internal static W3dTimeCodedAnimationChannel Parse(BinaryReader reader, W3dParseContext context) { return(ParseChunk(reader, context, header => { var result = new W3dTimeCodedAnimationChannel { NumTimeCodes = reader.ReadUInt32(), Pivot = reader.ReadUInt16(), VectorLength = reader.ReadByte(), ChannelType = reader.ReadByteAsEnum <W3dAnimationChannelType>() }; W3dAnimationChannel.ValidateChannelDataSize(result.ChannelType, result.VectorLength); var data = new W3dTimeCodedDatum[result.NumTimeCodes]; for (var i = 0; i < result.NumTimeCodes; i++) { data[i] = W3dTimeCodedDatum.Parse(reader, result.ChannelType); } result.Data = data; return result; })); }
internal static W3dCompressedAnimation Parse(BinaryReader reader, W3dParseContext context) { return(ParseChunk(reader, context, header => { var result = new W3dCompressedAnimation(); ParseChunks(reader, context.CurrentEndPosition, chunkType => { switch (chunkType) { case W3dChunkType.W3D_CHUNK_COMPRESSED_ANIMATION_HEADER: result.Header = W3dCompressedAnimationHeader.Parse(reader, context); break; case W3dChunkType.W3D_CHUNK_COMPRESSED_ANIMATION_CHANNEL: switch (result.Header.Flavor) { case W3dCompressedAnimationFlavor.TimeCoded: result.TimeCodedChannels.Add(W3dTimeCodedAnimationChannel.Parse(reader, context)); break; case W3dCompressedAnimationFlavor.AdaptiveDelta4: result.AdaptiveDeltaChannels.Add(W3dAdaptiveDeltaAnimationChannel.Parse(reader, context, W3dAdaptiveDeltaBitCount.FourBits)); break; default: throw new InvalidDataException(); } break; case W3dChunkType.W3D_CHUNK_COMPRESSED_BIT_CHANNEL: switch (result.Header.Flavor) { case W3dCompressedAnimationFlavor.TimeCoded: result.TimeCodedBitChannels.Add(W3dTimeCodedBitChannel.Parse(reader, context)); break; default: throw new InvalidDataException(); } break; case W3dChunkType.W3D_CHUNK_COMPRESSED_ANIMATION_MOTION_CHANNEL: switch (result.Header.Flavor) { case W3dCompressedAnimationFlavor.TimeCoded: result.MotionChannels.Add(W3dMotionChannel.Parse(reader, context)); break; default: throw new InvalidDataException(); } break; default: throw CreateUnknownChunkException(chunkType); } }); return result; })); }