public HackyAI(HackyAIInfo info) { Info = info; // Temporary hack. rallypointTestBuilding = Rules.Info[Info.RallypointTestBuilding].Traits.Get <BuildingInfo>(); }
public HackyAI(HackyAIInfo info, ActorInitializer init) { Info = info; world = init.world; // Temporary hack. rallypointTestBuilding = Map.Rules.Actors[Info.RallypointTestBuilding].Traits.Get <BuildingInfo>(); }
public HackyAI(HackyAIInfo info, ActorInitializer init) { Info = info; world = init.world; foreach (var decision in info.PowerDecisions) { powerDecisions.Add(decision.OrderName, decision); } }
public HackyAI(HackyAIInfo Info) { this.Info = Info; // temporary hack. this.rallypointTestBuilding = Rules.Info[Info.RallypointTestBuilding].Traits.Get <BuildingInfo>(); }
public HackyAI(HackyAIInfo Info) { this.Info = Info; // temporary hack. this.rallypointTestBuilding = Rules.Info[Info.RallypointTestBuilding].Traits.Get<BuildingInfo>(); }
public HackyAI(HackyAIInfo info, ActorInitializer init) { Info = info; world = init.world; }