ScrollItemWidget CombatStats(Player player) { combatStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(combatPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var playerName = template.Get <LabelWidget>("PLAYER"); playerName.GetColor = () => Color.White; var playerColor = template.Get <ColorBlockWidget>("PLAYER_COLOR"); var playerGradient = template.Get <GradientColorBlockWidget>("PLAYER_GRADIENT"); SetupPlayerColor(player, template, playerColor, playerGradient); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("ASSETS_DESTROYED").GetText = () => "$" + stats.KillsCost; template.Get <LabelWidget>("ASSETS_LOST").GetText = () => "$" + stats.DeathsCost; template.Get <LabelWidget>("UNITS_KILLED").GetText = () => stats.UnitsKilled.ToString(); template.Get <LabelWidget>("UNITS_DEAD").GetText = () => stats.UnitsDead.ToString(); template.Get <LabelWidget>("BUILDINGS_KILLED").GetText = () => stats.BuildingsKilled.ToString(); template.Get <LabelWidget>("BUILDINGS_DEAD").GetText = () => stats.BuildingsDead.ToString(); template.Get <LabelWidget>("ARMY_VALUE").GetText = () => "$" + stats.ArmyValue.ToString(); return(template); }
ScrollItemWidget BasicStats(Player player) { basicStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(basicPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.Cash + res.Resources); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); var powerRes = player.PlayerActor.Trait <PowerManager>(); var power = template.Get <LabelWidget>("POWER"); power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided; power.GetColor = () => GetPowerColor(powerRes.PowerState); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("KILLS").GetText = () => (stats.UnitsKilled + stats.BuildingsKilled).ToString(); template.Get <LabelWidget>("DEATHS").GetText = () => (stats.UnitsDead + stats.BuildingsDead).ToString(); template.Get <LabelWidget>("ASSETS_DESTROYED").GetText = () => "$" + stats.KillsCost; template.Get <LabelWidget>("ASSETS_LOST").GetText = () => "$" + stats.DeathsCost; template.Get <LabelWidget>("EXPERIENCE").GetText = () => stats.Experience.ToString(); template.Get <LabelWidget>("ACTIONS_MIN").GetText = () => AverageOrdersPerMinute(stats.OrderCount); return(template); }
public AnonymousProfileTooltipLogic(Widget widget, OrderManager orderManager, Session.Client client) { var address = LobbyUtils.GetExternalIP(client, orderManager); var cachedDescriptiveIP = address ?? "Unknown IP"; var nameLabel = widget.Get <LabelWidget>("NAME"); var nameFont = Game.Renderer.Fonts[nameLabel.Font]; widget.Bounds.Width = nameFont.Measure(nameLabel.Text).X + 2 * nameLabel.Bounds.Left; var ipLabel = widget.Get <LabelWidget>("IP"); ipLabel.GetText = () => cachedDescriptiveIP; var locationLabel = widget.Get <LabelWidget>("LOCATION"); var cachedCountryLookup = GeoIP.LookupCountry(address); locationLabel.GetText = () => cachedCountryLookup; if (client.IsAdmin) { var adminLabel = widget.Get("GAME_ADMIN"); adminLabel.IsVisible = () => client.IsAdmin; widget.Bounds.Height += adminLabel.Bounds.Height; } }
ScrollItemWidget EconomyStats(Player player) { economyStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(economyPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.Cash + res.Resources); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); template.Get <LabelWidget>("EARNED_THIS_MIN").GetText = () => "$" + stats.EarnedThisMinute; template.Get <LabelWidget>("EARNED").GetText = () => "$" + res.Earned; template.Get <LabelWidget>("SPENT").GetText = () => "$" + res.Spent; var assets = template.Get <LabelWidget>("ASSETS"); assets.GetText = () => "$" + world.ActorsHavingTrait <Valued>() .Where(a => a.Owner == player && !a.IsDead) .Sum(a => a.Info.TraitInfos <ValuedInfo>().First().Cost); var harvesters = template.Get <LabelWidget>("HARVESTERS"); harvesters.GetText = () => world.ActorsHavingTrait <Harvester>().Count(a => a.Owner == player && !a.IsDead).ToString(); return(template); }
Widget MakeHistoryWidget(object o) { var message = (ChatMessage)o; var from = message.Type == ChatMessageType.Notification ? "Battlefield Control" : message.Nick; var color = message.Type == ChatMessageType.Notification ? ChromeMetrics.Get <Color>("GlobalChatNotificationColor") : ChromeMetrics.Get <Color>("GlobalChatPlayerNameColor"); var template = (ContainerWidget)chatTemplate.Clone(); LobbyUtils.SetupChatLine(template, color, message.Time, from, message.Message); template.Id = message.UID; return(template); }
ScrollItemWidget ProductionStats(Player player) { productionStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(productionPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); template.Get <ObserverProductionIconsWidget>("PRODUCTION_ICONS").GetPlayer = () => player; template.Get <ObserverSupportPowerIconsWidget>("SUPPORT_POWER_ICONS").GetPlayer = () => player; template.IgnoreChildMouseOver = false; return(template); }
void AddChatLine(string name, Color nameColor, string text, Color textColor) { var template = (ContainerWidget)chatTemplate.Clone(); LobbyUtils.SetupChatLine(template, DateTime.Now, name, nameColor, text, textColor); var scrolledToBottom = lobbyChatPanel.ScrolledToBottom; lobbyChatPanel.AddChild(template); if (scrolledToBottom) { lobbyChatPanel.ScrollToBottom(smooth: true); } Game.Sound.PlayNotification(modRules, null, "Sounds", chatLineSound, null); }
void AddChatLine(Color c, string from, string text) { var template = (ContainerWidget)chatTemplate.Clone(); LobbyUtils.SetupChatLine(template, c, DateTime.Now, from, text); var scrolledToBottom = lobbyChatPanel.ScrolledToBottom; lobbyChatPanel.AddChild(template); if (scrolledToBottom) { lobbyChatPanel.ScrollToBottom(smooth: true); } Game.Sound.PlayNotification(modRules, null, "Sounds", "ChatLine", null); }
ScrollItemWidget ProductionStats(Player player) { productionStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(productionPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var playerName = template.Get <LabelWidget>("PLAYER"); playerName.GetColor = () => Color.White; var playerColor = template.Get <ColorBlockWidget>("PLAYER_COLOR"); var playerGradient = template.Get <GradientColorBlockWidget>("PLAYER_GRADIENT"); SetupPlayerColor(player, template, playerColor, playerGradient); template.Get <ObserverProductionIconsWidget>("PRODUCTION_ICONS").GetPlayer = () => player; template.IgnoreChildMouseOver = false; return(template); }
ScrollItemWidget SupportPowerStats(Player player) { supportPowerStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(supportPowersPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var playerName = template.Get <LabelWidget>("PLAYER"); playerName.GetColor = () => Color.White; var playerColor = template.Get <ColorBlockWidget>("PLAYER_COLOR"); var playerGradient = template.Get <GradientColorBlockWidget>("PLAYER_GRADIENT"); SetupPlayerColor(player, template, playerColor, playerGradient); template.Get <ObserverSupportPowerIconsWidget>("SUPPORT_POWER_ICONS").GetPlayer = () => player; template.IgnoreChildMouseOver = false; return(template); }
public LatencyTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, OrderManager orderManager, Session.Client client) { var latencyPrefix = widget.Get <LabelWidget>("LATENCY_PREFIX"); var latencyPrefixFont = Game.Renderer.Fonts[latencyPrefix.Font]; var latency = widget.Get <LabelWidget>("LATENCY"); var latencyFont = Game.Renderer.Fonts[latency.Font]; var rightMargin = widget.Bounds.Width; latency.Bounds.X = latencyPrefix.Bounds.X + latencyPrefixFont.Measure(latencyPrefix.Text + " ").X; widget.IsVisible = () => client != null; tooltipContainer.BeforeRender = () => { if (widget.IsVisible()) { widget.Bounds.Width = latency.Bounds.X + latencyFont.Measure(latency.GetText()).X + rightMargin; } }; latency.GetText = () => LobbyUtils.LatencyDescription(client); latency.GetColor = () => LobbyUtils.LatencyColor(client); }
ScrollItemWidget CombatStats(Player player) { combatStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(combatPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("ASSETS_DESTROYED").GetText = () => "$" + stats.KillsCost; template.Get <LabelWidget>("ASSETS_LOST").GetText = () => "$" + stats.DeathsCost; template.Get <LabelWidget>("UNITS_KILLED").GetText = () => stats.UnitsKilled.ToString(); template.Get <LabelWidget>("UNITS_DEAD").GetText = () => stats.UnitsDead.ToString(); template.Get <LabelWidget>("BUILDINGS_KILLED").GetText = () => stats.BuildingsKilled.ToString(); template.Get <LabelWidget>("BUILDINGS_DEAD").GetText = () => stats.BuildingsDead.ToString(); return(template); }
public ClientTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, OrderManager orderManager, int clientIndex) { var admin = widget.Get <LabelWidget>("ADMIN"); var adminFont = Game.Renderer.Fonts[admin.Font]; var latency = widget.GetOrNull <LabelWidget>("LATENCY"); if (latency != null) { latencyFont = Game.Renderer.Fonts[latency.Font]; } var latencyPrefix = widget.GetOrNull <LabelWidget>("LATENCY_PREFIX"); if (latencyPrefix != null) { latencyPrefixFont = Game.Renderer.Fonts[latencyPrefix.Font]; } var ip = widget.Get <LabelWidget>("IP"); var addressFont = Game.Renderer.Fonts[ip.Font]; var location = widget.Get <LabelWidget>("LOCATION"); var locationFont = Game.Renderer.Fonts[location.Font]; var locationOffset = location.Bounds.Y; var addressOffset = ip.Bounds.Y; var latencyOffset = latency == null ? 0 : latency.Bounds.Y; var tooltipHeight = widget.Bounds.Height; var margin = widget.Bounds.Width; widget.IsVisible = () => (orderManager.LobbyInfo.ClientWithIndex(clientIndex) != null); tooltipContainer.BeforeRender = () => { if (!widget.IsVisible()) { return; } var latencyPrefixSize = latencyPrefix == null ? 0 : latencyPrefix.Bounds.X + latencyPrefixFont.Measure(latencyPrefix.GetText() + " ").X; var locationWidth = locationFont.Measure(location.GetText()).X; var adminWidth = adminFont.Measure(admin.GetText()).X; var addressWidth = addressFont.Measure(ip.GetText()).X; var latencyWidth = latencyFont == null ? 0 : latencyPrefixSize + latencyFont.Measure(latency.GetText()).X; var width = Math.Max(locationWidth, Math.Max(adminWidth, Math.Max(addressWidth, latencyWidth))); widget.Bounds.Width = width + 2 * margin; if (latency != null) { latency.Bounds.Width = widget.Bounds.Width; } ip.Bounds.Width = widget.Bounds.Width; admin.Bounds.Width = widget.Bounds.Width; location.Bounds.Width = widget.Bounds.Width; ip.Bounds.Y = addressOffset; if (latency != null) { latency.Bounds.Y = latencyOffset; } location.Bounds.Y = locationOffset; widget.Bounds.Height = tooltipHeight; if (admin.IsVisible()) { ip.Bounds.Y += admin.Bounds.Height; if (latency != null) { latency.Bounds.Y += admin.Bounds.Height; } location.Bounds.Y += admin.Bounds.Height; widget.Bounds.Height += admin.Bounds.Height; } if (latencyPrefix != null) { latencyPrefix.Bounds.Y = latency.Bounds.Y; } if (latency != null) { latency.Bounds.X = latencyPrefixSize; } }; admin.IsVisible = () => orderManager.LobbyInfo.ClientWithIndex(clientIndex).IsAdmin; var client = orderManager.LobbyInfo.ClientWithIndex(clientIndex); var ping = orderManager.LobbyInfo.PingFromClient(client); if (latency != null) { latency.GetText = () => LobbyUtils.LatencyDescription(ping); latency.GetColor = () => LobbyUtils.LatencyColor(ping); } var address = LobbyUtils.GetExternalIP(clientIndex, orderManager); var cachedDescriptiveIP = LobbyUtils.DescriptiveIpAddress(address); ip.GetText = () => cachedDescriptiveIP; var cachedCountryLookup = GeoIP.LookupCountry(address); location.GetText = () => cachedCountryLookup; }
