)); m_userService = userServices; m_messageService = userServices; m_avatarService = userServices; }
public HGCommunicationsGridMode( NetworkServersInfo serversInfo, SceneManager sman, LibraryRootFolder libraryRootFolder) : base(serversInfo, libraryRootFolder) { // From constructor at CommunicationsOGS1 HGGridServices gridInterComms = new HGGridServicesGridMode(serversInfo, sman, m_userProfileCacheService); m_gridService = gridInterComms; m_osw = gridInterComms; HGUserServices userServices = new HGUserServices(this); // This plugin arrangement could eventually be configurable rather than hardcoded here. userServices.AddPlugin(new TemporaryUserProfilePlugin()); userServices.AddPlugin(new OGS1UserDataPlugin(this)); m_userService = userServices; m_messageService = userServices; m_avatarService = userServices; }
public HGCommunicationsGridMode( NetworkServersInfo serversInfo, BaseHttpServer httpServer, IAssetCache assetCache, SceneManager sman, LibraryRootFolder libraryRootFolder) : base(serversInfo, httpServer, assetCache, false, libraryRootFolder) { // From constructor at CommunicationsOGS1 HGGridServices gridInterComms = new HGGridServicesGridMode(serversInfo, httpServer, assetCache, sman, m_userProfileCacheService); m_gridService = gridInterComms; m_osw = gridInterComms; // The HG InventoryService always uses secure handlers HGInventoryServiceClient invService = new HGInventoryServiceClient(serversInfo.InventoryURL, this.m_userProfileCacheService, true); invService.UserProfileCache = m_userProfileCacheService; AddSecureInventoryService(invService); m_defaultInventoryHost = invService.Host; if (SecureInventoryService != null) { m_log.Info("[HG]: SecureInventoryService."); } else { m_log.Info("[HG]: Non-secureInventoryService."); } HGUserServices userServices = new HGUserServices(this); // This plugin arrangement could eventually be configurable rather than hardcoded here. userServices.AddPlugin(new TemporaryUserProfilePlugin()); userServices.AddPlugin(new OGS1UserDataPlugin(this)); m_userService = userServices; m_messageService = userServices; m_avatarService = userServices; }