public IntVector2(IntVector2 source) { _x = source._x; _y = source._y; }
public bool Equals(IntVector2 other) { if ((object)other == null) { return false; } return (X - other.X) == 0 && (Y = other.Y) == 0; }
public unsafe MovieClip(byte* pBuffer, byte* pBufferStart) : base(&pBuffer) { _frames = new Frame[*(int*)pBuffer]; pBuffer += 4; byte* pFramesBuffer = pBufferStart + *(uint*)pBuffer; pBuffer += 4; for (int idx = 0; idx < _frames.Length; ++idx) { _frames[idx] = new Frame(&pFramesBuffer, pBufferStart); } _pointer = *(uint*)pBuffer; pBuffer += 4; _characters = new ACharacter[*(int*)pBuffer]; pBuffer += 4; byte* pCharactersBuffer = pBufferStart + *(uint*)pBuffer; pBuffer += 4; _characters[0] = this; pCharactersBuffer += 4; for (int idx = 1; idx < _characters.Length; ++idx) { if (*(int*)pCharactersBuffer == 0) { pCharactersBuffer += 4; continue; } byte* pCharacterBuffer = pBufferStart + *(uint*)pCharactersBuffer; pCharactersBuffer += 4; CharacterType type = (CharacterType)(*(uint*)pCharacterBuffer); switch (type) { case CharacterType.SHAPE: break; case CharacterType.MOVIE_CLIP: _characters[idx] = new MovieClip(pCharacterBuffer, pBufferStart); break; } } _creationResolution = new IntVector2(&pBuffer); _unkown = *(uint*)pBuffer; pBuffer += 4; _imports = new Import[*(uint*)pBuffer]; pBuffer += 4; byte* pImportsBuffer = pBufferStart + *(uint*)pBuffer; pBuffer += 4; for (int idx = 0; idx < _imports.Length; ++idx) { _imports[idx] = new Import(&pImportsBuffer, pBufferStart); } _exports = new Export[*(uint*)pBuffer]; pBuffer += 4; byte* pExportsBuffer = pBufferStart + *(uint*)pBuffer; pBuffer += 4; for (int idx = 0; idx < _exports.Length; ++idx) { _exports[idx] = new Export(&pExportsBuffer, pBufferStart); } _count = *(uint*)pBuffer; }