public DiplomacyLogic(Widget widget, Action onExit, World world) { this.world = world; diplomacyPanel = widget.Get <ScrollPanelWidget>("DIPLOMACY_PANEL"); LayoutPlayers(); var close = widget.GetOrNull <ButtonWidget>("CLOSE"); if (close != null) { close.OnClick = () => { Ui.CloseWindow(); Ui.Root.RemoveChild(widget); onExit(); } } ; } void LayoutPlayers() { var teamTemplate = diplomacyPanel.Get <ScrollItemWidget>("TEAM_TEMPLATE"); var players = world.Players.Where(p => p != world.LocalPlayer && !p.NonCombatant); var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key); foreach (var t in teams) { var team = t; var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { }); tt.IgnoreMouseOver = true; tt.Get <LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No Team" : "Team " + team.Key; diplomacyPanel.AddChild(tt); foreach (var p in team) { var player = p; diplomacyPanel.AddChild(DiplomaticStatus(player)); } } } ScrollItemWidget DiplomaticStatus(Player player) { var playerTemplate = diplomacyPanel.Get <ScrollItemWidget>("PLAYER_TEMPLATE"); var pt = ScrollItemWidget.Setup(playerTemplate, () => false, () => { }); pt.IgnoreMouseOver = true; LobbyUtils.AddPlayerFlagAndName(pt, player); pt.Get <LabelWidget>("THEIR_STANCE").GetText = () => player.Stances[world.LocalPlayer].ToString(); var myStance = pt.Get <DropDownButtonWidget>("MY_STANCE"); myStance.GetText = () => world.LocalPlayer.Stances[player].ToString(); myStance.IsDisabled = () => !world.LobbyInfo.GlobalSettings.FragileAlliances; myStance.OnMouseDown = mi => ShowDropDown(player, myStance); return(pt); } void ShowDropDown(Player p, DropDownButtonWidget dropdown) { var stances = Enum <Stance> .GetValues(); Func <Stance, ScrollItemWidget, ScrollItemWidget> setupItem = (s, template) => { var item = ScrollItemWidget.Setup(template, () => s == world.LocalPlayer.Stances[p], () => SetStance(dropdown, p, s)); item.Get <LabelWidget>("LABEL").GetText = () => s.ToString(); return(item); }; dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, stances, setupItem); } void SetStance(ButtonWidget bw, Player p, Stance ss) { if (!p.World.LobbyInfo.GlobalSettings.FragileAlliances) { return; // stance changes are banned } world.IssueOrder(new Order("SetStance", world.LocalPlayer.PlayerActor, false) { ExtraData = (uint)ss, TargetString = p.InternalName, }); bw.Text = ss.ToString(); } }
public ObserverStatsLogic(World world, WorldRenderer worldRenderer, Widget widget, Action onExit) { this.world = world; this.worldRenderer = worldRenderer; players = world.Players.Where(p => !p.NonCombatant); basicStatsHeaders = widget.Get <ContainerWidget>("BASIC_STATS_HEADERS"); economyStatsHeaders = widget.Get <ContainerWidget>("ECONOMY_STATS_HEADERS"); productionStatsHeaders = widget.Get <ContainerWidget>("PRODUCTION_STATS_HEADERS"); combatStatsHeaders = widget.Get <ContainerWidget>("COMBAT_STATS_HEADERS"); earnedThisMinuteGraphHeaders = widget.Get <ContainerWidget>("EARNED_THIS_MIN_GRAPH_HEADERS"); playerStatsPanel = widget.Get <ScrollPanelWidget>("PLAYER_STATS_PANEL"); playerStatsPanel.Layout = new GridLayout(playerStatsPanel); basicPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("BASIC_PLAYER_TEMPLATE"); economyPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("ECONOMY_PLAYER_TEMPLATE"); productionPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE"); combatPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE"); earnedThisMinuteGraphTemplate = playerStatsPanel.Get <ContainerWidget>("EARNED_THIS_MIN_GRAPH_TEMPLATE"); teamTemplate = playerStatsPanel.Get <ScrollItemWidget>("TEAM_TEMPLATE"); statsDropDown = widget.Get <DropDownButtonWidget>("STATS_DROPDOWN"); statsDropDown.GetText = () => "Basic"; statsDropDown.OnMouseDown = _ => { var options = new List <StatsDropDownOption> { new StatsDropDownOption { Title = "Basic", IsSelected = () => basicStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Basic"; DisplayStats(BasicStats); } }, new StatsDropDownOption { Title = "Economy", IsSelected = () => economyStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Economy"; DisplayStats(EconomyStats); } }, new StatsDropDownOption { Title = "Production", IsSelected = () => productionStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Production"; DisplayStats(ProductionStats); } }, new StatsDropDownOption { Title = "Combat", IsSelected = () => combatStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Combat"; DisplayStats(CombatStats); } }, new StatsDropDownOption { Title = "Earnings (graph)", IsSelected = () => earnedThisMinuteGraphHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Earnings (graph)"; EarnedThisMinuteGraph(); } } }; Func <StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; statsDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, options, setupItem); }; ClearStats(); DisplayStats(BasicStats); var close = widget.GetOrNull <ButtonWidget>("CLOSE"); if (close != null) { close.OnClick = () => { Ui.CloseWindow(); Ui.Root.RemoveChild(widget); onExit(); } } ; } void ClearStats() { playerStatsPanel.Children.Clear(); basicStatsHeaders.Visible = false; economyStatsHeaders.Visible = false; productionStatsHeaders.Visible = false; combatStatsHeaders.Visible = false; earnedThisMinuteGraphHeaders.Visible = false; } void EarnedThisMinuteGraph() { earnedThisMinuteGraphHeaders.Visible = true; var template = earnedThisMinuteGraphTemplate.Clone(); var graph = template.Get <LineGraphWidget>("EARNED_THIS_MIN_GRAPH"); graph.GetSeries = () => players.Select(p => new LineGraphSeries( p.PlayerName, p.Color.RGB, (p.PlayerActor.TraitOrDefault <PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).EarnedSamples.Select(s => (float)s))); playerStatsPanel.AddChild(template); } void DisplayStats(Func <Player, ScrollItemWidget> createItem) { var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key); foreach (var t in teams) { var team = t; var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { }); tt.IgnoreMouseOver = true; tt.Get <LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No Team" : "Team " + team.Key; playerStatsPanel.AddChild(tt); foreach (var p in team) { var player = p; playerStatsPanel.AddChild(createItem(player)); } } } ScrollItemWidget CombatStats(Player player) { combatStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(combatPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("KILLS_COST").GetText = () => "$" + stats.KillsCost; template.Get <LabelWidget>("DEATHS_COST").GetText = () => "$" + stats.DeathsCost; template.Get <LabelWidget>("UNITS_KILLED").GetText = () => stats.UnitsKilled.ToString(); template.Get <LabelWidget>("UNITS_DEAD").GetText = () => stats.UnitsDead.ToString(); template.Get <LabelWidget>("BUILDINGS_KILLED").GetText = () => stats.BuildingsKilled.ToString(); template.Get <LabelWidget>("BUILDINGS_DEAD").GetText = () => stats.BuildingsDead.ToString(); return(template); } ScrollItemWidget ProductionStats(Player player) { productionStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(productionPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); template.Get <ObserverProductionIconsWidget>("PRODUCTION_ICONS").GetPlayer = () => player; template.Get <ObserverSupportPowerIconsWidget>("SUPPORT_POWER_ICONS").GetPlayer = () => player; return(template); } ScrollItemWidget EconomyStats(Player player) { economyStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(economyPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayResources); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); template.Get <LabelWidget>("EARNED_THIS_MIN").GetText = () => "$" + stats.EarnedThisMinute; template.Get <LabelWidget>("EARNED").GetText = () => "$" + res.Earned; template.Get <LabelWidget>("SPENT").GetText = () => "$" + res.Spent; var assets = template.Get <LabelWidget>("ASSETS"); assets.GetText = () => "$" + world.Actors .Where(a => a.Owner == player && !a.IsDead && a.Info.HasTraitInfo <ValuedInfo>()) .Sum(a => a.Info.TraitInfos <ValuedInfo>().First().Cost); var harvesters = template.Get <LabelWidget>("HARVESTERS"); harvesters.GetText = () => world.Actors.Count(a => a.Owner == player && !a.IsDead && a.Info.HasTraitInfo <HarvesterInfo>()).ToString(); return(template); } ScrollItemWidget BasicStats(Player player) { basicStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(basicPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayResources); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); var powerRes = player.PlayerActor.Trait <PowerManager>(); var power = template.Get <LabelWidget>("POWER"); power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided; power.GetColor = () => GetPowerColor(powerRes.PowerState); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("KILLS").GetText = () => (stats.UnitsKilled + stats.BuildingsKilled).ToString(); template.Get <LabelWidget>("DEATHS").GetText = () => (stats.UnitsDead + stats.BuildingsDead).ToString(); template.Get <LabelWidget>("KD_RATIO").GetText = () => KillDeathRatio(stats.UnitsKilled + stats.BuildingsKilled, stats.UnitsDead + stats.BuildingsDead); template.Get <LabelWidget>("ACTIONS_MIN").GetText = () => AverageOrdersPerMinute(stats.OrderCount); return(template); } ScrollItemWidget SetupPlayerScrollItemWidget(ScrollItemWidget template, Player player) { return(ScrollItemWidget.Setup(template, () => false, () => { var playerBase = world.Actors.FirstOrDefault(a => !a.IsDead && a.Info.HasTraitInfo <BaseBuildingInfo>() && a.Owner == player); if (playerBase != null) { worldRenderer.Viewport.Center(playerBase.CenterPosition); } })); }
void RefreshServerListInner(IEnumerable <GameServer> games) { if (games == null) { return; } var mods = games.GroupBy(g => g.Mods) .OrderByDescending(g => GroupSortOrder(g.First())) .ThenByDescending(g => g.Count()); var rows = new List <Widget>(); foreach (var modGames in mods) { if (modGames.All(Filtered)) { continue; } var header = ScrollItemWidget.Setup(headerTemplate, () => true, () => { }); var headerTitle = modGames.First().ModLabel; header.Get <LabelWidget>("LABEL").GetText = () => headerTitle; rows.Add(header); foreach (var loop in modGames.OrderByDescending(g => g.IsJoinable).ThenByDescending(g => g.Players)) { var game = loop; if (game == null || Filtered(game)) { continue; } var canJoin = game.IsJoinable; var compatible = game.IsCompatible; var item = ScrollItemWidget.Setup(serverTemplate, () => currentServer == game, () => currentServer = game, () => Join(game)); var map = Game.ModData.MapCache[game.Map]; var preview = item.GetOrNull <MapPreviewWidget>("MAP_PREVIEW"); if (preview != null) { preview.Preview = () => map; } var title = item.GetOrNull <LabelWidget>("TITLE"); if (title != null) { title.GetText = () => game.Name; title.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : title.TextColor; } var maptitle = item.GetOrNull <LabelWidget>("MAP"); if (title != null) { maptitle.GetText = () => map.Title; maptitle.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : maptitle.TextColor; } var players = item.GetOrNull <LabelWidget>("PLAYERS"); if (players != null) { players.GetText = () => "{0} / {1}".F(game.Players, game.MaxPlayers) + (game.Spectators > 0 ? " ({0} Spectator{1})".F(game.Spectators, game.Spectators > 1 ? "s" : "") : ""); players.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : players.TextColor; } var state = item.GetOrNull <LabelWidget>("STATE"); if (state != null) { state.GetText = () => GetStateLabel(game); state.GetColor = () => GetStateColor(game, state, !compatible || !canJoin); } var ip = item.GetOrNull <LabelWidget>("IP"); if (ip != null) { ip.GetText = () => game.Address; ip.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : ip.TextColor; } var location = item.GetOrNull <LabelWidget>("LOCATION"); if (location != null) { var cachedServerLocation = LobbyUtils.LookupCountry(game.Address.Split(':')[0]); location.GetText = () => cachedServerLocation; location.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : location.TextColor; } rows.Add(item); } } Game.RunAfterTick(() => { serverList.RemoveChildren(); currentServer = null; if (games == null) { searchStatus = SearchStatus.Failed; return; } if (!games.Any()) { searchStatus = SearchStatus.NoGames; return; } currentServer = games.FirstOrDefault(); searchStatus = SearchStatus.Hidden; // Search for any unknown maps if (Game.Settings.Game.AllowDownloading) { Game.ModData.MapCache.QueryRemoteMapDetails(games.Where(g => !Filtered(g)).Select(g => g.Map)); } foreach (var row in rows) { serverList.AddChild(row); } }); }
