public CanViewActor ( OpenRA.Actor a ) : bool | ||
a | OpenRA.Actor | |
return | bool |
public bool FogObscures(Actor a) { return(RenderPlayer != null && !RenderPlayer.CanViewActor(a)); }
public bool FogObscures(Actor a) { return(RenderPlayer != null && !RenderPlayer.CanViewActor(a)); }