コード例 #1
0
 internal SupplyAIUpdate(GameObject gameObject, SupplyAIUpdateModuleData moduleData) : base(gameObject, moduleData)
 {
     _moduleData               = moduleData;
     SupplyGatherState         = SupplyGatherStates.Default;
     SupplyGatherStateToResume = SupplyGatherStates.SearchingForSupplySource;
     _numBoxes = 0;
 }
コード例 #2
0
 internal SupplyAIUpdate(GameObject gameObject, SupplyAIUpdateModuleData moduleData) : base(gameObject, moduleData)
 {
     _moduleData       = moduleData;
     SupplyGatherState = SupplyGatherStates.Default;
     _numBoxes         = 0;
 }