internal LobbyMapPreviewLogic(Widget widget, ModData modData, OrderManager orderManager, LobbyLogic lobby) { var available = widget.GetOrNull("MAP_AVAILABLE"); if (available != null) { available.IsVisible = () => lobby.Map.Status == MapStatus.Available && (!lobby.Map.RulesLoaded || !lobby.Map.InvalidCustomRules); var preview = available.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var titleLabel = available.GetOrNull <LabelWidget>("MAP_TITLE"); if (titleLabel != null) { var font = Game.Renderer.Fonts[titleLabel.Font]; var title = new CachedTransform <MapPreview, string>(m => WidgetUtils.TruncateText(m.Title, titleLabel.Bounds.Width, font)); titleLabel.GetText = () => title.Update(lobby.Map); } var typeLabel = available.GetOrNull <LabelWidget>("MAP_TYPE"); if (typeLabel != null) { var type = new CachedTransform <MapPreview, string>(m => lobby.Map.Categories.FirstOrDefault() ?? ""); typeLabel.GetText = () => type.Update(lobby.Map); } var authorLabel = available.GetOrNull <LabelWidget>("MAP_AUTHOR"); if (authorLabel != null) { var font = Game.Renderer.Fonts[authorLabel.Font]; var author = new CachedTransform <MapPreview, string>( m => WidgetUtils.TruncateText("Created by {0}".F(lobby.Map.Author), authorLabel.Bounds.Width, font)); authorLabel.GetText = () => author.Update(lobby.Map); } } var invalid = widget.GetOrNull("MAP_INVALID"); if (invalid != null) { invalid.IsVisible = () => lobby.Map.Status == MapStatus.Available && lobby.Map.InvalidCustomRules; var preview = invalid.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var titleLabel = invalid.GetOrNull <LabelWidget>("MAP_TITLE"); if (titleLabel != null) { titleLabel.GetText = () => lobby.Map.Title; } var typeLabel = invalid.GetOrNull <LabelWidget>("MAP_TYPE"); if (typeLabel != null) { var type = new CachedTransform <MapPreview, string>(m => lobby.Map.Categories.FirstOrDefault() ?? ""); typeLabel.GetText = () => type.Update(lobby.Map); } } var download = widget.GetOrNull("MAP_DOWNLOADABLE"); if (download != null) { download.IsVisible = () => lobby.Map.Status == MapStatus.DownloadAvailable; var preview = download.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var titleLabel = download.GetOrNull <LabelWidget>("MAP_TITLE"); if (titleLabel != null) { titleLabel.GetText = () => lobby.Map.Title; } var typeLabel = download.GetOrNull <LabelWidget>("MAP_TYPE"); if (typeLabel != null) { var type = new CachedTransform <MapPreview, string>(m => lobby.Map.Categories.FirstOrDefault() ?? ""); typeLabel.GetText = () => type.Update(lobby.Map); } var authorLabel = download.GetOrNull <LabelWidget>("MAP_AUTHOR"); if (authorLabel != null) { authorLabel.GetText = () => "Created by {0}".F(lobby.Map.Author); } var install = download.GetOrNull <ButtonWidget>("MAP_INSTALL"); if (install != null) { install.OnClick = () => lobby.Map.Install(() => { lobby.Map.PreloadRules(); Game.RunAfterTick(() => orderManager.IssueOrder(Order.Command("state {0}".F(Session.ClientState.NotReady)))); }); install.IsHighlighted = () => installHighlighted; } } var progress = widget.GetOrNull("MAP_PROGRESS"); if (progress != null) { progress.IsVisible = () => lobby.Map.Status != MapStatus.Available && lobby.Map.Status != MapStatus.DownloadAvailable; var preview = progress.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var titleLabel = progress.GetOrNull <LabelWidget>("MAP_TITLE"); if (titleLabel != null) { titleLabel.GetText = () => lobby.Map.Title; } var typeLabel = progress.GetOrNull <LabelWidget>("MAP_TYPE"); if (typeLabel != null) { if (typeLabel != null) { var type = new CachedTransform <MapPreview, string>(m => lobby.Map.Categories.FirstOrDefault() ?? ""); typeLabel.GetText = () => type.Update(lobby.Map); } } var statusSearching = progress.GetOrNull("MAP_STATUS_SEARCHING"); if (statusSearching != null) { statusSearching.IsVisible = () => lobby.Map.Status == MapStatus.Searching; } var statusUnavailable = progress.GetOrNull("MAP_STATUS_UNAVAILABLE"); if (statusUnavailable != null) { statusUnavailable.IsVisible = () => lobby.Map.Status == MapStatus.Unavailable; } var statusError = progress.GetOrNull("MAP_STATUS_ERROR"); if (statusError != null) { statusError.IsVisible = () => lobby.Map.Status == MapStatus.DownloadError; } var statusDownloading = progress.GetOrNull <LabelWidget>("MAP_STATUS_DOWNLOADING"); if (statusDownloading != null) { statusDownloading.IsVisible = () => lobby.Map.Status == MapStatus.Downloading; statusDownloading.GetText = () => { if (lobby.Map.DownloadBytes == 0) { return("Connecting..."); } // Server does not provide the total file length if (lobby.Map.DownloadPercentage == 0) { return("Downloading {0} kB".F(lobby.Map.DownloadBytes / 1024)); } return("Downloading {0} kB ({1}%)".F(lobby.Map.DownloadBytes / 1024, lobby.Map.DownloadPercentage)); }; } var retry = progress.GetOrNull <ButtonWidget>("MAP_RETRY"); if (retry != null) { retry.IsVisible = () => (lobby.Map.Status == MapStatus.DownloadError || lobby.Map.Status == MapStatus.Unavailable) && lobby.Map != MapCache.UnknownMap; retry.OnClick = () => { if (lobby.Map.Status == MapStatus.DownloadError) { lobby.Map.Install(() => orderManager.IssueOrder(Order.Command("state {0}".F(Session.ClientState.NotReady)))); } else if (lobby.Map.Status == MapStatus.Unavailable) { modData.MapCache.QueryRemoteMapDetails(new[] { lobby.Map.Uid }); } }; retry.GetText = () => lobby.Map.Status == MapStatus.DownloadError ? "Retry Install" : "Retry Search"; } var progressbar = progress.GetOrNull <ProgressBarWidget>("MAP_PROGRESSBAR"); if (progressbar != null) { progressbar.IsIndeterminate = () => lobby.Map.DownloadPercentage == 0; progressbar.GetPercentage = () => lobby.Map.DownloadPercentage; progressbar.IsVisible = () => !retry.IsVisible(); } } }
public ObserverStatsLogic(World world, ModData modData, WorldRenderer worldRenderer, Widget widget, Action onExit, ObserverStatsPanel activePanel, Dictionary <string, MiniYaml> logicArgs) { this.world = world; this.worldRenderer = worldRenderer; MiniYaml yaml; string[] keyNames = Enum.GetNames(typeof(ObserverStatsPanel)); var statsHotkeys = new HotkeyReference[keyNames.Length]; for (var i = 0; i < keyNames.Length; i++) { statsHotkeys[i] = logicArgs.TryGetValue("Statistics" + keyNames[i] + "Key", out yaml) ? modData.Hotkeys[yaml.Value] : new HotkeyReference(); } players = world.Players.Where(p => !p.NonCombatant); basicStatsHeaders = widget.Get <ContainerWidget>("BASIC_STATS_HEADERS"); economyStatsHeaders = widget.Get <ContainerWidget>("ECONOMY_STATS_HEADERS"); productionStatsHeaders = widget.Get <ContainerWidget>("PRODUCTION_STATS_HEADERS"); combatStatsHeaders = widget.Get <ContainerWidget>("COMBAT_STATS_HEADERS"); earnedThisMinuteGraphHeaders = widget.Get <ContainerWidget>("EARNED_THIS_MIN_GRAPH_HEADERS"); playerStatsPanel = widget.Get <ScrollPanelWidget>("PLAYER_STATS_PANEL"); playerStatsPanel.Layout = new GridLayout(playerStatsPanel); basicPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("BASIC_PLAYER_TEMPLATE"); economyPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("ECONOMY_PLAYER_TEMPLATE"); productionPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE"); combatPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE"); earnedThisMinuteGraphTemplate = playerStatsPanel.Get <ContainerWidget>("EARNED_THIS_MIN_GRAPH_TEMPLATE"); teamTemplate = playerStatsPanel.Get <ScrollItemWidget>("TEAM_TEMPLATE"); var statsDropDown = widget.Get <DropDownButtonWidget>("STATS_DROPDOWN"); Func <string, ContainerWidget, Action, StatsDropDownOption> createStatsOption = (title, headers, a) => { return(new StatsDropDownOption { Title = title, IsSelected = () => headers.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => title; a(); } }); }; var statsDropDownOptions = new StatsDropDownOption[] { createStatsOption("Basic", basicStatsHeaders, () => DisplayStats(BasicStats)), createStatsOption("Economy", economyStatsHeaders, () => DisplayStats(EconomyStats)), createStatsOption("Production", productionStatsHeaders, () => DisplayStats(ProductionStats)), createStatsOption("Combat", combatStatsHeaders, () => DisplayStats(CombatStats)), createStatsOption("Earnings (graph)", earnedThisMinuteGraphHeaders, () => EarnedThisMinuteGraph()) }; Func <StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; statsDropDown.OnMouseDown = _ => statsDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, statsDropDownOptions, setupItem); statsDropDownOptions[(int)activePanel].OnClick(); var close = widget.GetOrNull <ButtonWidget>("CLOSE"); if (close != null) { close.OnClick = () => { Ui.CloseWindow(); Ui.Root.RemoveChild(widget); onExit(); } } ; var keyListener = statsDropDown.Get <LogicKeyListenerWidget>("STATS_DROPDOWN_KEYHANDLER"); keyListener.AddHandler(e => { if (e.Event == KeyInputEvent.Down && !e.IsRepeat) { for (var i = 0; i < statsHotkeys.Length; i++) { if (statsHotkeys[i].IsActivatedBy(e)) { Game.Sound.PlayNotification(modData.DefaultRules, null, "Sounds", "ClickSound", null); statsDropDownOptions[i].OnClick(); return(true); } } } return(false); }); } void ClearStats() { playerStatsPanel.Children.Clear(); basicStatsHeaders.Visible = false; economyStatsHeaders.Visible = false; productionStatsHeaders.Visible = false; combatStatsHeaders.Visible = false; earnedThisMinuteGraphHeaders.Visible = false; } void EarnedThisMinuteGraph() { earnedThisMinuteGraphHeaders.Visible = true; var template = earnedThisMinuteGraphTemplate.Clone(); var graph = template.Get <LineGraphWidget>("EARNED_THIS_MIN_GRAPH"); graph.GetSeries = () => players.Select(p => new LineGraphSeries( p.PlayerName, p.Color.RGB, (p.PlayerActor.TraitOrDefault <PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).EarnedSamples.Select(s => (float)s))); playerStatsPanel.AddChild(template); playerStatsPanel.ScrollToTop(); } void DisplayStats(Func <Player, ScrollItemWidget> createItem) { var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key); foreach (var t in teams) { var team = t; var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { }); tt.IgnoreMouseOver = true; tt.Get <LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No Team" : "Team " + team.Key; playerStatsPanel.AddChild(tt); foreach (var p in team) { var player = p; playerStatsPanel.AddChild(createItem(player)); } } } ScrollItemWidget CombatStats(Player player) { combatStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(combatPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("ASSETS_DESTROYED").GetText = () => "$" + stats.KillsCost; template.Get <LabelWidget>("ASSETS_LOST").GetText = () => "$" + stats.DeathsCost; template.Get <LabelWidget>("UNITS_KILLED").GetText = () => stats.UnitsKilled.ToString(); template.Get <LabelWidget>("UNITS_DEAD").GetText = () => stats.UnitsDead.ToString(); template.Get <LabelWidget>("BUILDINGS_KILLED").GetText = () => stats.BuildingsKilled.ToString(); template.Get <LabelWidget>("BUILDINGS_DEAD").GetText = () => stats.BuildingsDead.ToString(); return(template); } ScrollItemWidget ProductionStats(Player player) { productionStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(productionPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); template.Get <ObserverProductionIconsWidget>("PRODUCTION_ICONS").GetPlayer = () => player; template.Get <ObserverSupportPowerIconsWidget>("SUPPORT_POWER_ICONS").GetPlayer = () => player; template.IgnoreChildMouseOver = false; return(template); } ScrollItemWidget EconomyStats(Player player) { economyStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(economyPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.Cash + res.Resources); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); template.Get <LabelWidget>("EARNED_THIS_MIN").GetText = () => "$" + stats.EarnedThisMinute; template.Get <LabelWidget>("EARNED").GetText = () => "$" + res.Earned; template.Get <LabelWidget>("SPENT").GetText = () => "$" + res.Spent; var assets = template.Get <LabelWidget>("ASSETS"); assets.GetText = () => "$" + world.ActorsHavingTrait <Valued>() .Where(a => a.Owner == player && !a.IsDead) .Sum(a => a.Info.TraitInfos <ValuedInfo>().First().Cost); var harvesters = template.Get <LabelWidget>("HARVESTERS"); harvesters.GetText = () => world.ActorsHavingTrait <Harvester>().Count(a => a.Owner == player && !a.IsDead).ToString(); return(template); } ScrollItemWidget BasicStats(Player player) { basicStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(basicPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.Cash + res.Resources); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); var powerRes = player.PlayerActor.Trait <PowerManager>(); var power = template.Get <LabelWidget>("POWER"); power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided; power.GetColor = () => GetPowerColor(powerRes.PowerState); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("KILLS").GetText = () => (stats.UnitsKilled + stats.BuildingsKilled).ToString(); template.Get <LabelWidget>("DEATHS").GetText = () => (stats.UnitsDead + stats.BuildingsDead).ToString(); template.Get <LabelWidget>("ASSETS_DESTROYED").GetText = () => "$" + stats.KillsCost; template.Get <LabelWidget>("ASSETS_LOST").GetText = () => "$" + stats.DeathsCost; template.Get <LabelWidget>("EXPERIENCE").GetText = () => stats.Experience.ToString(); template.Get <LabelWidget>("ACTIONS_MIN").GetText = () => AverageOrdersPerMinute(stats.OrderCount); return(template); } ScrollItemWidget SetupPlayerScrollItemWidget(ScrollItemWidget template, Player player) { return(ScrollItemWidget.Setup(template, () => false, () => { var playerBase = world.ActorsHavingTrait <BaseBuilding>().FirstOrDefault(a => !a.IsDead && a.Owner == player); if (playerBase != null) { worldRenderer.Viewport.Center(playerBase.CenterPosition); } })); }
internal LobbyLogic(Widget widget, ModData modData, WorldRenderer worldRenderer, OrderManager orderManager, Action onExit, Action onStart, bool skirmishMode) { map = MapCache.UnknownMap; lobby = widget; this.modData = modData; this.orderManager = orderManager; this.worldRenderer = worldRenderer; this.onStart = onStart; this.onExit = onExit; this.skirmishMode = skirmishMode; // TODO: This needs to be reworked to support per-map tech levels, bots, etc. this.modRules = modData.DefaultRules; shellmapWorld = worldRenderer.World; services = modData.Manifest.Get <WebServices>(); orderManager.AddChatLine += AddChatLine; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.ConnectionStateChanged += ConnectionStateChanged; var name = lobby.GetOrNull <LabelWidget>("SERVER_NAME"); if (name != null) { name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName; } var mapContainer = Ui.LoadWidget("MAP_PREVIEW", lobby.Get("MAP_PREVIEW_ROOT"), new WidgetArgs { { "orderManager", orderManager }, { "getMap", (Func <MapPreview>)(() => map) }, { "onMouseDown", (Action <MapPreviewWidget, MapPreview, MouseInput>)((preview, mapPreview, mi) => LobbyUtils.SelectSpawnPoint(orderManager, preview, mapPreview, mi)) }, { "getSpawnOccupants", (Func <MapPreview, Dictionary <CPos, SpawnOccupant> >)(mapPreview => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, mapPreview)) }, { "showUnoccupiedSpawnpoints", true }, }); mapContainer.IsVisible = () => panel != PanelType.Servers; UpdateCurrentMap(); var playerBin = Ui.LoadWidget("LOBBY_PLAYER_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs()); playerBin.IsVisible = () => panel == PanelType.Players; players = playerBin.Get <ScrollPanelWidget>("LOBBY_PLAYERS"); editablePlayerTemplate = players.Get("TEMPLATE_EDITABLE_PLAYER"); nonEditablePlayerTemplate = players.Get("TEMPLATE_NONEDITABLE_PLAYER"); emptySlotTemplate = players.Get("TEMPLATE_EMPTY"); editableSpectatorTemplate = players.Get("TEMPLATE_EDITABLE_SPECTATOR"); nonEditableSpectatorTemplate = players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); newSpectatorTemplate = players.Get("TEMPLATE_NEW_SPECTATOR"); colorPreview = lobby.Get <ColorPreviewManagerWidget>("COLOR_MANAGER"); colorPreview.Color = Game.Settings.Player.Color; foreach (var f in modRules.Actors["world"].TraitInfos <FactionInfo>()) { factions.Add(f.InternalName, new LobbyFaction { Selectable = f.Selectable, Name = f.Name, Side = f.Side, Description = f.Description }); } var gameStarting = false; Func <bool> configurationDisabled = () => !Game.IsHost || gameStarting || panel == PanelType.Kick || panel == PanelType.ForceStart || !map.RulesLoaded || map.InvalidCustomRules || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; var mapButton = lobby.GetOrNull <ButtonWidget>("CHANGEMAP_BUTTON"); if (mapButton != null) { mapButton.IsVisible = () => panel != PanelType.Servers; mapButton.IsDisabled = () => gameStarting || panel == PanelType.Kick || panel == PanelType.ForceStart || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; mapButton.OnClick = () => { var onSelect = new Action <string>(uid => { // Don't select the same map again if (uid == map.Uid) { return; } orderManager.IssueOrder(Order.Command("map " + uid)); Game.Settings.Server.Map = uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", map.Uid }, { "initialTab", MapClassification.System }, { "onExit", DoNothing }, { "onSelect", Game.IsHost ? onSelect : null }, { "filter", MapVisibility.Lobby }, }); }; } var slotsButton = lobby.GetOrNull <DropDownButtonWidget>("SLOTS_DROPDOWNBUTTON"); if (slotsButton != null) { slotsButton.IsVisible = () => panel != PanelType.Servers; slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players || (orderManager.LobbyInfo.Slots.Values.All(s => !s.AllowBots) && orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) == 0); slotsButton.OnMouseDown = _ => { var botTypes = map.Rules.Actors["player"].TraitInfos <IBotInfo>().Select(t => t.Type); var options = new Dictionary <string, IEnumerable <DropDownOption> >(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots)) { var botOptions = new List <DropDownOption>() { new DropDownOption() { Title = "Add", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var bot = botTypes.Random(Game.CosmeticRandom); var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (slot.Value.AllowBots == true && (c == null || c.Bot != null)) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot.Key, botController.Index, bot))); } } } } }; if (orderManager.LobbyInfo.Clients.Any(c => c.Bot != null)) { botOptions.Add(new DropDownOption() { Title = "Remove", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (c != null && c.Bot != null) { orderManager.IssueOrder(Order.Command("slot_open " + slot.Value.PlayerReference)); } } } }); } options.Add("Configure Bots", botOptions); } var teamCount = (orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) + 1) / 2; if (teamCount >= 1) { var teamOptions = Enumerable.Range(2, teamCount - 1).Reverse().Select(d => new DropDownOption { Title = "{0} Teams".F(d), IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString()))) }).ToList(); if (orderManager.LobbyInfo.Slots.Any(s => s.Value.AllowBots)) { teamOptions.Add(new DropDownOption { Title = "Humans vs Bots", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 1")) }); } teamOptions.Add(new DropDownOption { Title = "Free for all", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 0")) }); options.Add("Configure Teams", teamOptions); } Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; slotsButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 175, options, setupItem); }; } var optionsBin = Ui.LoadWidget("LOBBY_OPTIONS_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs() { { "orderManager", orderManager }, { "getMap", (Func <MapPreview>)(() => map) }, { "configurationDisabled", configurationDisabled } }); optionsBin.IsVisible = () => panel == PanelType.Options; var musicBin = Ui.LoadWidget("LOBBY_MUSIC_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs { { "onExit", DoNothing }, { "world", worldRenderer.World } }); musicBin.IsVisible = () => panel == PanelType.Music; ServerListLogic serverListLogic = null; if (!skirmishMode) { Action <GameServer> doNothingWithServer = _ => { }; var serversBin = Ui.LoadWidget("LOBBY_SERVERS_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs { { "onJoin", doNothingWithServer }, }); serverListLogic = serversBin.LogicObjects.Select(l => l as ServerListLogic).FirstOrDefault(l => l != null); serversBin.IsVisible = () => panel == PanelType.Servers; } var tabContainer = skirmishMode ? lobby.Get("SKIRMISH_TABS") : lobby.Get("MULTIPLAYER_TABS"); tabContainer.IsVisible = () => true; var optionsTab = tabContainer.Get <ButtonWidget>("OPTIONS_TAB"); optionsTab.IsHighlighted = () => panel == PanelType.Options; optionsTab.IsDisabled = OptionsTabDisabled; optionsTab.OnClick = () => panel = PanelType.Options; optionsTab.GetText = () => !map.RulesLoaded ? "Loading..." : optionsTab.Text; var playersTab = tabContainer.Get <ButtonWidget>("PLAYERS_TAB"); playersTab.IsHighlighted = () => panel == PanelType.Players; playersTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart; playersTab.OnClick = () => panel = PanelType.Players; var musicTab = tabContainer.Get <ButtonWidget>("MUSIC_TAB"); musicTab.IsHighlighted = () => panel == PanelType.Music; musicTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart; musicTab.OnClick = () => panel = PanelType.Music; var serversTab = tabContainer.GetOrNull <ButtonWidget>("SERVERS_TAB"); if (serversTab != null) { serversTab.IsHighlighted = () => panel == PanelType.Servers; serversTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart; serversTab.OnClick = () => { // Refresh the list when switching to the servers tab if (serverListLogic != null && panel != PanelType.Servers) { serverListLogic.RefreshServerList(); } panel = PanelType.Servers; }; } // Force start panel Action startGame = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; var startGameButton = lobby.GetOrNull <ButtonWidget>("START_GAME_BUTTON"); if (startGameButton != null) { startGameButton.IsDisabled = () => configurationDisabled() || map.Status != MapStatus.Available || orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null) || (!orderManager.LobbyInfo.GlobalSettings.EnableSingleplayer && orderManager.LobbyInfo.NonBotPlayers.Count() < 2); startGameButton.OnClick = () => { // Bots and admins don't count if (orderManager.LobbyInfo.Clients.Any(c => c.Slot != null && !c.IsAdmin && c.Bot == null && !c.IsReady)) { panel = PanelType.ForceStart; } else { startGame(); } }; } var forceStartBin = Ui.LoadWidget("FORCE_START_DIALOG", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs()); forceStartBin.IsVisible = () => panel == PanelType.ForceStart; forceStartBin.Get("KICK_WARNING").IsVisible = () => orderManager.LobbyInfo.Clients.Any(c => c.IsInvalid); forceStartBin.Get <ButtonWidget>("OK_BUTTON").OnClick = startGame; forceStartBin.Get <ButtonWidget>("CANCEL_BUTTON").OnClick = () => panel = PanelType.Players; var disconnectButton = lobby.Get <ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { Ui.CloseWindow(); onExit(); }; if (skirmishMode) { disconnectButton.Text = "Back"; } chatLabel = lobby.Get <LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.Get <TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.MaxLength = UnitOrders.ChatMessageMaxLength; chatTextField.TakeKeyboardFocus(); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) { return(true); } // Always scroll to bottom when we've typed something lobbyChatPanel.ScrollToBottom(); orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return(true); }; chatTextField.OnTabKey = () => { var previousText = chatTextField.Text; chatTextField.Text = tabCompletion.Complete(chatTextField.Text); chatTextField.CursorPosition = chatTextField.Text.Length; if (chatTextField.Text == previousText) { return(SwitchTeamChat()); } else { return(true); } }; chatTextField.OnEscKey = () => { chatTextField.Text = ""; return(true); }; lobbyChatPanel = lobby.Get <ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = lobbyChatPanel.Get("CHAT_TEMPLATE"); lobbyChatPanel.RemoveChildren(); var settingsButton = lobby.GetOrNull <ButtonWidget>("SETTINGS_BUTTON"); if (settingsButton != null) { settingsButton.OnClick = () => Ui.OpenWindow("SETTINGS_PANEL", new WidgetArgs { { "onExit", DoNothing }, { "worldRenderer", worldRenderer } }); } // Add a bot on the first lobbyinfo update if (skirmishMode) { addBotOnMapLoad = true; } }
public GameInfoStatsLogic(Widget widget, World world, OrderManager orderManager) { var player = world.RenderPlayer ?? world.LocalPlayer; var playerPanel = widget.Get <ScrollPanelWidget>("PLAYER_LIST"); if (player != null && !player.NonCombatant) { var checkbox = widget.Get <CheckboxWidget>("STATS_CHECKBOX"); var statusLabel = widget.Get <LabelWidget>("STATS_STATUS"); checkbox.IsChecked = () => player.WinState != WinState.Undefined; checkbox.GetCheckType = () => player.WinState == WinState.Won ? "checked" : "crossed"; if (player.HasObjectives) { var mo = player.PlayerActor.Trait <MissionObjectives>(); checkbox.GetText = () => mo.Objectives.First().Description; } statusLabel.GetText = () => player.WinState == WinState.Won ? "Accomplished" : player.WinState == WinState.Lost ? "Failed" : "In progress"; statusLabel.GetColor = () => player.WinState == WinState.Won ? Color.LimeGreen : player.WinState == WinState.Lost ? Color.Red : Color.White; } else { // Expand the stats window to cover the hidden objectives var objectiveGroup = widget.Get("OBJECTIVE"); var statsHeader = widget.Get("STATS_HEADERS"); objectiveGroup.Visible = false; statsHeader.Bounds.Y -= objectiveGroup.Bounds.Height; playerPanel.Bounds.Y -= objectiveGroup.Bounds.Height; playerPanel.Bounds.Height += objectiveGroup.Bounds.Height; } var playerTemplate = playerPanel.Get("PLAYER_TEMPLATE"); playerPanel.RemoveChildren(); foreach (var p in world.Players.Where(a => !a.NonCombatant)) { var pp = p; var client = world.LobbyInfo.ClientWithIndex(pp.ClientIndex); var item = playerTemplate.Clone(); LobbyUtils.SetupClientWidget(item, client, orderManager, client != null && client.Bot == null); var nameLabel = item.Get <LabelWidget>("NAME"); var nameFont = Game.Renderer.Fonts[nameLabel.Font]; var suffixLength = new CachedTransform <string, int>(s => nameFont.Measure(s).X); var name = new CachedTransform <Pair <string, int>, string>(c => WidgetUtils.TruncateText(c.First, nameLabel.Bounds.Width - c.Second, nameFont)); nameLabel.GetText = () => { var suffix = pp.WinState == WinState.Undefined ? "" : " (" + pp.WinState + ")"; if (client != null && client.State == Session.ClientState.Disconnected) { suffix = " (Gone)"; } var sl = suffixLength.Update(suffix); return(name.Update(Pair.New(pp.PlayerName, sl)) + suffix); }; nameLabel.GetColor = () => pp.Color.RGB; var flag = item.Get <ImageWidget>("FACTIONFLAG"); flag.GetImageCollection = () => "flags"; if (player == null || player.Stances[pp] == Stance.Ally || player.WinState != WinState.Undefined) { flag.GetImageName = () => pp.Faction.InternalName; item.Get <LabelWidget>("FACTION").GetText = () => pp.Faction.Name; } else { flag.GetImageName = () => pp.DisplayFaction.InternalName; item.Get <LabelWidget>("FACTION").GetText = () => pp.DisplayFaction.Name; } var team = item.Get <LabelWidget>("TEAM"); var teamNumber = pp.PlayerReference.Playable ? ((client == null) ? 0 : client.Team) : pp.PlayerReference.Team; team.GetText = () => (teamNumber == 0) ? "-" : teamNumber.ToString(); playerPanel.AddChild(item); var stats = pp.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { break; } var totalKills = stats.UnitsKilled + stats.BuildingsKilled; var totalDeaths = stats.UnitsDead + stats.BuildingsDead; item.Get <LabelWidget>("KILLS").GetText = () => totalKills.ToString(); item.Get <LabelWidget>("DEATHS").GetText = () => totalDeaths.ToString(); } }
public GameInfoStatsLogic(Widget widget, World world, OrderManager orderManager) { var player = world.RenderPlayer ?? world.LocalPlayer; var playerPanel = widget.Get <ScrollPanelWidget>("PLAYER_LIST"); if (player != null && !player.NonCombatant) { var checkbox = widget.Get <CheckboxWidget>("STATS_CHECKBOX"); var statusLabel = widget.Get <LabelWidget>("STATS_STATUS"); checkbox.IsChecked = () => player.WinState != WinState.Undefined; checkbox.GetCheckType = () => player.WinState == WinState.Won ? "checked" : "crossed"; if (player.HasObjectives) { var mo = player.PlayerActor.Trait <MissionObjectives>(); checkbox.GetText = () => mo.Objectives.First().Description; } statusLabel.GetText = () => player.WinState == WinState.Won ? "Accomplished" : player.WinState == WinState.Lost ? "Failed" : "In progress"; statusLabel.GetColor = () => player.WinState == WinState.Won ? Color.LimeGreen : player.WinState == WinState.Lost ? Color.Red : Color.White; } else { // Expand the stats window to cover the hidden objectives var objectiveGroup = widget.Get("OBJECTIVE"); var statsHeader = widget.Get("STATS_HEADERS"); objectiveGroup.Visible = false; statsHeader.Bounds.Y -= objectiveGroup.Bounds.Height; playerPanel.Bounds.Y -= objectiveGroup.Bounds.Height; playerPanel.Bounds.Height += objectiveGroup.Bounds.Height; } var teamTemplate = playerPanel.Get <ScrollItemWidget>("TEAM_TEMPLATE"); var playerTemplate = playerPanel.Get("PLAYER_TEMPLATE"); playerPanel.RemoveChildren(); var teams = world.Players.Where(p => !p.NonCombatant && p.Playable) .Select(p => new Pair <Player, PlayerStatistics>(p, p.PlayerActor.TraitOrDefault <PlayerStatistics>())) .OrderByDescending(p => p.Second != null ? p.Second.Experience : 0) .GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.First.ClientIndex) ?? new Session.Client()).Team) .OrderByDescending(g => g.Sum(gg => gg.Second != null ? gg.Second.Experience : 0)); foreach (var t in teams) { if (teams.Count() > 1) { var teamHeader = ScrollItemWidget.Setup(teamTemplate, () => true, () => { }); teamHeader.Get <LabelWidget>("TEAM").GetText = () => t.Key == 0 ? "No Team" : "Team {0}".F(t.Key); var teamRating = teamHeader.Get <LabelWidget>("TEAM_SCORE"); teamRating.GetText = () => t.Sum(gg => gg.Second != null ? gg.Second.Experience : 0).ToString(); playerPanel.AddChild(teamHeader); } foreach (var p in t.ToList()) { var pp = p.First; var client = world.LobbyInfo.ClientWithIndex(pp.ClientIndex); var item = playerTemplate.Clone(); LobbyUtils.SetupClientWidget(item, client, orderManager, client != null && client.Bot == null); var nameLabel = item.Get <LabelWidget>("NAME"); var nameFont = Game.Renderer.Fonts[nameLabel.Font]; var suffixLength = new CachedTransform <string, int>(s => nameFont.Measure(s).X); var name = new CachedTransform <Pair <string, int>, string>(c => WidgetUtils.TruncateText(c.First, nameLabel.Bounds.Width - c.Second, nameFont)); nameLabel.GetText = () => { var suffix = pp.WinState == WinState.Undefined ? "" : " (" + pp.WinState + ")"; if (client != null && client.State == Session.ClientState.Disconnected) { suffix = " (Gone)"; } var sl = suffixLength.Update(suffix); return(name.Update(Pair.New(pp.PlayerName, sl)) + suffix); }; nameLabel.GetColor = () => pp.Color.RGB; var flag = item.Get <ImageWidget>("FACTIONFLAG"); flag.GetImageCollection = () => "flags"; if (player == null || player.Stances[pp] == Stance.Ally || player.WinState != WinState.Undefined) { flag.GetImageName = () => pp.Faction.InternalName; item.Get <LabelWidget>("FACTION").GetText = () => pp.Faction.Name; } else { flag.GetImageName = () => pp.DisplayFaction.InternalName; item.Get <LabelWidget>("FACTION").GetText = () => pp.DisplayFaction.Name; } var experience = p.Second != null ? p.Second.Experience : 0; item.Get <LabelWidget>("SCORE").GetText = () => experience.ToString(); playerPanel.AddChild(item); } } var spectators = orderManager.LobbyInfo.Clients.Where(c => c.IsObserver).ToList(); if (spectators.Any()) { var spectatorHeader = ScrollItemWidget.Setup(teamTemplate, () => true, () => { }); spectatorHeader.Get <LabelWidget>("TEAM").GetText = () => "Spectators"; playerPanel.AddChild(spectatorHeader); foreach (var client in spectators) { var item = playerTemplate.Clone(); LobbyUtils.SetupClientWidget(item, client, orderManager, client != null && client.Bot == null); var nameLabel = item.Get <LabelWidget>("NAME"); var nameFont = Game.Renderer.Fonts[nameLabel.Font]; var suffixLength = new CachedTransform <string, int>(s => nameFont.Measure(s).X); var name = new CachedTransform <Pair <string, int>, string>(c => WidgetUtils.TruncateText(c.First, nameLabel.Bounds.Width - c.Second, nameFont)); nameLabel.GetText = () => { var suffix = client.State == Session.ClientState.Disconnected ? " (Gone)" : ""; var sl = suffixLength.Update(suffix); return(name.Update(Pair.New(client.Name, sl)) + suffix); }; item.Get <ImageWidget>("FACTIONFLAG").IsVisible = () => false; playerPanel.AddChild(item); } } }
void SelectReplay(ReplayMetadata replay) { selectedReplay = replay; selectedSpawns = (selectedReplay != null) ? LobbyUtils.GetSpawnOccupants(selectedReplay.GameInfo.Players, selectedReplay.GameInfo.MapPreview) : new Dictionary <CPos, SpawnOccupant>(); if (replay == null) { return; } try { var players = replay.GameInfo.Players .GroupBy(p => p.Team) .OrderBy(g => g.Key); var teams = new Dictionary <string, IEnumerable <GameInformation.Player> >(); var noTeams = players.Count() == 1; foreach (var p in players) { var label = noTeams ? "Players" : p.Key == 0 ? "No Team" : "Team {0}".F(p.Key); teams.Add(label, p); } playerList.RemoveChildren(); foreach (var kv in teams) { var group = kv.Key; if (group.Length > 0) { var header = ScrollItemWidget.Setup(playerHeader, () => true, () => { }); header.Get <LabelWidget>("LABEL").GetText = () => group; playerList.AddChild(header); } foreach (var option in kv.Value) { var o = option; var color = o.Color.RGB; var item = ScrollItemWidget.Setup(playerTemplate, () => false, () => { }); var label = item.Get <LabelWidget>("LABEL"); var font = Game.Renderer.Fonts[label.Font]; var name = WidgetUtils.TruncateText(o.Name, label.Bounds.Width, font); label.GetText = () => name; label.GetColor = () => color; var flag = item.Get <ImageWidget>("FLAG"); flag.GetImageCollection = () => "flags"; flag.GetImageName = () => o.FactionId; playerList.AddChild(item); } } } catch (Exception e) { Log.Write("debug", "Exception while parsing replay: {0}", e); SelectReplay(null); } }
void UpdatePlayerList() { if (orderManager.LocalClient == null) { return; } var isHost = Game.IsHost; var idx = 0; foreach (var kv in orderManager.LobbyInfo.Slots) { var key = kv.Key; var slot = kv.Value; var client = orderManager.LobbyInfo.ClientInSlot(key); Widget template = null; // get template for possible reuse if (idx < players.Children.Count) { template = players.Children[idx]; } if (client == null) { // Empty slot if (template == null || template.Id != emptySlotTemplate.Id) { template = emptySlotTemplate.Clone(); } if (isHost) { LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager, worldRenderer, map); } else { LobbyUtils.SetupSlotWidget(template, slot, client); } var join = template.Get <ButtonWidget>("JOIN"); join.IsVisible = () => !slot.Closed; join.IsDisabled = () => orderManager.LocalClient.IsReady; join.OnClick = () => orderManager.IssueOrder(Order.Command("slot " + key)); } else if ((client.Index == orderManager.LocalClient.Index) || (client.Bot != null && isHost)) { // Editable player in slot if (template == null || template.Id != editablePlayerTemplate.Id) { template = editablePlayerTemplate.Clone(); } LobbyUtils.SetupLatencyWidget(template, client, orderManager); if (client.Bot != null) { LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager, worldRenderer, map); } else { LobbyUtils.SetupEditableNameWidget(template, slot, client, orderManager, worldRenderer); } LobbyUtils.SetupEditableColorWidget(template, slot, client, orderManager, shellmapWorld, colorPreview); LobbyUtils.SetupEditableFactionWidget(template, slot, client, orderManager, factions); LobbyUtils.SetupEditableTeamWidget(template, slot, client, orderManager, map); LobbyUtils.SetupEditableSpawnWidget(template, slot, client, orderManager, map); LobbyUtils.SetupEditableReadyWidget(template, slot, client, orderManager, map); } else { // Non-editable player in slot if (template == null || template.Id != nonEditablePlayerTemplate.Id) { template = nonEditablePlayerTemplate.Clone(); } LobbyUtils.SetupLatencyWidget(template, client, orderManager); LobbyUtils.SetupColorWidget(template, slot, client); LobbyUtils.SetupFactionWidget(template, slot, client, factions); if (isHost) { LobbyUtils.SetupEditableTeamWidget(template, slot, client, orderManager, map); LobbyUtils.SetupEditableSpawnWidget(template, slot, client, orderManager, map); LobbyUtils.SetupPlayerActionWidget(template, slot, client, orderManager, worldRenderer, lobby, () => panel = PanelType.Kick, () => panel = PanelType.Players); } else { LobbyUtils.SetupNameWidget(template, slot, client, orderManager, worldRenderer); LobbyUtils.SetupTeamWidget(template, slot, client); LobbyUtils.SetupSpawnWidget(template, slot, client); } LobbyUtils.SetupReadyWidget(template, slot, client); } template.IsVisible = () => true; if (idx >= players.Children.Count) { players.AddChild(template); } else if (players.Children[idx].Id != template.Id) { players.ReplaceChild(players.Children[idx], template); } idx++; } // Add spectators foreach (var client in orderManager.LobbyInfo.Clients.Where(client => client.Slot == null)) { Widget template = null; var c = client; // get template for possible reuse if (idx < players.Children.Count) { template = players.Children[idx]; } // Editable spectator if (c.Index == orderManager.LocalClient.Index) { if (template == null || template.Id != editableSpectatorTemplate.Id) { template = editableSpectatorTemplate.Clone(); } LobbyUtils.SetupEditableNameWidget(template, null, c, orderManager, worldRenderer); if (client.IsAdmin) { LobbyUtils.SetupEditableReadyWidget(template, null, client, orderManager, map); } else { LobbyUtils.HideReadyWidgets(template); } } else { // Non-editable spectator if (template == null || template.Id != nonEditableSpectatorTemplate.Id) { template = nonEditableSpectatorTemplate.Clone(); } if (isHost) { LobbyUtils.SetupPlayerActionWidget(template, null, client, orderManager, worldRenderer, lobby, () => panel = PanelType.Kick, () => panel = PanelType.Players); } else { LobbyUtils.SetupNameWidget(template, null, client, orderManager, worldRenderer); } if (client.IsAdmin) { LobbyUtils.SetupReadyWidget(template, null, client); } else { LobbyUtils.HideReadyWidgets(template); } } LobbyUtils.SetupLatencyWidget(template, c, orderManager); template.IsVisible = () => true; if (idx >= players.Children.Count) { players.AddChild(template); } else if (players.Children[idx].Id != template.Id) { players.ReplaceChild(players.Children[idx], template); } idx++; } // Spectate button if (orderManager.LocalClient.Slot != null) { Widget spec = null; if (idx < players.Children.Count) { spec = players.Children[idx]; } if (spec == null || spec.Id != newSpectatorTemplate.Id) { spec = newSpectatorTemplate.Clone(); } LobbyUtils.SetupKickSpectatorsWidget(spec, orderManager, lobby, () => panel = PanelType.Kick, () => panel = PanelType.Players, skirmishMode); var btn = spec.Get <ButtonWidget>("SPECTATE"); btn.OnClick = () => orderManager.IssueOrder(Order.Command("spectate")); btn.IsDisabled = () => orderManager.LocalClient.IsReady; btn.IsVisible = () => orderManager.LobbyInfo.GlobalSettings.AllowSpectators || orderManager.LocalClient.IsAdmin; spec.IsVisible = () => true; if (idx >= players.Children.Count) { players.AddChild(spec); } else if (players.Children[idx].Id != spec.Id) { players.ReplaceChild(players.Children[idx], spec); } idx++; } while (players.Children.Count > idx) { players.RemoveChild(players.Children[idx]); } tabCompletion.Names = orderManager.LobbyInfo.Clients.Select(c => c.Name).Distinct().ToList(); }
internal LobbyLogic(Widget widget, ModData modData, WorldRenderer worldRenderer, OrderManager orderManager, Action onExit, Action onStart, bool skirmishMode) { map = MapCache.UnknownMap; lobby = widget; this.modData = modData; this.orderManager = orderManager; this.onStart = onStart; this.onExit = onExit; this.skirmishMode = skirmishMode; // TODO: This needs to be reworked to support per-map tech levels, bots, etc. this.modRules = modData.DefaultRules; shellmapWorld = worldRenderer.World; services = modData.Manifest.Get <WebServices>(); orderManager.AddChatLine += AddChatLine; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.ConnectionStateChanged += ConnectionStateChanged; var name = lobby.GetOrNull <LabelWidget>("SERVER_NAME"); if (name != null) { name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName; } Ui.LoadWidget("MAP_PREVIEW", lobby.Get("MAP_PREVIEW_ROOT"), new WidgetArgs { { "orderManager", orderManager }, { "getMap", (Func <MapPreview>)(() => map) }, { "onMouseDown", (Action <MapPreviewWidget, MapPreview, MouseInput>)((preview, mapPreview, mi) => LobbyUtils.SelectSpawnPoint(orderManager, preview, mapPreview, mi)) }, { "getSpawnOccupants", (Func <MapPreview, Dictionary <CPos, SpawnOccupant> >)(mapPreview => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, mapPreview)) }, { "showUnoccupiedSpawnpoints", true }, }); UpdateCurrentMap(); var playerBin = Ui.LoadWidget("LOBBY_PLAYER_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs()); playerBin.IsVisible = () => panel == PanelType.Players; players = playerBin.Get <ScrollPanelWidget>("LOBBY_PLAYERS"); editablePlayerTemplate = players.Get("TEMPLATE_EDITABLE_PLAYER"); nonEditablePlayerTemplate = players.Get("TEMPLATE_NONEDITABLE_PLAYER"); emptySlotTemplate = players.Get("TEMPLATE_EMPTY"); editableSpectatorTemplate = players.Get("TEMPLATE_EDITABLE_SPECTATOR"); nonEditableSpectatorTemplate = players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); newSpectatorTemplate = players.Get("TEMPLATE_NEW_SPECTATOR"); colorPreview = lobby.Get <ColorPreviewManagerWidget>("COLOR_MANAGER"); colorPreview.Color = Game.Settings.Player.Color; foreach (var f in modRules.Actors["world"].TraitInfos <FactionInfo>()) { factions.Add(f.InternalName, new LobbyFaction { Selectable = f.Selectable, Name = f.Name, Side = f.Side, Description = f.Description }); } var gameStarting = false; Func <bool> configurationDisabled = () => !Game.IsHost || gameStarting || panel == PanelType.Kick || panel == PanelType.ForceStart || !map.RulesLoaded || map.InvalidCustomRules || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; var mapButton = lobby.GetOrNull <ButtonWidget>("CHANGEMAP_BUTTON"); if (mapButton != null) { mapButton.IsDisabled = () => gameStarting || panel == PanelType.Kick || panel == PanelType.ForceStart || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; mapButton.OnClick = () => { var onSelect = new Action <string>(uid => { // Don't select the same map again if (uid == map.Uid) { return; } orderManager.IssueOrder(Order.Command("map " + uid)); Game.Settings.Server.Map = uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", map.Uid }, { "initialTab", MapClassification.System }, { "onExit", DoNothing }, { "onSelect", Game.IsHost ? onSelect : null }, { "filter", MapVisibility.Lobby }, }); }; } var slotsButton = lobby.GetOrNull <DropDownButtonWidget>("SLOTS_DROPDOWNBUTTON"); if (slotsButton != null) { slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players || (orderManager.LobbyInfo.Slots.Values.All(s => !s.AllowBots) && orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) == 0); slotsButton.OnMouseDown = _ => { var botTypes = map.Rules.Actors["player"].TraitInfos <IBotInfo>().Select(t => t.Type); var options = new Dictionary <string, IEnumerable <DropDownOption> >(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots)) { var botOptions = new List <DropDownOption>() { new DropDownOption() { Title = "Add", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var bot = botTypes.Random(Game.CosmeticRandom); var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (slot.Value.AllowBots == true && (c == null || c.Bot != null)) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot.Key, botController.Index, bot))); } } } } }; if (orderManager.LobbyInfo.Clients.Any(c => c.Bot != null)) { botOptions.Add(new DropDownOption() { Title = "Remove", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (c != null && c.Bot != null) { orderManager.IssueOrder(Order.Command("slot_open " + slot.Value.PlayerReference)); } } } }); } options.Add("Configure Bots", botOptions); } var teamCount = (orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) + 1) / 2; if (teamCount >= 1) { var teamOptions = Enumerable.Range(2, teamCount - 1).Reverse().Select(d => new DropDownOption { Title = "{0} Teams".F(d), IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString()))) }).ToList(); if (orderManager.LobbyInfo.Slots.Any(s => s.Value.AllowBots)) { teamOptions.Add(new DropDownOption { Title = "Humans vs Bots", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 1")) }); } teamOptions.Add(new DropDownOption { Title = "Free for all", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 0")) }); options.Add("Configure Teams", teamOptions); } Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; slotsButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 175, options, setupItem); }; } var optionsBin = Ui.LoadWidget("LOBBY_OPTIONS_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs()); optionsBin.IsVisible = () => panel == PanelType.Options; var musicBin = Ui.LoadWidget("LOBBY_MUSIC_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs { { "onExit", DoNothing }, { "world", worldRenderer.World } }); musicBin.IsVisible = () => panel == PanelType.Music; var optionsTab = lobby.Get <ButtonWidget>("OPTIONS_TAB"); optionsTab.IsHighlighted = () => panel == PanelType.Options; optionsTab.IsDisabled = () => !map.RulesLoaded || map.InvalidCustomRules || panel == PanelType.Kick || panel == PanelType.ForceStart; optionsTab.OnClick = () => panel = PanelType.Options; var playersTab = lobby.Get <ButtonWidget>("PLAYERS_TAB"); playersTab.IsHighlighted = () => panel == PanelType.Players; playersTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart; playersTab.OnClick = () => panel = PanelType.Players; var musicTab = lobby.Get <ButtonWidget>("MUSIC_TAB"); musicTab.IsHighlighted = () => panel == PanelType.Music; musicTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart; musicTab.OnClick = () => panel = PanelType.Music; // Force start panel Action startGame = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; var startGameButton = lobby.GetOrNull <ButtonWidget>("START_GAME_BUTTON"); if (startGameButton != null) { startGameButton.IsDisabled = () => configurationDisabled() || map.Status != MapStatus.Available || orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null) || (!orderManager.LobbyInfo.GlobalSettings.EnableSingleplayer && orderManager.LobbyInfo.NonBotPlayers.Count() < 2); startGameButton.OnClick = () => { // Bots and admins don't count if (orderManager.LobbyInfo.Clients.Any(c => c.Slot != null && !c.IsAdmin && c.Bot == null && !c.IsReady)) { panel = PanelType.ForceStart; } else { startGame(); } }; } var forceStartBin = Ui.LoadWidget("FORCE_START_DIALOG", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs()); forceStartBin.IsVisible = () => panel == PanelType.ForceStart; forceStartBin.Get("KICK_WARNING").IsVisible = () => orderManager.LobbyInfo.Clients.Any(c => c.IsInvalid); forceStartBin.Get <ButtonWidget>("OK_BUTTON").OnClick = startGame; forceStartBin.Get <ButtonWidget>("CANCEL_BUTTON").OnClick = () => panel = PanelType.Players; // Options panel var optionCheckboxes = new Dictionary <string, string>() { { "EXPLORED_MAP_CHECKBOX", "explored" }, { "CRATES_CHECKBOX", "crates" }, { "SHORTGAME_CHECKBOX", "shortgame" }, { "FOG_CHECKBOX", "fog" }, { "ALLYBUILDRADIUS_CHECKBOX", "allybuild" }, { "ALLOWCHEATS_CHECKBOX", "cheats" }, { "CREEPS_CHECKBOX", "creeps" }, }; foreach (var kv in optionCheckboxes) { var checkbox = optionsBin.GetOrNull <CheckboxWidget>(kv.Key); if (checkbox != null) { var option = new CachedTransform <Session.Global, Session.LobbyOptionState>( gs => gs.LobbyOptions[kv.Value]); var visible = new CachedTransform <Session.Global, bool>( gs => gs.LobbyOptions.ContainsKey(kv.Value)); checkbox.IsVisible = () => visible.Update(orderManager.LobbyInfo.GlobalSettings); checkbox.IsChecked = () => option.Update(orderManager.LobbyInfo.GlobalSettings).Enabled; checkbox.IsDisabled = () => configurationDisabled() || option.Update(orderManager.LobbyInfo.GlobalSettings).Locked; checkbox.OnClick = () => orderManager.IssueOrder(Order.Command( "option {0} {1}".F(kv.Value, !option.Update(orderManager.LobbyInfo.GlobalSettings).Enabled))); } } var optionDropdowns = new Dictionary <string, string>() { { "TECHLEVEL", "techlevel" }, { "STARTINGUNITS", "startingunits" }, { "STARTINGCASH", "startingcash" }, { "DIFFICULTY", "difficulty" }, { "GAMESPEED", "gamespeed" } }; var allOptions = new CachedTransform <MapPreview, LobbyOption[]>( mapPreview => mapPreview.Rules.Actors["player"].TraitInfos <ILobbyOptions>() .Concat(mapPreview.Rules.Actors["world"].TraitInfos <ILobbyOptions>()) .SelectMany(t => t.LobbyOptions(mapPreview.Rules)) .ToArray()); foreach (var kv in optionDropdowns) { var dropdown = optionsBin.GetOrNull <DropDownButtonWidget>(kv.Key + "_DROPDOWNBUTTON"); if (dropdown != null) { var optionValue = new CachedTransform <Session.Global, Session.LobbyOptionState>( gs => gs.LobbyOptions[kv.Value]); var option = new CachedTransform <MapPreview, LobbyOption>( mapPreview => allOptions.Update(mapPreview).FirstOrDefault(o => o.Id == kv.Value)); var getOptionLabel = new CachedTransform <string, string>(id => { string value; if (id == null || !option.Update(map).Values.TryGetValue(id, out value)) { return("Not Available"); } return(value); }); dropdown.GetText = () => getOptionLabel.Update(optionValue.Update(orderManager.LobbyInfo.GlobalSettings).Value); dropdown.IsVisible = () => option.Update(map) != null; dropdown.IsDisabled = () => configurationDisabled() || optionValue.Update(orderManager.LobbyInfo.GlobalSettings).Locked; dropdown.OnMouseDown = _ => { Func <KeyValuePair <string, string>, ScrollItemWidget, ScrollItemWidget> setupItem = (c, template) => { Func <bool> isSelected = () => optionValue.Update(orderManager.LobbyInfo.GlobalSettings).Value == c.Key; Action onClick = () => orderManager.IssueOrder(Order.Command("option {0} {1}".F(kv.Value, c.Key))); var item = ScrollItemWidget.Setup(template, isSelected, onClick); item.Get <LabelWidget>("LABEL").GetText = () => c.Value; return(item); }; var options = option.Update(map).Values; dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; var label = optionsBin.GetOrNull(kv.Key + "_DESC"); if (label != null) { label.IsVisible = () => option.Update(map) != null; } } } var disconnectButton = lobby.Get <ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { Ui.CloseWindow(); onExit(); }; if (skirmishMode) { disconnectButton.Text = "Back"; } var globalChat = Game.LoadWidget(null, "LOBBY_GLOBALCHAT_PANEL", lobby.Get("GLOBALCHAT_ROOT"), new WidgetArgs()); var globalChatInput = globalChat.Get <TextFieldWidget>("CHAT_TEXTFIELD"); globalChat.IsVisible = () => chatPanel == ChatPanelType.Global; var globalChatTab = lobby.Get <ButtonWidget>("GLOBALCHAT_TAB"); globalChatTab.IsHighlighted = () => chatPanel == ChatPanelType.Global; globalChatTab.OnClick = () => { chatPanel = ChatPanelType.Global; globalChatInput.TakeKeyboardFocus(); }; var globalChatLabel = globalChatTab.Text; globalChatTab.GetText = () => { if (globalChatUnreadMessages == 0 || chatPanel == ChatPanelType.Global) { return(globalChatLabel); } return(globalChatLabel + " ({0})".F(globalChatUnreadMessages)); }; globalChatLastReadMessages = Game.GlobalChat.History.Count(m => m.Type == ChatMessageType.Message); var lobbyChat = lobby.Get("LOBBYCHAT"); lobbyChat.IsVisible = () => chatPanel == ChatPanelType.Lobby; chatLabel = lobby.Get <LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.Get <TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.MaxLength = UnitOrders.ChatMessageMaxLength; chatTextField.TakeKeyboardFocus(); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) { return(true); } // Always scroll to bottom when we've typed something lobbyChatPanel.ScrollToBottom(); orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return(true); }; chatTextField.OnTabKey = () => { var previousText = chatTextField.Text; chatTextField.Text = tabCompletion.Complete(chatTextField.Text); chatTextField.CursorPosition = chatTextField.Text.Length; if (chatTextField.Text == previousText) { return(SwitchTeamChat()); } else { return(true); } }; chatTextField.OnEscKey = () => { chatTextField.Text = ""; return(true); }; var lobbyChatTab = lobby.Get <ButtonWidget>("LOBBYCHAT_TAB"); lobbyChatTab.IsHighlighted = () => chatPanel == ChatPanelType.Lobby; lobbyChatTab.OnClick = () => { chatPanel = ChatPanelType.Lobby; chatTextField.TakeKeyboardFocus(); }; var lobbyChatLabel = lobbyChatTab.Text; lobbyChatTab.GetText = () => { if (lobbyChatUnreadMessages == 0 || chatPanel == ChatPanelType.Lobby) { return(lobbyChatLabel); } return(lobbyChatLabel + " ({0})".F(lobbyChatUnreadMessages)); }; lobbyChatPanel = lobby.Get <ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = lobbyChatPanel.Get("CHAT_TEMPLATE"); lobbyChatPanel.RemoveChildren(); var settingsButton = lobby.GetOrNull <ButtonWidget>("SETTINGS_BUTTON"); if (settingsButton != null) { settingsButton.OnClick = () => Ui.OpenWindow("SETTINGS_PANEL", new WidgetArgs { { "onExit", DoNothing }, { "worldRenderer", worldRenderer } }); } // Add a bot on the first lobbyinfo update if (skirmishMode) { addBotOnMapLoad = true; } }
public ReplayBrowserLogic(Widget widget, ModData modData, Action onExit, Action onStart) { map = MapCache.UnknownMap; panel = widget; services = modData.Manifest.Get <WebServices>(); this.modData = modData; this.onStart = onStart; Game.BeforeGameStart += OnGameStart; playerList = panel.Get <ScrollPanelWidget>("PLAYER_LIST"); playerHeader = playerList.Get <ScrollItemWidget>("HEADER"); playerTemplate = playerList.Get <ScrollItemWidget>("TEMPLATE"); playerList.RemoveChildren(); panel.Get <ButtonWidget>("CANCEL_BUTTON").OnClick = () => { cancelLoadingReplays = true; Ui.CloseWindow(); onExit(); }; replayList = panel.Get <ScrollPanelWidget>("REPLAY_LIST"); var template = panel.Get <ScrollItemWidget>("REPLAY_TEMPLATE"); var mod = modData.Manifest; var dir = Platform.ResolvePath(Platform.SupportDirPrefix, "Replays", mod.Id, mod.Metadata.Version); if (Directory.Exists(dir)) { ThreadPool.QueueUserWorkItem(_ => LoadReplays(dir, template)); } var watch = panel.Get <ButtonWidget>("WATCH_BUTTON"); watch.IsDisabled = () => selectedReplay == null || map.Status != MapStatus.Available; watch.OnClick = () => { WatchReplay(); }; var mapPreviewRoot = panel.Get("MAP_PREVIEW_ROOT"); mapPreviewRoot.IsVisible = () => selectedReplay != null; panel.Get("REPLAY_INFO").IsVisible = () => selectedReplay != null; Ui.LoadWidget("MAP_PREVIEW", mapPreviewRoot, new WidgetArgs { { "orderManager", null }, { "getMap", (Func <MapPreview>)(() => map) }, { "onMouseDown", (Action <MapPreviewWidget, MapPreview, MouseInput>)((preview, mapPreview, mi) => { }) }, { "getSpawnOccupants", (Func <MapPreview, Dictionary <CPos, SpawnOccupant> >)(mapPreview => LobbyUtils.GetSpawnOccupants(selectedReplay.GameInfo.Players, mapPreview)) }, { "showUnoccupiedSpawnpoints", false }, }); var replayDuration = new CachedTransform <ReplayMetadata, string>(r => "Duration: {0}".F(WidgetUtils.FormatTimeSeconds((int)selectedReplay.GameInfo.Duration.TotalSeconds))); panel.Get <LabelWidget>("DURATION").GetText = () => replayDuration.Update(selectedReplay); SetupFilters(); SetupManagement(); }
public IngameScoreScreenLogic(Widget widget, World world, OrderManager orderManager, WorldRenderer worldRenderer) { var spawner = world.WorldActor.Trait <SpawnSSUnit>(); var closeButton = widget.Get <ButtonWidget>("CLOSE_STATS"); var openButton = widget.Get <ButtonWidget>("OPEN_STATS"); var stats = widget.Get <ContainerWidget>("STATS_HEADERS"); var player = world.RenderPlayer ?? world.LocalPlayer; var playerPanel = widget.Get <ScrollPanelWidget>("PLAYER_LIST"); var teamTemplate = playerPanel.Get <ScrollItemWidget>("TEAM_TEMPLATE"); var playerTemplate = playerPanel.Get("PLAYER_TEMPLATE"); playerPanel.RemoveChildren(); closeButton.OnClick = () => { stats.Visible = false; playerPanel.Visible = false; teamTemplate.Visible = false; playerTemplate.Visible = false; closeButton.Visible = false; openButton.Visible = true; }; openButton.OnClick = () => { stats.Visible = true; playerPanel.Visible = true; teamTemplate.Visible = true; playerTemplate.Visible = true; closeButton.Visible = true; openButton.Visible = false; }; var teams = world.Players.Where(p => !p.NonCombatant && p.Playable) .Select(p => (Player: p, PlayerStatistics: p.PlayerActor.TraitOrDefault <PlayerStatistics>())) .OrderByDescending(p => p.PlayerStatistics != null ? p.PlayerStatistics.Experience : 0) .GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.Player.ClientIndex) ?? new Session.Client()).Team) .OrderByDescending(g => g.Sum(gg => gg.PlayerStatistics != null ? gg.PlayerStatistics.Experience : 0)); foreach (var t in teams) { if (teams.Count() > 1) { var teamHeader = ScrollItemWidget.Setup(teamTemplate, () => true, () => { }); teamHeader.Get <LabelWidget>("TEAM").GetText = () => t.Key == 0 ? "No Team" : "Team {0}".F(t.Key); var teamRating = teamHeader.Get <LabelWidget>("TEAM_SCORE"); var scoreCache = new CachedTransform <int, string>(s => s.ToString()); var teamMemberScores = t.Select(tt => tt.PlayerStatistics).Where(s => s != null).ToArray().Select(s => s.Experience); teamRating.GetText = () => scoreCache.Update(teamMemberScores.Sum()); playerPanel.AddChild(teamHeader); } foreach (var p in t.ToList()) { var pp = p.Player; var client = world.LobbyInfo.ClientWithIndex(pp.ClientIndex); var item = playerTemplate.Clone(); LobbyUtils.SetupProfileWidget(item, client, orderManager, worldRenderer); var nameLabel = item.Get <LabelWidget>("NAME"); var nameFont = Game.Renderer.Fonts[nameLabel.Font]; var suffixLength = new CachedTransform <string, int>(s => nameFont.Measure(s).X); var name = new CachedTransform <(string Name, WinState WinState, Session.ClientState ClientState), string>(c => { var suffix = ""; if (pp.WinState == WinState.Lost) { suffix = " (L)"; } else if (pp.WinState == WinState.Won) { suffix = " (W)"; } if (client != null && client.State == Session.ClientState.Disconnected) { suffix = " (G)"; } return(WidgetUtils.TruncateText(c.Name, nameLabel.Bounds.Width - nameFont.Measure(suffix).X, nameFont) + suffix); }); nameLabel.GetText = () => { var clientState = client != null ? client.State : Session.ClientState.Ready; return(name.Update((pp.PlayerName, pp.WinState, clientState))); }; // nameLabel.GetColor = () => pp.Color; nameLabel.GetColor = () => Color.White; var flag = item.Get <ImageWidget>("FACTIONFLAG"); flag.GetImageCollection = () => "flags"; if (player == null || player.RelationshipWith(pp) == PlayerRelationship.Ally || player.WinState != WinState.Undefined) { flag.GetImageName = () => spawner.Classes[pp]; } else { flag.GetImageName = () => pp.DisplayFaction.InternalName; } var scoreCache = new CachedTransform <int, string>(s => s.ToString()); item.Get <LabelWidget>("SCORE").GetText = () => scoreCache.Update(p.PlayerStatistics != null ? p.PlayerStatistics.Experience : 0); playerPanel.AddChild(item); } } var spectators = orderManager.LobbyInfo.Clients.Where(c => c.IsObserver).ToList(); if (spectators.Any()) { var spectatorHeader = ScrollItemWidget.Setup(teamTemplate, () => true, () => { }); spectatorHeader.Get <LabelWidget>("TEAM").GetText = () => "Spectators"; playerPanel.AddChild(spectatorHeader); foreach (var client in spectators) { var item = playerTemplate.Clone(); LobbyUtils.SetupProfileWidget(item, client, orderManager, worldRenderer); var nameLabel = item.Get <LabelWidget>("NAME"); var nameFont = Game.Renderer.Fonts[nameLabel.Font]; var suffixLength = new CachedTransform <string, int>(s => nameFont.Measure(s).X); var name = new CachedTransform <(string Name, string Suffix), string>(c => WidgetUtils.TruncateText(c.Name, nameLabel.Bounds.Width - suffixLength.Update(c.Suffix), nameFont) + c.Suffix); nameLabel.GetText = () => { var suffix = client.State == Session.ClientState.Disconnected ? " (G)" : ""; return(name.Update((client.Name, suffix))); }; item.Get <ImageWidget>("FACTIONFLAG").IsVisible = () => false; playerPanel.AddChild(item); } } }
public GameInfoStatsLogic(Widget widget, World world, OrderManager orderManager, WorldRenderer worldRenderer, Action <bool> hideMenu) { var player = world.LocalPlayer; var playerPanel = widget.Get <ScrollPanelWidget>("PLAYER_LIST"); if (player != null && !player.NonCombatant) { var checkbox = widget.Get <CheckboxWidget>("STATS_CHECKBOX"); var statusLabel = widget.Get <LabelWidget>("STATS_STATUS"); checkbox.IsChecked = () => player.WinState != WinState.Undefined; checkbox.GetCheckType = () => player.WinState == WinState.Won ? "checked" : "crossed"; if (player.HasObjectives) { var mo = player.PlayerActor.Trait <MissionObjectives>(); checkbox.GetText = () => mo.Objectives.First().Description; } statusLabel.GetText = () => player.WinState == WinState.Won ? "Accomplished" : player.WinState == WinState.Lost ? "Failed" : "In progress"; statusLabel.GetColor = () => player.WinState == WinState.Won ? Color.LimeGreen : player.WinState == WinState.Lost ? Color.Red : Color.White; } else { // Expand the stats window to cover the hidden objectives var objectiveGroup = widget.Get("OBJECTIVE"); var statsHeader = widget.Get("STATS_HEADERS"); objectiveGroup.Visible = false; statsHeader.Bounds.Y -= objectiveGroup.Bounds.Height; playerPanel.Bounds.Y -= objectiveGroup.Bounds.Height; playerPanel.Bounds.Height += objectiveGroup.Bounds.Height; } var teamTemplate = playerPanel.Get <ScrollItemWidget>("TEAM_TEMPLATE"); var playerTemplate = playerPanel.Get("PLAYER_TEMPLATE"); var spectatorTemplate = playerPanel.Get("SPECTATOR_TEMPLATE"); playerPanel.RemoveChildren(); var teams = world.Players.Where(p => !p.NonCombatant && p.Playable) .Select(p => (Player: p, PlayerStatistics: p.PlayerActor.TraitOrDefault <PlayerStatistics>())) .OrderByDescending(p => p.PlayerStatistics?.Experience ?? 0) .GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.Player.ClientIndex) ?? new Session.Client()).Team) .OrderByDescending(g => g.Sum(gg => gg.PlayerStatistics?.Experience ?? 0)); foreach (var t in teams) { if (teams.Count() > 1) { var teamHeader = ScrollItemWidget.Setup(teamTemplate, () => true, () => { }); teamHeader.Get <LabelWidget>("TEAM").GetText = () => t.Key == 0 ? "No Team" : "Team {0}".F(t.Key); var teamRating = teamHeader.Get <LabelWidget>("TEAM_SCORE"); var scoreCache = new CachedTransform <int, string>(s => s.ToString()); var teamMemberScores = t.Select(tt => tt.PlayerStatistics).Where(s => s != null).ToArray().Select(s => s.Experience); teamRating.GetText = () => scoreCache.Update(teamMemberScores.Sum()); playerPanel.AddChild(teamHeader); } foreach (var p in t.ToList()) { var pp = p.Player; var client = world.LobbyInfo.ClientWithIndex(pp.ClientIndex); var item = playerTemplate.Clone(); LobbyUtils.SetupProfileWidget(item, client, orderManager, worldRenderer); var nameLabel = item.Get <LabelWidget>("NAME"); WidgetUtils.BindPlayerNameAndStatus(nameLabel, pp); nameLabel.GetColor = () => pp.Color; var flag = item.Get <ImageWidget>("FACTIONFLAG"); flag.GetImageCollection = () => "flags"; if (player == null || player.RelationshipWith(pp) == PlayerRelationship.Ally || player.WinState != WinState.Undefined) { flag.GetImageName = () => pp.Faction.InternalName; var factionName = pp.Faction.Name != pp.DisplayFaction.Name ? "{0} ({1})".F(pp.DisplayFaction.Name, pp.Faction.Name) : pp.Faction.Name; item.Get <LabelWidget>("FACTION").GetText = () => factionName; } else { flag.GetImageName = () => pp.DisplayFaction.InternalName; item.Get <LabelWidget>("FACTION").GetText = () => pp.DisplayFaction.Name; } var scoreCache = new CachedTransform <int, string>(s => s.ToString()); item.Get <LabelWidget>("SCORE").GetText = () => scoreCache.Update(p.PlayerStatistics?.Experience ?? 0); playerPanel.AddChild(item); } } var spectators = orderManager.LobbyInfo.Clients.Where(c => c.IsObserver).ToList(); if (spectators.Any()) { var spectatorHeader = ScrollItemWidget.Setup(teamTemplate, () => true, () => { }); spectatorHeader.Get <LabelWidget>("TEAM").GetText = () => "Spectators"; playerPanel.AddChild(spectatorHeader); foreach (var client in spectators) { var item = spectatorTemplate.Clone(); LobbyUtils.SetupProfileWidget(item, client, orderManager, worldRenderer); var nameLabel = item.Get <LabelWidget>("NAME"); var nameFont = Game.Renderer.Fonts[nameLabel.Font]; var suffixLength = new CachedTransform <string, int>(s => nameFont.Measure(s).X); var name = new CachedTransform <(string Name, string Suffix), string>(c => WidgetUtils.TruncateText(c.Name, nameLabel.Bounds.Width - suffixLength.Update(c.Suffix), nameFont) + c.Suffix); nameLabel.GetText = () => { var suffix = client.State == Session.ClientState.Disconnected ? " (Gone)" : ""; return(name.Update((client.Name, suffix))); }; var kickButton = item.Get <ButtonWidget>("KICK"); kickButton.IsVisible = () => Game.IsHost && client.Index != orderManager.LocalClient.Index && client.State != Session.ClientState.Disconnected; kickButton.OnClick = () => { hideMenu(true); ConfirmationDialogs.ButtonPrompt( title: "Kick {0}?".F(client.Name), text: "They will not be able to rejoin this game.", onConfirm: () => { orderManager.IssueOrder(Order.Command("kick {0} {1}".F(client.Index, false))); hideMenu(false); }, onCancel: () => hideMenu(false), confirmText: "Kick"); }; playerPanel.AddChild(item); } } }
internal LobbyMapPreviewLogic(Widget widget, OrderManager orderManager, LobbyLogic lobby) { var available = widget.GetOrNull("MAP_AVAILABLE"); if (available != null) { available.IsVisible = () => lobby.Map.Status == MapStatus.Available && lobby.Map.RuleStatus == MapRuleStatus.Cached; var preview = available.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var title = available.GetOrNull <LabelWidget>("MAP_TITLE"); if (title != null) { title.GetText = () => lobby.Map.Title; } var type = available.GetOrNull <LabelWidget>("MAP_TYPE"); if (type != null) { type.GetText = () => lobby.Map.Type; } var author = available.GetOrNull <LabelWidget>("MAP_AUTHOR"); if (author != null) { author.GetText = () => "Created by {0}".F(lobby.Map.Author); } } var invalid = widget.GetOrNull("MAP_INVALID"); if (invalid != null) { invalid.IsVisible = () => lobby.Map.Status == MapStatus.Available && lobby.Map.RuleStatus == MapRuleStatus.Invalid; var preview = invalid.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var title = invalid.GetOrNull <LabelWidget>("MAP_TITLE"); if (title != null) { title.GetText = () => lobby.Map.Title; } var type = invalid.GetOrNull <LabelWidget>("MAP_TYPE"); if (type != null) { type.GetText = () => lobby.Map.Type; } } var download = widget.GetOrNull("MAP_DOWNLOADABLE"); if (download != null) { download.IsVisible = () => lobby.Map.Status == MapStatus.DownloadAvailable; var preview = download.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var title = download.GetOrNull <LabelWidget>("MAP_TITLE"); if (title != null) { title.GetText = () => lobby.Map.Title; } var type = download.GetOrNull <LabelWidget>("MAP_TYPE"); if (type != null) { type.GetText = () => lobby.Map.Type; } var author = download.GetOrNull <LabelWidget>("MAP_AUTHOR"); if (author != null) { author.GetText = () => "Created by {0}".F(lobby.Map.Author); } var install = download.GetOrNull <ButtonWidget>("MAP_INSTALL"); if (install != null) { install.OnClick = () => lobby.Map.Install(); } } var progress = widget.GetOrNull("MAP_PROGRESS"); if (progress != null) { progress.IsVisible = () => (lobby.Map.Status != MapStatus.Available || lobby.Map.RuleStatus == MapRuleStatus.Unknown) && lobby.Map.Status != MapStatus.DownloadAvailable; var preview = progress.Get <MapPreviewWidget>("MAP_PREVIEW"); preview.Preview = () => lobby.Map; preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi); preview.SpawnOccupants = () => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, lobby.Map); var title = progress.GetOrNull <LabelWidget>("MAP_TITLE"); if (title != null) { title.GetText = () => lobby.Map.Title; } var type = progress.GetOrNull <LabelWidget>("MAP_TYPE"); if (type != null) { type.GetText = () => lobby.Map.Type; } var statusSearching = progress.GetOrNull("MAP_STATUS_SEARCHING"); if (statusSearching != null) { statusSearching.IsVisible = () => lobby.Map.Status == MapStatus.Searching; } var statusUnavailable = progress.GetOrNull("MAP_STATUS_UNAVAILABLE"); if (statusUnavailable != null) { statusUnavailable.IsVisible = () => lobby.Map.Status == MapStatus.Unavailable; } var statusError = progress.GetOrNull("MAP_STATUS_ERROR"); if (statusError != null) { statusError.IsVisible = () => lobby.Map.Status == MapStatus.DownloadError; } var statusDownloading = progress.GetOrNull <LabelWidget>("MAP_STATUS_DOWNLOADING"); if (statusDownloading != null) { statusDownloading.IsVisible = () => lobby.Map.Status == MapStatus.Downloading; statusDownloading.GetText = () => { if (lobby.Map.DownloadBytes == 0) { return("Connecting..."); } // Server does not provide the total file length if (lobby.Map.DownloadPercentage == 0) { return("Downloading {0} kB".F(lobby.Map.DownloadBytes / 1024)); } return("Downloading {0} kB ({1}%)".F(lobby.Map.DownloadBytes / 1024, lobby.Map.DownloadPercentage)); }; } var retry = progress.GetOrNull <ButtonWidget>("MAP_RETRY"); if (retry != null) { retry.IsVisible = () => (lobby.Map.Status == MapStatus.DownloadError || lobby.Map.Status == MapStatus.Unavailable) && lobby.Map != MapCache.UnknownMap; retry.OnClick = () => { if (lobby.Map.Status == MapStatus.DownloadError) { lobby.Map.Install(); } else if (lobby.Map.Status == MapStatus.Unavailable) { Game.ModData.MapCache.QueryRemoteMapDetails(new[] { lobby.Map.Uid }); } }; retry.GetText = () => lobby.Map.Status == MapStatus.DownloadError ? "Retry Install" : "Retry Search"; } var progressbar = progress.GetOrNull <ProgressBarWidget>("MAP_PROGRESSBAR"); if (progressbar != null) { progressbar.IsIndeterminate = () => lobby.Map.DownloadPercentage == 0; progressbar.GetPercentage = () => lobby.Map.DownloadPercentage; progressbar.IsVisible = () => !retry.IsVisible(); } } }